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Enlil

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On the Modding forum, there is a suggestions page for things for improved moddability, so this is for game features and flavor and stuff that you would like to see. I'll even compile a list here, so Paradox can see what the people are currently asking for quickly and efficiently.

Things People want to add:

Feudal Mechanics

AI lords revoking or building bishopric and handing them to secondary sons to avoid the domain split.
Playable Unlanded Courtiers.
Better succession system for Russia
Regnal names
A Gavelkind overhaul
Cadet Branches
Transferable reignal number
Exclusive Religion Succession Laws
Appoint Regency Council
Prince/princess titles for spouses of princes and grandchildren of kings/emperors
Uterine Succession
Coronation event
Playable barons
Different map mods to show the vassals of dukes, kings, or emperors only.

Religious Mechanics

Schism-mending for Catholics.
The ability for Catholics and orthodox to work together
Religious head map mode that shows the religious head of rulers.
Working Jewish Great Holy Wars
Better functionality for Crusades
Three Petrine See for Nestorians and Miaphysites
Adamites
breakdowns for other religions' MA
Implement nicholas2000's Playable Theocracies suggestion (http://forum.paradoxplaza.com/forum/...le-Theocracies)

City Mechanics

Playable inland republics

General Mechanics

trade along major rivers
Clickable plot and prison bars icons
New born name randomizer
bi-directional opinions of characters via the character finder
An in-game notepad
Limited character customization for our children if we own the right dlc. (While they're still kids let us pick what they'll look like within their culture).
Marriage and newborn name control for the heir apparent and heirs in waiting even when they're in another court.
Make it so that the release, execute/banish, and ransom buttons in the intrigue menu just do the action.
Allow us to change our kingdoms colour if we have the customization dlc.
Allow us to change dynasty names regardless of whether or not we're the head of our dynasty.
Previous marriages history for those that ended because of divorce or inheriting a bishopric
Make it easier to bring back the drop down notifications if we accidentally disable them.

Battle Mechanics

Add the current number of troops that a character has under their control to their character screen.
embark all button
Loot bar next to your units on the map besides or below your the amount of troops you have.
 
Last edited:
Upvote 0

quieti

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Playable Crusades. (No Catholic Greece in Alexiad, working Jewish Great Holy Wars, ability to ask for crusade from not just a vassal pope).
 

LumberKing

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This has been mentioned several times and it is under the improved modding section, but I'll do it again as part of a playability; different ecclesiological system for the Miaphysites and the Nestorians ie Three Petrine See system instead of the currently inaccurate Pentarchy. This should make Miaphysites and Nestorians slightly more different rather than a cheap knock-off of Orthodoxy.
 

Anonymous01

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1. Clickable plot and prison bars icons (clicking them should redirect to the plot target and 'imprisoner' respectively -- they should function like the red skulls hyperlinks)

2. New born name randomizer (paradox coders said this is a tricky problem -- all the more reason they should be working on it)

3. Regnal names (I should be able to change my name when succeeding to a kingdom or empire title)

4. Transferable reignal number (If Duke John Doe IV succeeds to a kingdom, he should be able to elect to be called King John Doe I or King John Doe IV)

5. Customizable Titles and Styles (e.g., Principalities and Princes instead of Duchies and Dukes; It would also be nice if we could grant and customize pre-nominal styles, e.g., royal highness, imperial majesty, etc.; Customizable honorary titles: players should be able to decide what the husband of a queen regnant is called -- 'king?' 'prince consort?' 'her majesty's consort?')

6. Exclusive Religion Succession Laws (Allow us to limit the succession to adherents of our current character's religion/denomination)

7. Appoint Regency Council (Adult rulers should be able to appoint at least 1 (preferably 3 to 5) courtier/vassal to act as regent in case of incapacitation, foreign travel, or succession by a minor; if more than one nominee is allowed, it should function like a succession list; if the ruler fails to nominate a regent, the game's current regency function would be applied)

8. An in-game notepad (preferably one for each character so the player can type notes specific to given characters)

9. Prince/princess titles for spouses of princes and grandchildren of kings/emperors (player should have an option to toggle this on and off, perhaps with a relations bonus if toggled on; if not, it should be universal)

10. Uterine Succession (uncle to nephew by the eldest sister)

11. Customizable Succession Laws

12. Coronation event (I'd prefer an animated short film, but an event chain will do if not)

13. Implement nicholas2000's Playable Theocracies suggestion (http://forum.paradoxplaza.com/forum...-Clergy-A-Suggestion-for-Playable-Theocracies)

14. Playable unlanded courtiers

15. Playable inland republics

16. Playable barons

17. Marriage and newborn name control for the heir apparent and heirs in waiting even when they're in another court.
 
Last edited:

Elryos

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A Gavelkind overhaul: As gavelkind meant an equal distribution of land between all male descandants without any of them being a vassal to one another, the CK2 gavelkind is more of a cadet branch system or a sekundogenitur. At least renaming would be nice and being able to choose which counties get distributed to whom.

On that note: different family branches with different names would be nice also. I´m not asking for the House of Schleswig-Holstein-Sonderburg-Glücksburg, but on death of the old king the brothers of the new king could take the name of their main county/duchy tier title (only those since the names would sound silly in my opinion, if they included king/empire tier titles) into their family name, if they control a duchy, or even change their name completly.
 

klopkr

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1. Religious head map mode that shows the religious head of rulers.
2. Different map mods to show the vassals of dukes, kings, or emperors only.
3. Make it so that the release, execute/banish, and ransom buttons in the intrigue menu just do the action.
4. Allow us to change our kingdoms colour if we have the customization dlc.
5. Allow us to change dynasty names regardless of whether or not we're the head of our dynasty.
6. Make it easier to bring back the drop down notifications if we accidentally disable them.
7. Add the current number of troops that a character has under their control to their character screen.
8. Limited character customization for our children if we own the right dlc. (While they're still kids let us pick what they'll look like within their culture).
 

Lord_P

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An improved type of succession for the Principalities of the Rus. I'm not asking for a full on rota, with titles cycling through the entire family, but perhaps something like this:

1. Grand Prince of Kiev dies, his "principalities" (duchies) are distributed amongst his sons, and when sons run out, his grandsons (but only grandsons through a living son, or a son who has previously held a principality)
2. The eldest son dies, his principality is granted to the next in line without a principality, not his eldest brother
3. Principalities will never pile on one character
4. The succession should look like this: Father, 1st son, 2nd son, 4th son (third has died of pneumonia), 1st son's 1st son, 1st son's 2nd son, (2nd son has no sons), 4th son's 1st son (third son's children are discluded, since he died before becoming grand prince)

EDIT: It looks a lot like seniority gavelkind...
 

Pomeranian

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More cultural and religious flavour would be nice. I'd like to see each culture group get 2 or 3 events which are unique to them.
 

Ashagar

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The ability for Catholics and orthodox to work together against a common enemy especially considering it was the major reason for the first crusade, the emperor asked the popes for troops and he delivered beyond expectations of the pope or the emperor, a pity about the whole treachery that lead to the crusaders believing the emperor betrayed them when in fact he had been mislead about their fate.
There's also the fact the Catholics and orthodox of the crusader states did often work together against the Muslim states.