• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

Grubnessul

Your Friendly Dictator Next Door
76 Badges
Dec 17, 2006
6.000
559
  • Magicka 2 - Signup Campaign
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
The problem is that it's silly to have 12th century Norway ruled by black people. Before the black character portraits became available, it was not a 'problem'.

Unrelated, I LOLed at a Emirate of Sweden when some blonde queen with Arabian roots ruled the kingdom for a while.
 

TheGreatSnoop

Colonel
20 Badges
May 15, 2011
828
50
  • Crusader Kings II: Legacy of Rome
  • Heir to the Throne
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
I haven't had a problem with different races mixing in circumstances that wouldn't exist, i.e. some Anglo-Saxon Duke marrying a princess from Ghana! The only mixing I've seen in game makes sense, that being some Arab Emirates near Ghana taking over areas of Ghana and marrying princesses, as well as successful Jihads leading to the nobles of those Muslim lands to make wives of the newly conquered women of those lands.

So basically, from what I've seen, it only occurs if there is a situation where it would occur.


View Post
Paradox should strongly encourage interracial sex via its games.

Erm...why?
 

Isaios

Field Marshal
77 Badges
Dec 19, 2009
4.555
924
  • For The Glory
  • For the Motherland
  • Semper Fi
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Charlemagne
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Crusader Kings Complete
  • Europa Universalis 4: Emperor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
Just nitpicking here, but it's not instant, you have to wait a number of days based on distance, to represent the messengers traveling. So it's not that unrealistic.

It's not based on distance. You can have 15 or 5 days for the same character in the same location on two separate occasions.

What I find amazing about this discussion is that it did not show up until Pdox made black characters available.

Stay classy, guys.

Hasn't Abyssinia been available from start? I'm pretty sure I tried them early on.

What I find most strange is not the distance as such, but rather how you can have a nice discussion with some Christian King south of not very friendly Egypt. I'm not sure how that'd work.
 

khedas

Second Lieutenant
56 Badges
Feb 17, 2012
197
323
  • Crusader Kings II
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Europa Universalis IV: Common Sense
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders: Planetfall
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Horse Lords
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
The real problem is that the game ignores how isolated some parts of the map were from others. Europeans at the time were only vaguely aware of Abyssinia...yet you can conduct diplomacy with Ethiopians from Iceland, instantly and with no issues (such as your couriers being intercepted by the 50 Muslim states on the way).

This is the main problem. In the Middle-High Middle Ages in particular, racial differences between nobles were often ignored in favour of political advantages. The BIG factor was religion, but often not even that: Iberian nobility, for example, married Muslims from time to time (Portuguese Kings are actually descendents of the Islamic Prophet from a marriage with a Muslim princess in the early days, something that even today gets the Saudis to fawn all over our royal heir every time he visits that country).

The REAL issue is that Europeans HAD NO IDEA where Abyssinia was at the time (not to mention Ghana), and it's REALLY VERY HARD to marry people when you don't even know where they are on the planet. So there should be a block to marriages between Europeans and people from Subsaharan Africa or Abyssinia, at least until an unbroken path of christian territory is made to those lands. Muslims should have less trouble, as they are less likely to be cut off (also, technically they would be in control of routes around the Arabian Peninsula that should allow them to circumvent christian incursions through the Middle East... not that those actually stopped most brides moving around in peacetime - tough Muslims moved near Templar and less scrupulous Christian lords' strongholds at their own risk (Raynald de Châtillon is a prime example of a lord that attacked muslim bridal convoys).

Raczynski said:
Racism is, largely, a modern invention. I would like to see the evidence of the concept of racism existing on a large scale before the start of African slave trade, please. The fact that you "can't imagine" something tells more about you and your level of knowledge (probably based on what "everybody knows") than actual reality.

Raczynski, note that while the time period of CK2 has little racism, there is plenty of proof of racial awareness and discrimination in earlier times - one only has to recall the anti-germanic pogrom that took place in Italy in the early Vth century, where having blonde hair was pretty much a death sentence at the hands of the Romans.

Also, here in the Peninsula many of the Laws we have from the Visigothic Kings are aimed specifically at preventing interracial marriages (they were concerned their germanic stock would be dilluted if free marriages were avaliable): there is a reason why the Goths choose to keep following Arianism [a christian heresy named after the Priest Arius of Alexandria, who claimed the late IIIth century-early IVth century that Christ was only the Son of God]: by doing so, they had a good pretext to keep their marriages between themselves and exclude the native Catholics.

In the Muslim world, something similar (maybe the opposite of, really) happened: Arabs were seen as the best people around (having been the people in which the Prophet had been born and the ones that started Islam), so having Arab blood was a matter of great pride. Everyone thus tried to marry an Arab if they had a choice. Arabs themselves had to be careful or else they'd lose their 'superior' status due to too much intermarriages (by the XIth century, most Emirs in Iberia claimed to be of Arab stock, and while soime - like the Emirs of Zaragoza - truly were so, most were Berbers by this time.
 
Last edited:

Jia Xu

Strategist
62 Badges
Feb 27, 2010
3.947
5.240
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Holy Knight (pre-order)
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Golden Century
  • Victoria 2
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis III
Just nitpicking here, but it's not instant, you have to wait a number of days based on distance, to represent the messengers traveling. So it's not that unrealistic.

Actually it is instant in many cases. If I'm in Iceland and I send a gift to the Sultan of Persia, the money appears in his hands instantaneously. Some diplomatic actions however do take some time. If I want to propose marriage for example, I guess there's a messenger on a Pegasus who can get from Iceland to Persia in a week. So, yes, very unrealistic.
 

Kalderus

Colonel
63 Badges
Jun 28, 2012
1.105
261
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV
  • Imperator: Rome Sign Up
  • Shadowrun: Dragonfall
  • Imperator: Rome
  • Victoria 2
  • Prison Architect
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
This is the best solution to my mind. Just do it the exact same way as the Mercenary capital system.



I... I gotta... o_O Wut?



Well, the sermons initiating the First Crusade must be called racially motivated in part. Same with much of the reconquest of Spain. I know some of the late slave-holding in Norway/Sweden was racially determined.

The Arabs had laws restricting slavery of Arabs, but though it pretty neat for everyone else.

Race was then, as it's now, just one more way to differentiate. Far easier to kill "the Other" after all.

Yeah, just like the first ones initiating the conquest of Spain and the holy land in the 7-8th century...
 

NewbieOne

Field Marshal
31 Badges
Dec 4, 2011
5.703
818
  • Crusader Kings II: Charlemagne
  • Sengoku
  • Crusader Kings II
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
There are plenty of examples of east-west political marriages.

The real problem is that the game ignores how isolated some parts of the map were from others. Europeans at the time were only vaguely aware of Abyssinia...yet you can conduct diplomacy with Ethiopians from Iceland, instantly and with no issues (such as your couriers being intercepted by the 50 Muslim states on the way).

As for racism, I'm not sure how much stock I put into this...this is 11th century Europe. They don't know what Triangular trade, Jim Crow and apartheid were. A black man from Abyssinia is as questionable of a marriage choice as a Nordic pagan (actually, probably preferable, being Christian).

+1 on all. Neither black nor Asian descent would complicate matters nearly as much (if any at all) as the wrong religion or a savage manner. Especially anybody intermarrying with Muslims would end up being mixed racially.

This is the main problem. In the Middle-High Middle Ages in particular, racial differences between nobles were often ignored in favour of political advantages. The BIG factor was religion, but often not even that: Iberian nobility, for example, married Muslims from time to time (Portuguese Kings are actually descendents of the Islamic Prophet from a marriage with a Muslim princess in the early days, something that even today gets the Saudis to fawn all over our royal heir every time he visits that country).

The REAL issue is that Europeans HAD NO IDEA where Abyssinia was at the time (not to mention Ghana), and it's REALLY VERY HARD to marry people when you don't even know where they are on the planet. So there should be a block to marriages between Europeans and people from Subsaharan Africa or Abyssinia, at least until an unbroken path of christian territory is made to those lands. Muslims should have less trouble, as they are less likely to be cut off (also, technically they would be in control of routes around the Arabian Peninsula that should allow them to circumvent christian incursions through the Middle East... not that those actually stopped most brides moving around in peacetime - tough Muslims moved near Templar and less scrupulous Christian lords' strongholds at their own risk (Raynald de Châtillon is a prime example of a lord that attacked muslim bridal convoys).

One word, and I really mean one word: House-of-David. I can't imagine a Christian noble who would pass up. Even the seventh daughter of the seventh son of a minor Zagwe prince (they proceded from a Solomonid princess) would probably incur religious reverence. Imagine someone who is, well, a descendant of King David. In terms of mediaeval Christian Europe, it'd probably at least equal thecomparable desireability of Muhammad descendants in the Muslim world. For Muslims, combining Davidic descent with descent from Muhammad would probably be the gold.
 
Last edited:

allycat

Corporal
12 Badges
Jul 23, 2012
35
0
  • A Game of Dwarves
  • Crusader Kings II
  • Europa Universalis III Complete
  • King Arthur II
  • Magicka
  • Majesty 2
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
Maybe there could be some kind of fog of war so you can only "know" about places that are somewhat close to you or that you've sent your chancellor to. And you can only marry from the places that you know about.
 

WankoStankins

General
36 Badges
Jan 25, 2008
2.069
117
  • Crusader Kings II
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • Victoria 2
  • Europa Universalis IV
  • War of the Roses
  • 500k Club
  • Mount & Blade: Warband
  • Hearts of Iron IV Sign-up
  • Victoria 3 Sign Up
I want an option to hide brown people when looking for marriage partners and such. I'd never pick one even if the fate of whole realm depended on it, but I have to scroll through them anyway...

I agree wholeheartedly with the sentiments expressed in this quote. Unless biracial portraits are added.

Make the distance penalty lesser with rank, so a king can marry an ethiopian princess but the count of orleans can't marry a girl in russia, but has to marry within an area near him, within 2 duchies radius or so.
 

Theddude

Colonel
87 Badges
Jun 30, 2011
1.046
5
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • March of the Eagles
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
"Racial" prejudice in the time frame of the game is quite simply anachronistic. There's already a "foreigner" relation and that pretty much represents people's views on "race" back then i.e. it was your culture/ethnicity. The infamous wacked-out theories of scientific racism only took off after the transatlantic slave trade to justify slavery, before that race meant culture or nationality, even in the 19th century Irish immigrants to the United States were thought of as a different race from the established English-Americans. Modern prejudices like what we now know as racism have no place in this game, they simply didn't exist aside from xenophobia, religious bigotry, and barbarian-hating a la the Greeks.

That said, religious blocs should be represented, so the difficulty of Europe communicating with Abyssinia is represented. Also, I've been saying it over and over, but there needs to be more inter religious interaction besides war, like in Spain. Alliances crossed religion quite frequently even during the Crusades, politics and power always came before religion. It would be nice if there were more to interacting with other religions than the r/atheism version of medieval history (burn and kill heathens 24/7 for the glory of God). However, I've got big hopes that the Pagan DLC will do this, it's the perfect opportunity after all.
 
Status
Not open for further replies.