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Please consider changing the way these relationships function. In the Medieval period not only did people backstab thier family members to get ahead but the period is rife with instances in Noble Houses where the reverse was true as well.

I suggest you increase the weight the same dynasty value has, and create a number of events that can effect this relationship for better or worse. Events among siblings or relatives that can make them greatly favor each other, or hate each other. As it stands it makes no sense what so ever to place family relatives etc with a pretender tag in positions of power in the realm.

Frankly the way this is structured leads to a very AHISTORICAL gameplay result. I can quote historical examples where noble houses spanning centurys calmly treated thier fifes as family concerns. As it is one would get the impression all nobles did was spend all thier time trying to kill thier mothers, fathers, and siblings, not to mention the uncles aunts and others that doted on you now want nothing else but to throw your realm into endless strife because of the way this PRETENDER stuff is structured.

Bieng part of the same family should make you MUCH LESS likely to try to drive the ricebowl your entire extended family depends on into chaos.

One last suggestion, Reduce the rate in which troops replenish in a fife. The exception bieng if you have your marshall in a location training. Most professional soldiers of the day became so after years of training. And each noble of this period had a finite number of these professionals available in thier service. What nobles were able to raise in the case of a energency was essentially the peasantry enmasse in times of crisis, and these peasant soliders were worthless faced with a professional soldier. I am guessing light infantry models the serfs pressed into service. Keep that rate as it is reduce everything else.

Edited to add this as well, typically in this period a vassal was required to raise his levy for 90 days at his expense to serve his lord in times of war, The kicker for dissent over the time frame you keep them raised should bear this in mind. IF a vassal refused this would give thier lord justification to remove thier title, with the possibility of the noble in question rebelling over this issue.

Some food for though.
 
Last edited:

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huh? 1023244yxyz...sorry couldnt be bothered to really look at your tag. Anything meaningful to add?
 

robbangsthlm

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I Agree. It would add another level to the game. Keeping your family happy and..... putting your own blood on important positions to secure your familys future.... and then from time to time have a broter thats a bit to much powerhungry.... and then "take care" of him.. not kill your whole family in every generation...
 

Zarine

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Some food for though.

The levy part, even if it's correct wouldn't stand a chance in term of gameplay. Can you imagine being able to raise the troops for only 90 days considering the time it takes to move and fight (never read about some 30 days battle) ?

The replenish rate, I agree with you but considering the elements available in term of modding, I doubt there is a possible different value for one type. Would be great though...
 

USSR

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In my recent game as Polotsk -> Lithuania I tried to allocate as many duchies as possible to my sons and brothers. Well, I shouldn't have. I haven't got a single year without someone trying to institute ellective monarchy or claim the throne. In the end I found that giving my relatives baronies or counties is all that works. In the end this also defeats the purpose of the game to build a great dynasty because blood relatives can't be trusted with any signigicant titles.
 

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Under Agnatic succession, your daughters or sisters do not gain claims to titles, but can still produce members of your dynasty through matrilineal marriages. Members of your dynasty, I might add, that will not have any claim to your titles.
 

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This was the big limitation that effected Monarchs historically. Imagine if Edward the Third was able to keep his vassel levys in the field for a decade. There would never have been a Hundred Years War.

The fact is for extended service Lords were obligated to pay for thier vassals levy. In the book, A Distant Mirror for example, there is some clarity shed on this, in which King Edward agreed to pay a set rate for each type of liegeman. A Knight was paid X daily, a Knight Baronet was paid X, a Count whom brought 30 men was paid a set rate according to what equiptment these men had. To pay for food, horses and so on.

And yes, the 90 limit is frankly what made campaigning seasonal. To get beyond this a Lord needed to have deep pockets. Edward the Third resorted to all sorts of clever devices to raise money, and this caused him all sorts of domestic problems.

THIS WAS the greatest limitation of the period. Remember no professional armys existed as we know them today. Some citys hand a trained levy to protect it, as did nobles with professional retainers that did nothing but practice the art of war. Those personal retainers or the nobles personal levy was a fraction of the forces employed in the war cited above. This is also why Mercenarys became so prolific during this period.
 

Zarine

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They can be trusted, you just don't know how to make it works great yet :D
I made an Irish game with all Great Britain split in duchies with 1 dynasty member for each duke title. Only "problem" I had was the succession wars (as if one of the dynasty member was to be on the throne he could call the whole realm) and when the heir was a kinslayer (stupid heir assassinating the main line when he's a legitimized bastard...)
 

Harle

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I was juuuust coming here to make a post about the pretender problem.

I was actually just going to say, at the very least make it so that the 'pretender' negative doesn't kick in until they're older. It's incredibly uncomfortable having my 2 year old daughter hate me more than anything because she's a 'pretender.'

Same dynasty is basically worthless. +5 compared to the vast litany of pluses and negatives, etc. Big deal. +5 makes sense for a cousin or an uncle, but not for direct family line. Only the mother seems to get a special bonus. What about the father? The game is almost set up so that family members are more likely to backstab you than random counts. Which makes sense with the ambitious trait, because it's a matter of opportunity... family members are more likely to backstab you not because they're family, but because the fact that they're family means they have greater access to claims and titles.

There should be more ways to engineer your relationship with your children. For example educating your own son doesn't really have a huge impact on your relationship with him, at least not so far a I can tell.

I'd almost like to see the 'dynasty member' modifier scrapped in favour of a set of stacking family modifiers, that describe how close two family members were during their formative childhood years. Some factors might be +5 distant relation, +10 immediate relation, +10 parent(mother already exists), +5 sibling, +5 grew up in same court, +5 educated by, etc. Then perhaps some negative modifiers like -10 estranged (character was educated by someone who dislikes you), or -10 jealous of inheritance. Of course your character might have a negative trait like Cruel or Arbitrary that might have a chance to have a special impact on a child that is forced to go through it, adding an additional -10 to their relationship as 'Cruel Upbringing, which would undo the good of having a cruel character raise their child themselves.

So using that a father could be +10 immediate, +10 parent, +5 grew up in same court, and +5 educated by. Or +30. Which would take a nice chunk out of an ambitious trait and also make them a pretty safe bet for a title. On the other hand if the father sent his son off to be educated by a duke who didn't like him, it would be +10 Immediate, +10 parent, -10 estranged. So overall +10. Making that -50 ambituous trait problematic.

I think if you came up with a balanced list of family-oriented traits you could come up with a pretty slick system for determining relationship modifiers between family members. Right now it's really bare bones, which is odd considering how in-depth relationships in general are.
 

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As a aside this is my favorite personna of the period.

John Hawkwood

ChildhoodHawkwood's youth is shrouded in tales and legends and it is not exactly clear how he became a soldier. According to the most accepted tales, he was a second son of a tanner in Sible Hedingham in Essex and was apprenticed in London. Other tales also claim that he was a tailor before he became a soldier.

Hawkwood served in the English army in France in the first stages of the Hundred Years' War under Edward III. According to different traditions Hawkwood fought in the battles of Crécy and/or Poitiers but there is no direct evidence of either. Different traditions maintain that the King or Edward, the Black Prince knighted him. It has also been speculated that he assumed the title with the support of his soldiers. His service ended after the Treaty of Brétigny in 1360.

[edit] Early career as a mercenary in FranceHawkwood moved to Burgundy and joined the small mercenary companies, also known as Free Companies, that fought for money in France. Later he was part of the self-named Great Company that fought against Papal troops near Avignon.

In the beginning of the 1360s Hawkwood had risen to be commander of the White Company. In 1362 Hawkwood's men were part of the companies that the marquis of Montferrat hired and led over the Alps to fight first against the Green Count at Lanzo Torinese and then against Milan in the areas of Alessandria, Tortona and Novara. Forced to leave Piedmont by the Visconti’s condottiere Luchino dal Verme, Hawkwood and his troops nevertheless remained in Italy.[1]

[edit] Serving Italian factionsIn the following years, the White Company fought under many banners and switched sides many times. In 1364, it fought for Pisa against Florence. In 1369, Hawkwood fought for Perugia against the Papal forces. In 1370, he joined Bernabò Visconti in his war against an alliance of cities including Pisa and Florence. In 1372, he fought for Visconti against his former master, the Marquis of Monferrato. After that, he resigned his command and the White Company moved to the service of the Pope for a time.

In 1368, he attended the wedding of Lionel of Antwerp to Violante, daughter of Galeazzo II Visconti, in Milan. Also in attendance were the literary stars of the era Chaucer, Jean Froissart and Petrarch.

Under Hawkwood's command, the company gained a good reputation and he became a popular mercenary commander. His success was varied, but he exploited the shifting allegiances and power politics of Italian factions for his own benefit.

Italian cities concentrated on trade and hired mercenaries instead of forming standing armies. Hawkwood often played his employers and their enemies against each other. He might get a contract to fight on one side and then demand a payment from the other in order not to attack them. He also could just change sides, keeping his original payment. Sometimes one party hired him so that he would not work for their enemies.

If not paid, mercenaries like Hawkwood could threaten their employers with desertion or pillage. However part of the White Company's reputation was built upon the fact that Sir John's men were far less likely to desert dangerous situations than other mercenaries and Hawkwood soon grew much richer than many other condottieri. He bought estates in the Romagna and in Tuscany, a castle at Montecchio Vesponi. Despite all this, it is claimed that he was illiterate. His education was rudimentary at best, contemporaries specifically remarked at his lack of oratory skills, and much of his business and correspondence was done by proxy and later his wife.[2]

In 1375, when Hawkwood's company was fighting for the Pope against Florence in the War of the Eight Saints, Florence made an agreement with him and paid him not to attack for three months.

In 1377, Hawkwood led the destruction of Cesena by mercenary armies, acting in the name of Pope Gregory XI. One tale claims that he had promised the people that they would be spared, but cardinal Robert of Geneva ordered them all killed. Shortly after, he switched allegiance to the anti-papal league and married Donnina Visconti, the illegitimate daughter of Bernabò Visconti, the Duke of Milan. A quarrel with Bernardo soon ended the alliance, and Hawkwood instead signed an agreement with Florence.

John and Donnina had a son and three daughters.

In 1381, Richard II of England appointed him as ambassador to the Roman Court.

In 1387, Hawkwood, fighting for Padova, fought Giovanni Ordelaffi from Forlì, fighting for Verona in the Battle of Castagnaro, and won.

[edit] Last years with FlorenceIn the 1390s Hawkwood became a commander-in-chief of the army of Florence in the war against the expansion of Gian Galeazzo Visconti of Milan. Hawkwood's army invaded Lombardy and was within ten miles of Milan before he had to retreat over Adige river. Later in the year, forces under his command defended Florence and later defeated the Milanese force of Jacopo dal Verme. Eventually Visconti sued for peace. Contemporary opinion in Florence regards Hawkwood as a savior of Florence's independence against Milanese expansion.

At that stage Florence had given him citizenship and a pension. He spent his latter years in a villa in the vicinity of Florence.

John Hawkwood died in Florence on March 16-March 17, 1394. He was buried with state honors in the Duomo. Shortly afterwards, Richard II asked for his body to be returned to his native England. Hawkwood's son also moved to Essex, England.

[edit] Memory and monumentsIn 1436 the Florentines commissioned of Paolo Uccello a funerary monument, a fresco transferred on canvas, which still stands in the Duomo. Originally, the Florentines intended to erect a bronze statue, but the costs proved too high. Finally they settled for a monochrome fresco in terra verde, a color closest to the patina of bronze.

Posthumously Hawkwood gained a reputation of both brutality and chivalry. In Sible Hedingham there is a Hawkwood memorial chapel and a Hawkwood Road. In Romagna there is a Strada Aguta.

He is one of the Nine Worthies of London mentioned by Richard Johnson in his book of 1592
 

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Great post, couldnt agree more.

I was juuuust coming here to make a post about the pretender problem.

I was actually just going to say, at the very least make it so that the 'pretender' negative doesn't kick in until they're older. It's incredibly uncomfortable having my 2 year old daughter hate me more than anything because she's a 'pretender.'

Same dynasty is basically worthless. +5 compared to the vast litany of pluses and negatives, etc. Big deal. +5 makes sense for a cousin or an uncle, but not for direct family line. Only the mother seems to get a special bonus. What about the father? The game is almost set up so that family members are more likely to backstab you than random counts. Which makes sense with the ambitious trait, because it's a matter of opportunity... family members are more likely to backstab you not because they're family, but because the fact that they're family means they have greater access to claims and titles.

There should be more ways to engineer your relationship with your children. For example educating your own son doesn't really have a huge impact on your relationship with him, at least not so far a I can tell.

I'd almost like to see the 'dynasty member' modifier scrapped in favour of a set of stacking family modifiers, that describe how close two family members were during their formative childhood years. Some factors might be +5 distant relation, +10 immediate relation, +10 parent(mother already exists), +5 sibling, +5 grew up in same court, +5 educated by, etc. Then perhaps some negative modifiers like -10 estranged (character was educated by someone who dislikes you), or -10 jealous of inheritance. Of course your character might have a negative trait like Cruel or Arbitrary that might have a chance to have a special impact on a child that is forced to go through it, adding an additional -10 to their relationship as 'Cruel Upbringing, which would undo the good of having a cruel character raise their child themselves.

So using that a father could be +10 immediate, +10 parent, +5 grew up in same court, and +5 educated by. Or +30. Which would take a nice chunk out of an ambitious trait and also make them a pretty safe bet for a title. On the other hand if the father sent his son off to be educated by a duke who didn't like him, it would be +10 Immediate, +10 parent, -10 estranged. So overall +10. Making that -50 ambituous trait problematic.

I think if you came up with a balanced list of family-oriented traits you could come up with a pretty slick system for determining relationship modifiers between family members. Right now it's really bare bones, which is odd considering how in-depth relationships in general are.
 

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One last observation and I will let this thread go. I noted in the scripts for Opinion_Modifers, there isnt really alot of meat here. Frankly, and no disrespect to Paradox, I spent more effort writing scripts for my Neverwinter Nights Module then I see in this game period. Below is a list of that file. Edited to add the first item Same_Dynasty modifer was edited by me. it originally is 5.

##########################################################################
# OPINION MODIFIERS
##########################################################################

##########################################################################
# HARD - DO NOT REMOVE OR RENAME ANY OF THESE
##########################################################################

##############
# FIXED STATE
##############

same_dynasty = {
opinion = 25
}

opinion_ally = {
opinion = 25
}

opinion_at_war = {
opinion = -20
}

opinion_mother_child = {
opinion = 50
}

claimant_vs_holder = {
opinion = -20
}

de_jure_liege = {
opinion = -25
}

de_jure_liege_hog = {
opinion = -20
}

# Not applied under Feudal Elective
opinion_pretender = {
opinion = -50
}

opinion_nominee = {
opinion = 50
}

opinion_non_liege_nominee = {
opinion = -20
}

opinion_realm_foreign_culture = {
opinion = -20
}
opinion_realm_related_culture = {
opinion = -10
}
opinion_infidel = {
opinion = -30
}
opinion_heretic = {
opinion = -35
}
opinion_related_religion = {
opinion = -10
}

opinion_rightful_rel_head = {
opinion = 10
}

opinion_demesne_too_big = {
opinion = -10
}

opinion_female_heir = {
opinion = -10
}

opinion_female_ruler = {
opinion = -10
}

# My liege is defending my titles against claimants
opinion_defending_my_titles = {
opinion = 100
}

# My liege is defending against Infidels
opinion_defending_vs_infidel = {
opinion = 30
}

opinion_pope_vs_antipope = {
opinion = -100
}
opinion_pope_vs_antipope_controller = {
opinion = -50
}
opinion_priest_vs_crusader = {
opinion = 25
}
opinion_priest_vs_non_crusader = {
opinion = -15
}

# Excommunication lifted
opinion_repented_sins = {
opinion = 20
months = 60
}

opinion_lover = {
opinion = 75
months = 2400
}

# The opinion of a count or above rank character towards a liege of another government type
opinion_count_wrong_gov_vs_liege = {
opinion = -30
}

opinion_excom_lifted = {
opinion = 30
months = 72
}

opinion_refused_guardianship = {
opinion = -25
months = 120
}

# Awarded by the local count when clearing out a rebel army
opinion_defeated_rebels = {
opinion = 25
months = 60
}

opinion_failed_plot = {
opinion = -25
months = 72
}

###########
# TIMED
###########

declared_war = {
opinion = -25
months = 160
revoke_reason = yes # This one gives righteous cause to revoke ONE title
}

opinion_dishonorable = {
opinion = -10
months = 60
prison_reason = yes # This one gives righteous cause to imprison a character
}

opinion_tyrant = {
opinion = -10
months = 120
}

opinion_released_prisoner = {
opinion = 10
months = 30
}

dow_on_son_in_law = {
opinion = -15
months = 120
}

broke_alliance = {
opinion = -30
months = 120
}

broke_truce = {
opinion = -25
months = 120
}

honored_alliance = {
opinion = 25
months = 60
}

pressed_my_claim = {
opinion = 100
months = 240
}

insulted = {
opinion = -30
months = 60
}

sent_gift = {
opinion = 20
months = 60
}

opinion_demanded_conversion = {
opinion = -10
months = 60
}

campaign_friend = {
opinion = 30
}

campaign_rival = {
opinion = -20
}

saved_on_battlefield = {
opinion = 50
}

saved_him_on_battlefield = {
opinion = 50
}

opinion_mentor = {
opinion = 25
months = 240
}


opinion_spurned = {
opinion = -10
months = 12
}

opinion_embarrassed = {
opinion = -25
months = 18
}

# Invested Bishop
opinion_investiture = {
opinion = 20
months = 1000
}

# Invested Antipope
opinion_controlled_antipope= {
opinion = 75
months = 1000
}

# The first three in line will get this if a new succession law benefits them
good_succ_law_change = {
opinion = 25
months = 240
}

# The first three in line (and their parents and spouses) will get this if a new succession law displaces them
bad_succ_law_change = {
opinion = -50
months = 360
}

# Unaffected vassals get this whenever a succession law is changed, because they are conservative bastards
succ_law_change = {
opinion = -20
months = 120
}

# Given when a character claims a title held by someone else
opinion_claimed_my_title = {
opinion = -50
months = 1200
}

# Given when a character revokes a title held by someone else
opinion_revoked_my_title = {
opinion = -80
months = 1200
}

# Given to vassals of a liege who revokes the title of another vassal
opinion_revoked_a_title = {
opinion = -20
months = 60
}

# Granted a Barony
opinion_granted_barony = {
opinion = 20
months = 120
}

# Granted a County
opinion_granted_county = {
opinion = 40
months = 120
}

# Granted a Duchy
opinion_granted_duchy = {
opinion = 60
months = 120
}

# Granted a Kingdom
opinion_granted_kingdom = {
opinion = 80
months = 120
}

# Granted an Empire
opinion_granted_empire = {
opinion = 100
months = 120
}

# Granted a Barony to a Holy Order
opinion_granted_barony_to_holy_order = {
opinion = 25
months = 1200 # For life
}

# Granted a County to a Holy Order
opinion_granted_county_to_holy_order = {
opinion = 50
months = 1200 # For life
}

# Transferred a vassal
opinion_vassal_transfer = {
opinion = 20
months = 120
}

# OBSOLETE
opinion_yearly_raised_levies = {
opinion = -5
months = 12
}

# Usurped a Title
opinion_usurped_title = {
opinion = -50
months = 1200
}

# Vassal opinion when granting a title to a woman
opinion_granted_title_to_woman = {
opinion = -5
months = 60
}

opinion_divorced_relative = {
opinion = -30
months = 240
}

opinion_divorced = {
opinion = -50
months = 240
}

opinion_entrusted_ward = {
opinion = 20
months = 132
}

opinion_lost_ward = {
opinion = -15
months = 60
}

opinion_betrothal_broken = {
opinion = -30
months = 120
}

opinion_traitor = {
opinion = -50
months = 160
prison_reason = yes # This one gives righteous cause to imprison a character
revoke_reason = yes # This one gives righteous cause to revoke ONE title
}

opinion_lowered_crown_authority = {
opinion = 10
months = 12
}

opinion_discovered_plotting = {
opinion = 50
months = 12
}

###########
# TIMED FROM CHARACTER INTERACTION ACCEPT/DECLINE
###########
#
# Available interactions(add _ON_ACCEPT or _ON_DECLINE to interaction name)
# (Note: all opinions must be timed)
#

DEMAND_RELIGIOUS_CONVERSION_INTERACTION_ON_ACCEPT = {
opinion = 20
months = 60
}

DEMAND_RELIGIOUS_CONVERSION_INTERACTION_ON_DECLINE = {
opinion = -20
months = 60
}

STOP_BACKING_AMBITION_INTERACTION_ON_ACCEPT = {
opinion = 10
months = 12
}

STOP_BACKING_AMBITION_INTERACTION_ON_DECLINE = {
opinion = -5
months = 12
}

OFFER_SUCCESSION_MARRIGE_INTERACTION_ON_ACCEPT = {
opinion = 10
months = 12
}

OFFER_MARRIGE_INTERACTION_ON_ACCEPT = {
opinion = 10
months = 12
}

##########################################################################
# SOFT - ADD TIMED ONES AS NEEDED
##########################################################################

opinion_fired_from_council = {
opinion = -20
months = 120
}

black_honor = {
opinion = -30
}

opinion_refused_council = {
opinion = -15
months = 120
}
opinion_my_saviour = {
opinion = 25
months = 120
}
opinion_fool_courtier = {
opinion = -50
months = 120
}

gluttonous_pos = {
opinion = 15
months = 24
}
gluttonous_neg = {
opinion = -15
months = 24
}
greedy_neg = {
opinion = -15
months = 24
}
charitable_neg = {
opinion = -15
months = 24
}
charitable_pos = {
opinion = 15
months = 24
}

charitable_to_you = {
opinion = 10
months = 120
}

slothful_pos = {
opinion = 15
months = 24
}
slothful_neg = {
opinion = -15
months = 24
}
kind_neg = {
opinion = -15
months = 24
}
kind_pos = {
opinion = 15
months = 24
}
patient_pos = {
opinion = 15
months = 24
}
patient_neg = {
opinion = -15
months = 24
}

grace_to_forgive = {
opinion = 10
}

saved_my_soul = {
opinion = 25
}

proud_neg = {
opinion = -15
months = 24
}
proud_pos = {
opinion = 15
months = 24
}
humble_neg = {
opinion = -15
months = 24
}
humble_pos = {
opinion = 15
months = 24
}
deceitful_neg = {
opinion = -15
months = 24
}
deceitful_pos = {
opinion = 15
months = 24
}
honest_neg = {
opinion = -15
months = 24
}

honest_neg_small = {
opinion = -5
months = 24
}
honest_pos = {
opinion = 15
months = 24
}
craven_neg = {
opinion = -15
months = 24
}
craven_pos = {
opinion = 15
months = 24
}
brave_neg = {
opinion = -15
months = 24
}
brave_pos = {
opinion = 15
months = 24
}
shy_neg = {
opinion = -15
months = 24
}
shy_pos = {
opinion = 15
months = 24
}
ambitious_neg = {
opinion = -15
months = 24
}
ambitious_pos = {
opinion = 15
months = 24
}
content_neg = {
opinion = -15
months = 24
}
content_pos = {
opinion = 15
months = 24
}
arbitrary_neg = {
opinion = -15
months = 24
}
arbitrary_pos = {
opinion = 15
months = 24
}
just_neg = {
opinion = -15
months = 24
}
just_pos = {
opinion = 15
months = 24
}
cynical_neg = {
opinion = -15
months = 24
}
cynical_pos = {
opinion = 15
months = 24
}
zealous_neg = {
opinion = -15
months = 24
}
zealous_pos = {
opinion = 15
months = 24
}
paranoid_neg = {
opinion = -15
months = 24
}
paranoid_pos = {
opinion = 15
months = 24
}
trusting_neg = {
opinion = -15
months = 24
}
trusting_pos = {
opinion = 15
months = 24
}
diligent_pos = {
opinion = 15
months = 24
}
diligent_neg = {
opinion = -15
months = 24
}
liege_peaceful_resolution = {
opinion = 15
}

envious_pos = {
opinion = 15
months = 24
}
envious_neg = {
opinion = -15
months = 24
}
wroth_pos = {
opinion = 15
months = 24
}
wroth_neg = {
opinion = -15
months = 24
}
gregarious_pos = {
opinion = 15
months = 24
}
gregarious_neg = {
opinion = -15
months = 24
}
cruel_neg = {
opinion = -15
months = 24
}
cruel_pos = {
opinion = 15
months = 24
}

clever_deceive = {
opinion = 25
months = 5
}
legitimized_child = {
opinion = 40
months = 120
}
acknowledged_child = {
opinion = 20
months = 120
}
denounced_child = {
opinion = -20
months = 120
}
legitimized_bastard = {
opinion = -50
months = 240
}
acknowledged_bastard = {
opinion = -40
months = 120
}
slut_seductress = {
opinion = -75
months = 240
}
cuckolded = {
opinion = -30
months = 120
}
unfaithful = {
opinion = -30
months = 60
}
opinion_potential_cuckold = {
opinion = -20
months = 7
}
opinion_denied_guardianship = {
opinion = -10
months = 24
}
opinion_granted_guardianship = {
opinion = 15
months = 36
}
opinion_tourney_boost = {
opinion = 20
}
opinion_lying_about_confession = {
opinion = -20
}

opinion_despise_chaste = {
opinion = -10
}

opinion_chaste_advice_refused = {
opinion = -50
}

opinion_admire_chaste = {
opinion = 10
}
opinion_infatuated = {
opinion = 35
}

opinion_enjoyed_feast = {
opinion = 10
}
opinion_money_stolen = {
opinion = -20
}
opinion_betrayed = {
opinion = -20
}

temperate_bad_judgement = {
opinion = -25
}

temperate_good_judgement = {
opinion = 25
}
temperate_annoyer = {
opinion = -10
}
despise_drunkard = {
opinion = -10
}
forced_drunkard = {
opinion = -5
}

disrespects_dynasty = {
opinion = -10
}

spouse_encouraged = {
opinion = 5
}
spouse_ignores_me = {
opinion = -10
}

ignores_local_saints = {
opinion = -33
}

approves_of_my_behaviour = {
opinion = 25
}

resentful_of_my_behaviour = {
opinion = -20
}

not_feeling_apreciated = {
opinion = -10
}

# Plot related
attempted_murder_of_spouse = {
opinion = -70
}
attempted_murder_of_child = {
opinion = -40
}
attempted_murder_of_vassal = {
opinion = -10
}
attempted_murder_of_spouse_vassal = {
opinion = -15
}
attempted_murder = {
opinion = -70
}
revealed_plot = {
opinion = -25
}
scheming_bastard = {
opinion = -50
}

#Dynastic Requests
dynastic_refused_claim = {
opinion = -30
}

dynastic_refused_title = {
opinion = -50
}

dynastic_refused_war = {
opinion = -30
}

#Hedge Knights
tight_ruler = {
opinion = -10
months = 60
}
ruler_not_respect_rank = {
opinion = -10
}
marshal_overruled = {
opinion = -20
}

#Bankruptcy
refused_money_request = {
opinion = -25
}

got_money_request = {
opinion = -10
}

grudge_from_sin = {
opinion = -25
}

#Pope Free Investiture
pope_invest_approve = {
opinion = 20
}
pope_invest_dislike = {
opinion = -20
}

bishop_bribed_by_pope = {
opinion = 40
}

my_vassal_bribed_by_pope = {
opinion = -40
}

loyal_vassal_against_pope = {
opinion = 40
}

opinion_converted_province = {
opinion = 10
}

# Job Actions
no_heretic = {
opinion = 15
}
opinion_insulted = {
opinion = -20
}
opinion_convinced = {
opinion = 25
}
opinion_furious = {
opinion = -25
}
opinion_bitter = {
opinion = -25
}
opinion_unhappy = {
opinion = -25
}
warning_received = {
opinion = 30
}
opinion_idiot = {
opinion = -30
}
opinion_unconvinced = {
opinion = -15
}
opinion_branded_heretic = {
opinion = -30
}
opinion_chastised_by_liege = {
opinion = -10
}
opinion_improved_relations = {
opinion = 25
}

opinion_liege_has_heretic_advisor = {
opinion = -15
}

# Married Life Events
opinion_rekindle_love = {
opinion = 30
}
opinion_whipped = {
opinion = -15
}
no_annulment = {
opinion = -30
}
opinion_poisonous_woman = {
opinion = -30
}
opinion_denied_advice = {
opinion = -15
}
opinion_revoked_chancellor_title = {
opinion = -25
}
opinion_revoked_marshal_title = {
opinion = -25
}
opinion_revoked_steward_title = {
opinion = -25
}
opinion_revoked_spymaster_title = {
opinion = -25
}
opinion_revoked_lord_spiritual_title = {
opinion = -25
}

opinion_happy = {
opinion = 25
}

opinion_happy_with_guardian = {
opinion = 10
}
opinion_mad_at_guardian = {
opinion = -20
}
opinion_envy = {
opinion = -10
}

opinion_acquaintance = {
opinion = 10
}

opinion_irritated = {
opinion = -10
}

opinion_dislike = {
opinion = -20
}

# Family Life events

opinion_promised_title = {
opinion = 25
months = 6
}
opinion_denied_title = {
opinion = -25
months = 60
}
opinion_broken_title_promise = {
opinion = -50
months = 120
}
opinion_generous_relative = {
opinion = 20
months = 60
}
opinion_fulfilled_marriage_wish = {
opinion = 15
months = 24
}
opinion_promised_marriage = {
opinion = 10
months = 12
}
opinion_denied_marriage = {
opinion = -20
months = 60
}
opinion_sent_to_church = {
opinion = -40
months = 120
}
opinion_secret_marriage = {
opinion = -20
months = 60
}

# Feudal Life Events
opinion_mocked = {
opinion = -20
months = 12
}
opinion_good_punishment = {
opinion = 20
months = 24
}
opinion_bad_punishment = {
opinion = -20
months = 24
}
opinion_grateful = {
opinion = 25
months = 12
}
opinion_failed_conversion = {
opinion = -10
months = 12
}
opinion_successful_conversion = {
opinion = 20
months = 12
}
opinion_cruel = {
opinion = -30
months = 12
}
perfect_punishment = {
opinion = 20
months = 12
}

opinion_arrest_attempt = {
opinion = -50
months = 120
}

opinion_spouse_slayer = {
opinion = -30
months = 120
}

opinion_murder_attempt = {
opinion = -50
months = 240
}

opinion_dishonorable_scum = {
opinion = -30
months = 60
}

opinion_killed_close_kin = {
opinion = -30
months = 240
}

opinion_ignore_papal_demands = {
opinion = -30
}

opinion_ignore_patriarch_request = {
opinion = -25
}

opinion_defended_me = {
opinion = 20
}

pope_heathen_removal_approve = {
opinion = 20
}

pope_heathen_removal_approve_2 = {
opinion = 10
}

pope_heretic_removal_approve = {
opinion = 10
}

pope_heretic_removal_disapprove = {
opinion = 10
}

bought_indulgences = {
opinion = 10
}

refused_indulgences = {
opinion = -10
}

made_repentance = {
opinion = 10
}

refused_making_repentance = {
opinion = -10
}

evil_murderer = {
opinion = -50
}

not_supportive_liege = {
opinion = -10
}

opinion_disappointed = {
opinion = -10
}
opinion_friend = {
opinion = 30
}
opinion_pitiful = {
opinion = -10
}
opinion_munificent = {
opinion = 15
}
opinion_delighted = {
opinion = 15
}
opinion_shocked = {
opinion = -15
}
opinion_impressed = {
opinion = 10
}
opinion_tiresome = {
opinion = -15
}
opinion_ambition_fulfilled = {
opinion = 15
months = 24
}
overstepped_jurisdiction = {
opinion = -40
months = 24
}
opinion_disgruntled = {
opinion = -15
}
opinion_relieved = {
opinion = 20
}
opinion_worried = {
opinion = -10
}
opinion_woeful = {
opinion = -15
}
opinion_selfsacrificing = {
opinion = 15
}
opinion_afraid = {
opinion = -50
}
opinion_proud = {
opinion = 40
}
opinion_cautious = {
opinion = -15
}
opinion_satisfied = {
opinion = 15
}
opinion_angry = {
opinion = -30
}
opinion_paragon = {
opinion = 50
}
opinion_exalted = {
opinion = 10
}
opinion_coward = {
opinion = -20
}
opinion_corrupt = {
opinion = -20
}
opinion_oblivious = {
opinion = -15
}

opinion_approves = {
opinion = 10
}

opinion_horrified = {
opinion = -20
}

suspect_of_murder = {
opinion = -30
}

accused_of_murder = {
opinion = -20
}
opinion_not_release_prisoner = {
opinion = -20
}
opinion_love_rival = {
opinion = -40
}

opinion_glad = {
opinion = 10
}

opinion_religious_tract = {
opinion = 20
}

opinion_bragger = {
opinion = -20
}

opinion_flattered = {
opinion = 25
}

opinion_abandoned_wolves = {
opinion = -90
}

# Crusade opinions
opinion_not_participating_in_crusade_emperor = {
opinion = -40
}

opinion_not_participating_in_crusade_king = {
opinion = -30
}

opinion_not_participating_in_crusade_duke = {
opinion = -20
}

opinion_not_participating_in_crusade_count = {
opinion = -10
}

opinion_not_participating_in_crusade_bishop = {
opinion = -15
}

opinion_not_participating_in_crusade_vassal = {
opinion = -15
}

opinion_falsely_convicted = {
opinion = -50
}

opinion_sprung_from_jail = {
opinion = 30
}

# Rumours opinions

suspected_sodomite_rumour = {
opinion = -10
}

denied_sodomite_rumour = {
opinion = -25
}

suspected_of_incest_rumour = {
opinion = -10
}

denied_incest_rumour = {
opinion = -25
}

not_a_real_man = {
opinion = -10
}

denied_impotence_rumour = {
opinion = -25
}

committed_adultery_rumour = {
opinion = -10
}

denied_adultery_rumour = {
opinion = -25
}

opinion_merciful = {
opinion = 20
}

opinion_head_of_religion_negative = {
opinion = -10
}

opinion_denied_love = {
opinion = -30
}

suspected_occultist_rumour = {
opinion = -10
}

denied_occultist_rumour = {
opinion = -25
}

opinion_mad_as_hell = {
opinion = -40
}

opinion_forgive = {
opinion = -10
}

opinion_unappreciated = {
opinion = -25
}

opinion_ruler_do_not_trust_him = {
opinion = -20
}

opinion_unchristian = {
opinion = -10
}

suspected_coward_rumour = {
opinion = -10
}

denied_coward_rumour = {
opinion = -25
}

opinion_reassured_of_love = {
opinion = 10
}

opinion_blackmailed = {
opinion = -30
}
opinion_hate = {
opinion = -100
}
opinion_great_feast = {
opinion = 10
}

opinion_homosexual = {
opinion = -10
}

opinion_upset = {
opinion = -10
}

opinion_complaining = {
opinion = -10
}

opinion_burned_same_faith = {
opinion = -50
}

opinion_ignored_infidel = {
opinion = -50
}

opinion_banished_same_faith = {
opinion = -40
}

opinion_disgusted = {
opinion = -10
}

opinion_associating_with_thieves = {
opinion = -25
}

opinion_refused_city_tax_law = {
opinion = -20
}

opinion_accepted_city_tax_law = {
opinion = 40
}

opinion_disapprove = {
opinion = -20
}

teenage_infatuation = {
opinion = 75
}

childhood_sweetheart = {
opinion = 30
}

love_scorned = {
opinion = -20
}

opinion_beheaded_dynasty_member = {
opinion = -33
}

opinion_hatred = {
opinion = -50
}

opinion_saved_me_and_child = {
opinion = 50
}

opinion_crestfallen = {
opinion = -25
}

opinion_despised_fighting_bastard = {
opinion = -25
}

opinion_despised_hiding_bastard = {
opinion = -5
}

despised_bastard = {
opinion = -10
}

pope_disappointed_over_heretic_province = {
opinion = -10
}

show_true_humility = {
opinion = 20
}

shown_true_humility = {
opinion = 15
}

talent_recognized = {
opinion = 15
}

opinion_increased_authority = {
opinion = -30
}

opinion_mildly_disappointed = {
opinion = -5
}

opinion_liar = {
opinion = -10
}

opinion_sad = {
opinion = -5
}

opinion_agog = {
opinion = 15
}

opinion_stubborn = {
opinion = -10
}

opinion_lost_respect = {
opinion = -5
}

opinion_gained_respect = {
opinion = 5
}

opinion_killed_merrymen = {
opinion = 20
}

opinion_ignored_merrymen = {
opinion = -30
}

i_attempted_murder = {
opinion = -5
}

opinion_laughing_at_you = {
opinion = -10
}

opinion_tossed_me = {
opinion = -33
}

opinion_tournament_participant = {
opinion = 10
}

opinion_tournament_winner = {
opinion = 20
}

opinion_tournament_second_place = {
opinion = 15
}

opinion_tournament_third_place = {
opinion = 10
}
 
Last edited:

Talar

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Jun 26, 2004
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At least having some more randomness in it would be nice so that your family will not always be trying to kill you. There should be some incentive to give holdings to your family members over strangers.
 

unmerged(19220)

Second Lieutenant
Sep 3, 2003
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Although I stated I was going to let this go I had another brainstorm, or fart, you be the judge. The Pretender tag should ONLY FIRE under a set of specific circumstances.

IF you have a son that is IN another court( and IF this is the case it should be more likey, ASSUMING the Lord encourages them to do so, IE this could be a event you as a player can exploit as well), OR is second or third etc in line for the throne, and has a specific set of traits, it can fire, ambitious, decietful etc. I am sure someone can come up with a viable list of existing traits that would model this, craven and homosexual for example. Wasnt one of Edward the Firsts sons a coward and utter wimp that the king of france not only used as his lover but also used to exploit civil war with his father?

Lets put some though into this instead of this bieng a numbers game.
 

unmerged(19220)

Second Lieutenant
Sep 3, 2003
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Wanted to add the change I made to the Opinion value for same dynasty made it a completely different game for me. Now instead of non stop rebellion I have a few lords that hate me and some that love me. Some family still hate me but I dont have everyone trying to kill me. Some family LOVE ME! That change has been huge in making the game enjoyable. I still worry about plots, I still worry about rebellions, BUT IT ISNT NON STOP NOW! WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO HHHHHHHHHHHHHHHHHHHHHHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.