I apologize if similar ideas have been proposed on this forum before.
I've read many complaints on the forum over how the setup of tech-groups are unreasonable (e.g. China and sub-Saharan have the same tech rate, Westernization is too easy/obscure, and of course the ever-present quarrel between historical simulation and game balance).
How about give countries different separate tech speeds in the three categories? For example give China better admin tech speed to reflect its historical governance large empire, but lower diplomacy and military speed to reflect its relative lack of enthusiasm in expanding foreign trade and military technology. Give Portugal and the Netherlands a large boost in diplomacy tech speed, and give the nomads much better military tech speed (but possibly worse diplomacy tech speed) than they do have now. This should add some flavors to play as different countries, and pave the way for related events/decisions/missions.
Countries should be able to increase tech speed in one category through decisions, at the expense of the other two categories (similar to the Victoria 2 research types, or expand the current faction system), though this should be done at a cost. I personally would also prefer events that change the tech speeds firing if countries have met certain criteria (e.g. increase in diplomacy tech speed after having x number of naval bases and x number of custom houses or x% income come from trade, increase in admin tech speed if a large empire )
I've read many complaints on the forum over how the setup of tech-groups are unreasonable (e.g. China and sub-Saharan have the same tech rate, Westernization is too easy/obscure, and of course the ever-present quarrel between historical simulation and game balance).
How about give countries different separate tech speeds in the three categories? For example give China better admin tech speed to reflect its historical governance large empire, but lower diplomacy and military speed to reflect its relative lack of enthusiasm in expanding foreign trade and military technology. Give Portugal and the Netherlands a large boost in diplomacy tech speed, and give the nomads much better military tech speed (but possibly worse diplomacy tech speed) than they do have now. This should add some flavors to play as different countries, and pave the way for related events/decisions/missions.
Countries should be able to increase tech speed in one category through decisions, at the expense of the other two categories (similar to the Victoria 2 research types, or expand the current faction system), though this should be done at a cost. I personally would also prefer events that change the tech speeds firing if countries have met certain criteria (e.g. increase in diplomacy tech speed after having x number of naval bases and x number of custom houses or x% income come from trade, increase in admin tech speed if a large empire )