Suggestion for One Faith achievement

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iClipse

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A nation not yet mentioned here, a bit lesser known, but a great contender is Burgundy into Lotharingia.

It has a killer idea set + mission tree (extra missionary, -25% CCR, 5% permanent admin efficiency from mission tree, fairly easy to get).

It's also in the best trade node in the game, and is close to England so it can stop England early and easy. Because of the huge amount of money, you can also easily spread out across the world using money along (charter trade company). At dip tech 10 you can charter in Morocco and then West Africa, the latter is easy to conquer and trade can be funneled toward the English Channel. Using said money you can spread out conquest easily.
 

holyvigil

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A nation not yet mentioned here, a bit lesser known, but a great contender is Burgundy into Lotharingia.

It has a killer idea set + mission tree (extra missionary, -25% CCR, 5% permanent admin efficiency from mission tree, fairly easy to get).

It's also in the best trade node in the game, and is close to England so it can stop England early and easy. Because of the huge amount of money, you can also easily spread out across the world using money along (charter trade company). At dip tech 10 you can charter in Morocco and then West Africa, the latter is easy to conquer and trade can be funneled toward the English Channel. Using said money you can spread out conquest easily.

It's starting position is not ideal for a WC and the admin eff requires you deal with the HRE first.

Its deserves the better ideas mostly because you will be behind every other country in WC speeds due to its position.
 

iClipse

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It's starting position is not ideal for a WC and the admin eff requires you deal with the HRE first.

Its deserves the better ideas mostly because you will be behind every other country in WC speeds due to its position.

I disagree completely. It's position is its strength, not its weakness. It can deal with the colonisers early and easily. France is automatically neutered by your mission tree. England is easy to thwart. Castile and Portugal can be reached through your peace treaty with England (take southern France). With charter trade it can relatively easily as well as early reach Asia. It can reach Denmark without conquering anything (take age objective to claim hop) to snatch Sweden as March (same age objective) and through it, you can get to Novgorod/Muscovy very early.

The HRE can be disbanded before 1500 very easily, mitigating the HRE AE penalty, without slowing down your other goals. It just requires going over your relation slots for a few years (ally electors + declare on Austria). HRE disbanded means all the small states start eating each other, leaving a lot of bite sized states by the time Age of Absolutism hits to gobble up all at once.

Best trade node + best trade good with early accessible manufactury (cloth, admin tech 11) means you reach infinite money territory very early.
 

jamal bakr

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Welp, the Hindu CCR monument has been nerfed, so Hindu Mughals can only get 70% CCR now.


I specifically said that TO does not work here because it has unique ideas. TO does not have CCR.

In any case, I have done the Baltic Crusader and Terra Mariana achievements, and it's really not that hard to get a foothold in the Baltic. It's definitely a challenge, but could be a spicy one.
Actually, it was -85% CCR. I forgot about Diwan, which gives additional -10% CCR from assimilating the Hindustani culture group. Now after the patch, the max you can get is -80% CCR though, since the Hindu monument got nerfed.

Thinking of doing a quick Mughal WC by stacking AE reduction and improve relations with diplomatic, espionage, and humanist and keeping Ganesha (so no one-faith).


it was capped at 80% before the patch. Ironically, its non-cheesy Hindu nations getting the nerf bat. I'd go Religious tbh... you run out of claims long time before you get imperialism, and there is absolutely no way you can keep up with your coring speed. Religious also gives you a nice 75% reduction to all AE, almost no one outside of India is Hindu. Rebels aren't anywhere as bad as they were on previous patches; you manually pop them every now and then

Religious is also the easiest for dealing with coalitions, when one starts forming against you, you wait until 1-2 really big bad nations join it, and a bunch of nearby pipsqueeks who want in on the action. You then holy war the pipsqueek, white peace them out in 2-3 months, putting the major powers on truce. The coalition falls apart, you go back to conquering the world. If you are really pissing everyone off, you might need to do this 1-2 times. I find this much less stressful than trying to worry about truce timers or always being in position for the next war.
 
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MatthewP

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I’m not sure I’d say “best”, but a surprisingly decent one is mahajapit. Optionally into Mughals, depending on how comfortable you are leaning into vassals. They get trade company conversion through their mission tree, which is huge, as well as the Buddha deity. The latter allows you to get tons of missionaries from monuments, matching most Christian or Sunni nations (unless you’re najd or something). Also their cb means every colonizer or major power is one war regardless of size, and with enough prestige you can get them loyal in 10 years (Mughals help a lot here with their prestige for conversions thing). Not to mention being able to conquer a key vassal anywhere in the world, or e.g. only fight the ottomans once.

The start is definitely harder than Spain or Austria, but it’s not that hard. If you want to go Mughals, once you’ve done your missions you can easily use your cb to take/vassalize the Delhi area and some land in Persia for culture converting. Religion is a bit trickier, but you can fairly naturally get a Muslim majority through conquest, then go back to Buddhist once you take more of India. Or stay Muslim I suppose, since they also have TC conversion and lots of missionaries. But Buddhist + Hindu monuments get you a ton of territory min autonomy, unrest reduction and CCR too.
 

HarkonnenGR

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Lots of interesting strategies. It is a run i've also want to complete. I wonder though. If i go with a christian tag, if reformation will slow things down though..
 

TheMeInTeam

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It's starting position is not ideal for a WC and the admin eff requires you deal with the HRE first.

Its deserves the better ideas mostly because you will be behind every other country in WC speeds due to its position.
You can make this case for literally any nation that isn't using the horde government. Other government types simply can't match it.

Burgundy is about as well positioned as England/France/Spain/etc.

I don't think European Catholic nations should have too hard of a time, generally. Especially not major starts. Late game anybody can pick up a lot of -war score cost and either -dipannex or CCR.

Lots of interesting strategies. It is a run i've also want to complete. I wonder though. If i go with a christian tag, if reformation will slow things down though..
Unless you're trying for some kind of world record finish time, the reformation conversions won't be meaningful to OF achievement.
 

holyvigil

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I disagree completely. It's position is its strength, not its weakness. It can deal with the colonisers early and easily. France is automatically neutered by your mission tree. England is easy to thwart. Castile and Portugal can be reached through your peace treaty with England (take southern France). With charter trade it can relatively easily as well as early reach Asia. It can reach Denmark without conquering anything (take age objective to claim hop) to snatch Sweden as March (same age objective) and through it, you can get to Novgorod/Muscovy very early.

The HRE can be disbanded before 1500 very easily, mitigating the HRE AE penalty, without slowing down your other goals. It just requires going over your relation slots for a few years (ally electors + declare on Austria). HRE disbanded means all the small states start eating each other, leaving a lot of bite sized states by the time Age of Absolutism hits to gobble up all at once.

Best trade node + best trade good with early accessible manufactury (cloth, admin tech 11) means you reach infinite money territory very early.

You can make this case for literally any nation that isn't using the horde government. Other government types simply can't match it.

Burgundy is about as well positioned as England/France/Spain/etc.

I don't think European Catholic nations should have too hard of a time, generally. Especially not major starts. Late game anybody can pick up a lot of -war score cost and either -dipannex or CCR.


Unless you're trying for some kind of world record finish time, the reformation conversions won't be meaningful to OF achievement.

In my runs Burgundy is at least 50 years behind my England, France, Spain runs. I don't know exactly why but I'd say lower development and no poor access to no cbs far away are big reasons.
 

Frustrum

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At what point in time? 20% CCR is a hell of a drug, and none of the above have that in their NIs.
The thread has wandered a bit from the initial question of what the best choice is for the achievement. Lots of countries have fun bonuses that work in the hands of an experienced player but for someone doing the achievement for the first time none of them come close to Austria. Who cares about the number of missionaries you have, coring cost, or AE when you have the easiest roa6d to the vassal swarm? Your unlimited loyal HRE vassals will do most of the fighting, coring, and converting for you. Throw in all the PUs you get handed via missions/events and non-England colonizers working for you rather than against you and you have by far the easiest road. No national ideas or other bonuses even come close.
 

Ferdinand_Bardamu

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You can get +4% Missionary Strength for just cycling through Sardinia-Piedmont and Austria. Both countries that have other very nice permanent modifiers.

Starting as someone like Bohemia, cycling through Sardinia-Piedmont, Austria, Netherlands, Prussia, Germany would give you a lot of very strong permanent modifiers including Administrative Efficiency, Absolutism, Diplo-Annexation Cost Reduction and more.

It's what I would do. I've done it as France before.
 

TheMeInTeam

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The thread has wandered a bit from the initial question of what the best choice is for the achievement. Lots of countries have fun bonuses that work in the hands of an experienced player but for someone doing the achievement for the first time none of them come close to Austria.
When I was doing my first few one tag WCs, I finished with a horde nearly 100 years earlier than I finished with PLC or Ottomans (though Sunni Ottomans were used for first one faith run).

It is not hard to find ways to convert the entire world when you have that kind of extra time. Completing the conquest is the first/more important step. I think Austria is hard pressed to outperform hordes. You need game knowledge to revoke quickly, too.

HRE vassals with AI micro will carry wars, but they aren't particularly fast about it. And we want speed, because it gives conversion wiggle room.
 
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MatthewP

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The thread has wandered a bit from the initial question of what the best choice is for the achievement. Lots of countries have fun bonuses that work in the hands of an experienced player but for someone doing the achievement for the first time none of them come close to Austria. Who cares about the number of missionaries you have, coring cost, or AE when you have the easiest roa6d to the vassal swarm? Your unlimited loyal HRE vassals will do most of the fighting, coring, and converting for you. Throw in all the PUs you get handed via missions/events and non-England colonizers working for you rather than against you and you have by far the easiest road. No national ideas or other bonuses even come close.
TBH, the easiest is probably just ottomans like anything else if you’re not an expert player. But that’s boring :)
 

TheMeInTeam

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TBH, the easiest is probably just ottomans like anything else if you’re not an expert player. But that’s boring :)
You have to be in a reasonably high percentile to manage one tag/one faith at all though. I'm not sure the ease of play of Ottomans is more beneficial than alternative bonuses even at the low end of this category of player.
 

iClipse

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When I was doing my first few one tag WCs, I finished with a horde nearly 100 years earlier than I finished with PLC or Ottomans (though Sunni Ottomans were used for first one faith run).

It is not hard to find ways to convert the entire world when you have that kind of extra time. Completing the conquest is the first/more important step. I think Austria is hard pressed to outperform hordes. You need game knowledge to revoke quickly, too.

HRE vassals with AI micro will carry wars, but they aren't particularly fast about it. And we want speed, because it gives conversion wiggle room.
You need game knowledge to play a Horde as a top tier player too. I mean, I manage with Hordes, but I'm nowhere close to what the better players can pull off with hordes.

Then again, One Faith is one of the hardest achievements. Probably the hardest one without a timegate (imo).
 

holyvigil

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You need game knowledge to play a Horde as a top tier player too. I mean, I manage with Hordes, but I'm nowhere close to what the better players can pull off with hordes.

Then again, One Faith is one of the hardest achievements. Probably the hardest one without a timegate (imo).
The three mountains is the hardest imo.
 

TheMeInTeam

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The three mountains is the hardest imo.
I'd peg one faith as harder, maybe. TTM you can vassal all the things, and with enough -warscore modifiers and/or revolutionary you can do this with very little time remaining.

With OF, you still have to convert land even if you go subjects route.

You need game knowledge to play a Horde as a top tier player too. I mean, I manage with Hordes, but I'm nowhere close to what the better players can pull off with hordes.
Sure, you have to be a reasonably good player to have a chance at OF no matter what. But I do think that all else being equal, hordes are still the easiest path for someone who has enough experience to realistically expect to be capable of it. Razing land doesn't just trivialize your monarch point flow, it also makes the eventual conversions easier. Worst case, you can reform out right at the end and make 10 client states for ~25ish missionaries minimum. The hard part is completing that conquest first.

As long as you have time to micromanage cathedrals into those provinces, you can realistically expect each missionary to complete a conversion per year an average (faster, but let's be conservative). Even client state missionaries with just the religious ideas + basic boosts for your faith can manage that with cathedrals. This tracks to about half the world in 60 years. That's including new world, though. It's much more than half of old world.
 

jamal bakr

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I’m not sure I’d say “best”, but a surprisingly decent one is mahajapit. Optionally into Mughals, depending on how comfortable you are leaning into vassals. They get trade company conversion through their mission tree, which is huge, as well as the Buddha deity. The latter allows you to get tons of missionaries from monuments, matching most Christian or Sunni nations (unless you’re najd or something). Also their cb means every colonizer or major power is one war regardless of size, and with enough prestige you can get them loyal in 10 years (Mughals help a lot here with their prestige for conversions thing). Not to mention being able to conquer a key vassal anywhere in the world, or e.g. only fight the ottomans once.

The start is definitely harder than Spain or Austria, but it’s not that hard. If you want to go Mughals, once you’ve done your missions you can easily use your cb to take/vassalize the Delhi area and some land in Persia for culture converting. Religion is a bit trickier, but you can fairly naturally get a Muslim majority through conquest, then go back to Buddhist once you take more of India. Or stay Muslim I suppose, since they also have TC conversion and lots of missionaries. But Buddhist + Hindu monuments get you a ton of territory min autonomy, unrest reduction and CCR too.
holy crap, i was just looking at all the crap they give majapit, its bonkers. They get a free imperialism CB on the war as well just for completing a mission, a special government reform that gives them 1 +admin to every ruler as well as 10 absolutism cap, the ability to propagate religion like a muslim (except as a hindu), the ability to use all buddhist monuments except as a hindu... kind of an obscure nation to get showered with love!