I realise it's early to make such suggestions before the game comes out, but I think it'd be a great mechanic as part of an expansion.
So my idea is inspired by an episode of Enterprise in which the crew are trying to get hold of some Trellium-D. They find an alien trader with some, but he's not willing to part with it without something incredibly valuable in return. So Malcolm Tucker presents him with a hermetically sealed briefcase which, when opened, reveals a set of little pots containing various powders. Malcolm announces that on our homeworld, humans have fought wars over these. He points to them and says "this one is called 'paprika', this one's 'mustard', and this one, 'black pepper'..." etc. The trader is thrilled and hands over the Trellium-D for a suitcase of hermetically sealed cooking spices.
This gets me thinking, throughout history, empires have been dramatically impacted by the appearance of of valuable trade good one country has, that another hasn't.
The Chinese monopoly on tea production almost brought the British empire to its knees, as the Chinese would only accept silver in exchange for tea, Britain was rapidly exhausting its silver reserves buying up a good the Chinese simply grew in the ground, and that the British destroyed while consuming it. In the end, the British first introduced Opium (a highly addictive drug) to China, to try and reverse the trade inbalance. When the Chinese tried to ban Opium as a result, the British fought the Opium Wars to force China to reconsider. Finally, the British sent a spy named Robert Fortune to steal tea plants, and the secrets to preparing tea itself, so the British could plant it in India and gain control of tea production.
There are other examples. The native Americans famously traded land for beads. When the Dutch East India Company took control of the islands where nutmeg was produced, they killed every native they could find and sought to destroy every single nutmeg tree in the wild to gain a complete monopoly on nutmeg production in their islands.
So wouldn't it be cool if in contacting alien species, you have a chance to discover a trade good such as a spice or drug that the other side possesses and that your people desperately want. Based on this, decisions can be made whether to restrict supply, share it, trade it for monthly resources, fight for it or even steal it. The other side gets unhappy pops if they can't get enough of the good, but happiness boosts if they can. Either side could find itself in a diplomatic crisis if they can't protect themselves from being harmed by the other. It could be a reason to send your war fleets half way across the galaxy just to deal with it, instead of almost exclusively warring your neighbours to expand your borders.
Maybe even fallen empires take an unusual interest in you based on this. Normally, a particular fallen empire should ignore everyone unless they start experimenting with AI tech, but they suddenly call you up asking about catfood. And you're thinking "eh? It's just catfood..." but they warn they'll throw the full might of your fleet at you if you if you don't send them some RIGHT NOW. Maybe if your empire's strength weren't completely pathetic, they'd agree to a non-aggression pact for it... for now.
So my idea is inspired by an episode of Enterprise in which the crew are trying to get hold of some Trellium-D. They find an alien trader with some, but he's not willing to part with it without something incredibly valuable in return. So Malcolm Tucker presents him with a hermetically sealed briefcase which, when opened, reveals a set of little pots containing various powders. Malcolm announces that on our homeworld, humans have fought wars over these. He points to them and says "this one is called 'paprika', this one's 'mustard', and this one, 'black pepper'..." etc. The trader is thrilled and hands over the Trellium-D for a suitcase of hermetically sealed cooking spices.
This gets me thinking, throughout history, empires have been dramatically impacted by the appearance of of valuable trade good one country has, that another hasn't.
The Chinese monopoly on tea production almost brought the British empire to its knees, as the Chinese would only accept silver in exchange for tea, Britain was rapidly exhausting its silver reserves buying up a good the Chinese simply grew in the ground, and that the British destroyed while consuming it. In the end, the British first introduced Opium (a highly addictive drug) to China, to try and reverse the trade inbalance. When the Chinese tried to ban Opium as a result, the British fought the Opium Wars to force China to reconsider. Finally, the British sent a spy named Robert Fortune to steal tea plants, and the secrets to preparing tea itself, so the British could plant it in India and gain control of tea production.
There are other examples. The native Americans famously traded land for beads. When the Dutch East India Company took control of the islands where nutmeg was produced, they killed every native they could find and sought to destroy every single nutmeg tree in the wild to gain a complete monopoly on nutmeg production in their islands.
So wouldn't it be cool if in contacting alien species, you have a chance to discover a trade good such as a spice or drug that the other side possesses and that your people desperately want. Based on this, decisions can be made whether to restrict supply, share it, trade it for monthly resources, fight for it or even steal it. The other side gets unhappy pops if they can't get enough of the good, but happiness boosts if they can. Either side could find itself in a diplomatic crisis if they can't protect themselves from being harmed by the other. It could be a reason to send your war fleets half way across the galaxy just to deal with it, instead of almost exclusively warring your neighbours to expand your borders.
Maybe even fallen empires take an unusual interest in you based on this. Normally, a particular fallen empire should ignore everyone unless they start experimenting with AI tech, but they suddenly call you up asking about catfood. And you're thinking "eh? It's just catfood..." but they warn they'll throw the full might of your fleet at you if you if you don't send them some RIGHT NOW. Maybe if your empire's strength weren't completely pathetic, they'd agree to a non-aggression pact for it... for now.
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