I've been browsing the forums for a while now and I have noticed players consistently complaining about their AI allies calling them into pointless wars and/or refusing to make peace until they get ~100% warscore. While some players have suggested a "force peace" button for war allies similar to the "enforce peace" option that non-belligerents have, I think the logistics of creating this system are too complicated. I also recognize that there is an option to disable joining offensive wars, but this option erodes trust and favors to the point that the alliance will end or be rendered void over time. I personally dislike this option because I typically forget to manage it and end up losing the alliance (and sometimes end up called into wars immediately after enabling it again).
What I would suggest is the introduction of a new alliance option: defensive pacts. I think this mechanic could operate largely the same way guaranteeing independence does, except it would be a bilateral agreement. Therefore both nations would ensure the other's independence, independent of the aggregate development of either country. This would still take up a relations slot. I think there is also a possibility to make defensive partners join offensive wars (it happened sometimes in history), but the willingness to join should be modified by a "-50 Defensive Pact" modifier so that only countries that can gain land or really hate the war target will be called in. It could be a simple defensive pact with no call to arms for offensive wars, too. I'm just spit balling ideas here.
What are your thoughts on this? I would love to see a mod add this to the game (if one already has, please let me know), but better yet I hope it could be incorporated into the base game.
Edit: Any feedback and suggestions made here will be added to the suggestion thread I post in the suggestions tab in a few days. I wanted to refine this idea a bit before formally suggesting it.
What I would suggest is the introduction of a new alliance option: defensive pacts. I think this mechanic could operate largely the same way guaranteeing independence does, except it would be a bilateral agreement. Therefore both nations would ensure the other's independence, independent of the aggregate development of either country. This would still take up a relations slot. I think there is also a possibility to make defensive partners join offensive wars (it happened sometimes in history), but the willingness to join should be modified by a "-50 Defensive Pact" modifier so that only countries that can gain land or really hate the war target will be called in. It could be a simple defensive pact with no call to arms for offensive wars, too. I'm just spit balling ideas here.
What are your thoughts on this? I would love to see a mod add this to the game (if one already has, please let me know), but better yet I hope it could be incorporated into the base game.
Edit: Any feedback and suggestions made here will be added to the suggestion thread I post in the suggestions tab in a few days. I wanted to refine this idea a bit before formally suggesting it.
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