Suggestion: Recycling mechanic

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M3lamor1

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I hope this is the right place to post this, when not Sorry!

I find it illogical that when you downgrade starbases, demolish buildings or disband ships/fleets the ressourses that you used to build them dissapear.

In my opinion you should get back a part of the ressourses.
Baseline everyone has 15% recycling = you gain back 15% of the used materials when you do the listed in the 2nd sentence things. Recyling would have a cap, it is impossible to get back 100% of the materials you used, the cap could be 70%.

-Edicts
Recycling Campaign gives additonal 15% recycling while active.

-Civics

Normal civics:
Environmentalist +20% recyling

Hive Mind civics:
Ascetic could give +30*% recycling but i dont know how much it would fit.

Machine Intelligence civics:
Zero-Waste Protocols +30*% recycling
(Another idea was to remove the inital effect and give 100% recycling, zero waste means zero waste. But i think this would be to op.)

(*The reason why Gestalt Consciousnesses gain +10% on their civics is that they don't have acess to Recycling Campain which gives 15% and is stronger because of this, they could gain additional +10% on their civics because they have to waste an civic slot for it while others can simply only use the recycling campain.)

-Tech
I think here are techs where we could add some recycling, at the moment i have no idea which one fits.
Here could be a new tech too which adds each time 10% recycling. (max. 3)

What do you think about this idea?
M3lamor1
 
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OfficerBrennan

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How much scrapping gets done on average over the course of say, ten years of game time?

I'm not sure there's much utility here worth worrying about.
 

M3lamor1

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One of the main reasons i suggest this is because stellaris tries to be very logical. (for a Sci-Fi game) I don't think that when someone demolish a building he doesn't try to sell the "raw materials" to a construction company or recycle the stuff somehow.
 
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OfficerBrennan

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Aye, It makes sense and all. Pressing a button and having thousands of tons of stuff just vanish with nothing to show for it is strange, I just wonder if it's a drop in the ocean at the end of the day.
 

Kronus

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And what is with the Alloys that comes and goes between wars ? It would be good when you could some % from them recycle , maybe the Alloy that fall in your own or neutral territory.
 

Captain Conundrum

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I would hope that if they do this, they could add it as part of a scavenger story pack dlc. I would love to play as an empire that somehow lives off the scraps of others, buying trash and recycling it, using construction ships to harvest alloys from wrecks instead of research, etc. They could even add in more backstory to tie it in to the scavenger bot from Distant Stars somehow. Brennan is right that on its own this wouldn't add enough to the game for it to be worth it, but there's plenty more that can be done to fill out the idea of scavengers and recyclers.