In the previous Majesty, heroes following different sovereign and buildings belonging to different sovereigns are all exactly alike. The only way to tell them apart is by looking at color of their health bars.
I think something like house/faction color will just not do justice these days. How about allowing players to design their coat of arms (various combination motifs, patterns and colors). The coat of arm is then saved to a file And used as textures and displayed on flags flying above buildings, cloaks and shields the heroes wear, and so on ?
Their should be a few default ones for lazy players as well, such as the Sydrian dragon banner.
For multiplayer matches, index for color/motif/pattern used is transferred so each client generate all coats locally prior to the beginning of the match. This prevents people from using obscenity as their banner, and greatly speed up the transfer process.
Since each player want to build and defend "their" kingdom, it will probably benefit the game if the developers give the players something to mark the kingdom as their own.
thanks for considering.
I think something like house/faction color will just not do justice these days. How about allowing players to design their coat of arms (various combination motifs, patterns and colors). The coat of arm is then saved to a file And used as textures and displayed on flags flying above buildings, cloaks and shields the heroes wear, and so on ?
Their should be a few default ones for lazy players as well, such as the Sydrian dragon banner.
For multiplayer matches, index for color/motif/pattern used is transferred so each client generate all coats locally prior to the beginning of the match. This prevents people from using obscenity as their banner, and greatly speed up the transfer process.
Since each player want to build and defend "their" kingdom, it will probably benefit the game if the developers give the players something to mark the kingdom as their own.
thanks for considering.
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