Suggestions for Changes to Intrigue/Diplomacy/Holy/Faction/Alliance Warfare

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demondragon24

Corporal
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Feb 15, 2021
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Hello All!

So I have been wondering about this but not seen a mod nor do I know what the Devs have planned. But with the last patch which had a large focus on warfare and faction interaction I thought about possible improvements to intrigue and faction interactions in other realms. Right now if you send your spymaster to another ruler's court all they do is find/make secrets and give you no other intel on that realms internal workings. What if sending your spymaster allowed you to find out what factions are in that specific realm and you could then support that faction with money and armies to encourage them to press demands. And in the case of the claimant faction (for child or opposite gender rulers) you could join in support for via war. Or help suppress the faction if you actually support your current liege or neighboring ruler. This would allow funding rebellions and conspiracies to weaken your enemies other than through direct conflict.

Then there is Alliances. How about sending you chancellor to your ally to "suggest" going to war for his claim or holy war or what not getting massive prestige and allowing you to centralize that country's and ruler's power for future inheritance.

What about sending your realm priest to your pagan neighbor suggesting an alliance to expand their realm if they convert to your religion, or they make the same request of you? Conversion at the tip of the sword while forging alliances for the future.

These options would give different angles at which to expand your dynasty's influence. Maybe this could be done with culture or ideologies too. Or force a change in inheritance laws so your wife inherits the kingdom instead of assassinating her 10 male relatives.

Just some thoughts for expanded interaction and roleplay options. What are your thoughts?