Užičkibombarder said:
FNK_Drake I think that this mod should end in 1936, because you will be able to play 18 years (from 1918). Also there are a lot of WWII mods and none about years between WWI and WWII. Having a scroll bar is not possible. Having tech tree which cover more than 30 years it would be hard to make, and players in that case could research technologies from 1945 in 1930 (I will not be so historical having nuclear bomb in 1934), you know what I mean.
Yes. but the reason why WW2 was able to start the way it did with germany taking poland and france early was because of Use of new technology and Tactics.
Havign a game that ends in 1936 will result in a game with very little air power (it only becoming more usefull in the last years of the game) Weak tanks that probably wouldent be worth building too many, and they wouldent be very good untill very late. and there would MAYBE be one type of CV, and that would be some kinda Converted Ship that woudl come extreamly late in the game and probably wouldent see any service.
I have reason to belive that if this game ends in 1936 it will turn into a rather dull game (aside from interesting events)
Would germany have been successful in takign france so early without panzers and air support?.. i dont think so. it woudl probably end up liek ww1 all over again. Trench warfare and lots of infantry. and deadlocked in a matter of months.
What about japan?.. would they have been successful agianst the US without carriers?(pearl Harbour). surely not. it would be Battleship Vs Battleship. and in the end the bigger US econemy would win.
the reason for germany and japans early victorys were a result of a changing in Tactics. Germanys use of Blitzkrieg and Japans use of its carriers. their enemy just wernt ready. France was going to sit behind her defences and fight WW1 style. while the americans trusted the power of their Battleships.
As for the Techs. Have you played Core2 mod?. if not take a look and check out the tech screen. they crammed them full. if we coudl do something like that we should have enough room.
and as for the Nukes in 1934. Nuclear research shoudl probably be tied to an event. like a breakthough in research making it come availible for research. along with an event adding the tech team to research it.
and for other techs there is a large penalty for researching ahead of time. recearching too far ahead of time woudl weaken the country in other areas.
all im trying to say is ending this Mod in 1936 would greatly limit its potential. sure theres lot of other ww2 mods. but that just means that most of the work is already done. staying in the 1918-1936 timeframe and trying to stay historical to tech will result in a very small tech tree, and probably a boring game.
even if there is 18 years the first 10 would probably just be rebuilding for europe. and in Asia, China and Japan would have lots of stability problems and wouldent be able to focus on outward expansion.
and just look at Armageddon. you can play for 28 years. I dont think anybody bothers to get that far, but that doesent mean you shoudlent be able to.