(Suggestion) Few things that could be better/easier

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Dadoverde

First Lieutenant
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Jan 23, 2015
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I'm playing my first game, not finished yet, but I've seen some things that I find can improve...

- Wounded armies can only be healed when they are aground, and a planet can only have ten... the problem is you cannot select which specific armies go down without order them all. It would be easy to click also one by one.
- Auto-generate designs causes to set a new design to all types of ships, when I prefer it only for some types (yes, the non-battleships).
- Inhabited planets with primitive or presentient civs, are hard to find in the galaxy map. It would be easier with a little icon in the general view of resources of the planets, also if you are observating them.
- Colony ship doesn't show which species are aboard. It can be confusing if you can't remember it well when the colony ship doesn't reach the target planet or from a multi-species planet. Easy to display it.
- Colony ships from planets in a sector aren't shown in the outliner, and appers to be owned by the sector, when are under your full control. A bug?
- You can build multiple buildings that use strategic resources (like betharian stones), but you can't count if would be over the limit when they are built. Some indication would be nice.
- The outliner would be better also with the lasting time of tasks aside the %, particularly upgrading enormous floats.
- Double/multiple star systems, red giants... mmm... ok, that's nothing new. XD
 
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Dell19

Major
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Mar 21, 2005
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If you right click on the planet that you want to colonise it will then show all your available colony ships and then you can select the right one.

- If you build an observation post in a sector you have to take it out of the sector briefly to be able to change the observation mode.
- Rally points for ship construction to make it easier to manage ship construction on multiple planets whilst at war.
 
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