**Suggestion thread:** What would you like to see in a patch 1.3?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Easy1

Banned
15 Badges
Feb 5, 2009
2.189
5
  • Arsenal of Democracy
  • Darkest Hour
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Supreme Ruler 2020
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Achtung Panzer
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Knights of Honor
4S64N.jpg

Your hands are more hairy than I had pictured myself
 

TremblingBlue

Colonel
48 Badges
Nov 19, 2010
1.096
222
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Necroids
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Hearts of Iron IV Sign-up
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Arsenal of Democracy

anakin1390

Second Lieutenant
38 Badges
Mar 1, 2011
106
0
  • Crusader Kings II
  • Darkest Hour
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Stellaris: Digital Anniversary Edition
  • Battle for Bosporus
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • Hearts of Iron IV: Colonel
  • Cities in Motion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
- Loss Statistics
- That thing in HOI3 where in the production tab, you can click a button on a production slider and the optimal amount of IC will be given to that slider.
- no more ghost fleets.
 

Lord Finnish

A man of science and culture.
71 Badges
Sep 4, 2006
12.317
1.926
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Cities: Skylines Industries
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • For The Glory
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury Pre-order
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Wealth of Nations
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
Loss statistics are already in. They will be introduced shortly and finally come with the patch.

Ghost fleets haven't been a problem since DD.
 

unmerged(82211)

Lt. General
2 Badges
Aug 14, 2007
1.613
2
  • Darkest Hour
  • Europa Universalis III Complete
Some new peace events would be good.

I'm playing a game where USA didn't join the Allies, and Germany defeated USSR.
So, the Germans keep beating the Allies all Africa and Asia, annexing British Raj in the way to southeast Asia = they are painting the world in gray, and the Allies still mantain its useless war, in this case just to let the Axis conquer the rest of the "free" world.
IMO if Germans beat USSR and USA isn't in the Allies side, the game turns so obvious to a German victory that the Allies could try a deal, make a peace with the Axis for some minor concessions in order to try to avoyd the German world conquest...
 

General Italia

Second Lieutenant
11 Badges
Feb 1, 2007
169
7
  • Darkest Hour
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Semper Fi
  • 500k Club
I'm full on Sicilian, so use your imagination. :happy:

For God sake - why didn't you told us earlier? Godfather... can you aid us?

---
You could implement / add some useful mechanics from latest expansion set for HOI3. What i mean are the peace treaties. Everyone should be able to demand / request / offer for profits which he's fighting for.
 

unmerged(193702)

First Lieutenant
5 Badges
Feb 2, 2010
207
0
  • Arsenal of Democracy
  • Darkest Hour
  • For the Motherland
  • Hearts of Iron III
  • Semper Fi
Its just wish for the future a more detailed rail and road system for a more detailed reinforcement, bomb defend a railway junction a bridge that stuff
and i wish a more detailed division that actually can split in 3 or 4 regiments/brigades, so there are less divisions but more regiments on the field.
Divisions mostly were scattered to regimental groups by combat, transport or retreat as the war advanced.
Just me dreaming
But for now I am very very interested/happy about the approaching 1.3 !! (beta)
 
Last edited:

Faulty

Jail or Medal
101 Badges
Sep 22, 2009
2.946
294
  • Arsenal of Democracy
  • Darkest Hour
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Cities: Skylines
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Crusader Kings Complete
  • Europa Universalis 4: Emperor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Victoria 3 Sign Up
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Steel Division: Normandy 44
  • Crusader Kings II: Conclave
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
Its just wish for the future a more detailed rail and road system for a more detailed reinforcement, bomb defend a railway junction a bridge that stuff
and i wish a more detailed division that actually can split in 3 or 4 regiments/brigades, so there are less divisions but more regiments on the field.
Divisions mostly were scattered to regimental groups by combat, transport or retreat as the war advance.
Just me dreaming
But for now I am very very interested/happy about the approaching 1.3 !! (beta)

I don't think that belongs in a grand strategy game, I think something on a lower scale would be better suited for that, something like "The Operational Art of War". I think the sort of stuff you described are correctly abstracted out of the game into measures like "organisation" and "infrastructure".
 
Jan 29, 2005
566
1
Hey, any/what sort of improvements can we expect to naval AI, if any?
Currently you can just put a few planes in Saipan and bomb the US Navy in Guam and they will not react. Then move on to somewhere else.
I know this can be a tricky thing to improve, but just hopeful and curious ;)
 

juice99

Captain
37 Badges
Jan 17, 2005
318
39
  • Hearts of Iron IV: Cadet
  • Supreme Ruler 2020
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Europa Universalis III Complete
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Iron Cross
  • Leviathan: Warships
research queue

i think this is last micromanagement hell especially if you play with teachteam takeover option and you conquer many small countries

also thanks to quick DH engine, this is only thing that stops you from fast-forwarding some less interesting times (especially that timeframe is now much longer than original)
 

Horst_Helios

First Lieutenant
3 Badges
Apr 8, 2009
289
0
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV
I would like to see an event chain for Hitler's death. One for succesful 20 July plot and the other for when the Berlin is surrounded and take before the rest of the german-held territory. So the Hitler commits suicide and then what? I want to see some events like that :)
 

Charlie Jehlen

Private
14 Badges
Jul 13, 2005
17
1
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Hearts of Iron III
  • Iron Cross
  • Semper Fi
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
Has anyone asked for the ability to specify the sea areas that a supply convoy moves through? If the Americans hold Indonesia, their supply convoys should not be forced to sail past Japan. A routing officer could send the convoys through controlled waters around Australia to avoid attrition.
 

raider75

Captain
83 Badges
Jan 29, 2005
404
38
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Semper Fi
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Battle for Bosporus
  • Europa Universalis IV: Art of War
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Arsenal of Democracy
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Iron Cross
  • March of the Eagles
  • Europa Universalis IV: Res Publica
I feel like that can be solved by tweaking the A.I. system that controls convoys...I don't know though, not too well versed on A.I..


Has anyone asked for the ability to specify the sea areas that a supply convoy moves through? If the Americans hold Indonesia, their supply convoys should not be forced to sail past Japan. A routing officer could send the convoys through controlled waters around Australia to avoid attrition.
 

Sumeragi

Captain
Mar 23, 2010
326
0
1. Infiltration Assault Improvement: Give even higher morales than Manpower. Frankly, given the "ideological" aspect of the the belief in the mental, I would have to say that Manpower (massive conscripts with commissioners carrying the bullet half of the time) having higher morales than Infiltration Assault part of the time seems a bit unbalanced. At the same time, it should have even less organization.

2. The Surrender events. It annoys me to no end when I'm suddenly turned into a puppet of the US as I play as an independent Korea allied with the Chinese, for example.

3. Leader characteristic: Add "Infantry Leader", which is similar to the "Panzer Leader" except the focus is on infantry.

4. (Not sure if interface) Being able to select individual armies when having selected a group of armies in a province. Sometimes I have to stake up a couple dozen 1 division armies in a region, and my combining them into larger armies tends to be very time consuming.
 

mrflibble

First Lieutenant
16 Badges
Jun 3, 2011
230
43
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
I'd like to see some revision of the "national provinces" used by countries.
For example, Iceland and Greenland being designated as USA national provinces later in the game isn't accurate.