NHO Main Part
Features:
- Reworked Norse culture split, including four brand new cultures in Scandinavia and a completely overhauled language setup. See here for details.
- Overhauled Norse and Norse-derived (including melting pot) character and dynasty names as well as noble and landed title localisation.
- New or tweaked names and localisation for neighbouring cultures (Anglo-Saxon, Celtic, Balto-Slavic, and Finno-Ugric), including an effort to replace all remaining "High Chiefs".
- A "Scots" melting-pot that will appear in the Scottish lowlands in the 11th century (around the time of Malcolm III whose descendants are of this anglophile culture along with the Scoto-Norman nobility).
- Revision of the Rus setup, with two new cultures and melting pot events for early and late Rus, a new Polotsk cadet branch of the Rurikids, revised succession laws for Kiev, fixes to the Novgorod Republic, corrections to the surrounding culture setup, and a split of the Mordvin culture into Erzya and Moksha, etc.
- Changes and corrections to the title and character setup in and around the Scandinavian kingdoms.
- Tweaked Norse-Gaelic and Anglo-Danish melting-pots.
- Slightly lowered taxes and levies of North Sea and Baltic Merchant Republics.
- Other minor changes that enhance the experience when playing within the Norse sphere of influence (see the changelog).
Requirements:
HIP Frosty3 (EMF and SWMH required)
Download:
Direct (22-07-20)
NHO Icelandic Republic
Features:
- Iceland as a republic with all the lawspeakers, important chieftains, and major clans of the age, several saga figures, and a complete line of Bishops for both of the Icelandic dioceses.
- Important families of the Faeroe Islands around the time of conversion to Christianity and an extra holding to make the struggles for/against conversion and integration into the Norwegian Kingdom more interesting; this holding later being replaced by the diocese of the Islands.
- Unreformed pagans can use the "convert to merchant republic" decision (when all other requirements are met).
- Added modifiers to portray the pre-colonisation (no levies), the Landnám, and the climate (these will also further limit the amount of gold earned by the Icelandic MR government).
Requirements:
HIP Frosty3 (SWMH and EMF required), NHO Main Part
Download:
Direct (22-07-20)
NHO Map Changes
Features:
- Redrawn borders that give York and London access to the sea.
- Opened up several passes through the Norwegian mountain terrain.
Requirements:
HIP Frosty3 (SWMH required)
Download:
Direct (22-07-20)
Proper Ruler Designer
Features:
Brings back the +/- of the Ruler Designer to stop yourself and your friends from overindulging.
Requirements:
HIP Frosty3 (EMF required)
Download:
Direct (22-07-20) NOTE: Not included in the compilation.
Call to Arms
Features:
Any independent ruler, with at least one higher than baron tier vassal, that becomes primary participant in a war will have to call vassals to arms, but when at peace or a secondary participant only, the ruler will get the possibility to raise liege levies once more
NOTE:
- I've created this with inspiration, and some base code, from
this mod.
- Many triggers for factions and decisions modified to take into account the drop in perceived power when no longer having liege levies.
- Taxing your feudal vassals lowers their opinion of you. This counters the inclination of players to focus on taxes (AI will always keep high levy focus by default).
- Modifiers that alter feudal liege levy percentages (e.g. imperial decay and levy efficiency) also give negative/positive opinion to your feudal vassals.
- I've made new government types for all baron-tier feudal vassals to make sure only vassals that can actually raise their own troops will be called.
- Be aware that this feature is very much experimental and will change your experience significantly.
DISCLAIMER: Due to the fundamental changes to balance etc. the HIP developers will not help you troubleshoot your game if you use this tweak.
Requirements:
HIP Frosty3 (EMF required)
Download:
Direct (22-07-20) NOTE: Not included in the compilation.
The Articles of the Barons
Features:
Removes the baron-tier border gore reduction. See
here for details.
Requirements:
HIP Frosty3 (EMF required)
Download:
Direct (22-07-20)
Passive Finno-Ugric Pagans
Features:
Unreformed Finno-Ugric pagans will not start wars of conquest. They will stay passive except for revolts, raids, and defence of other realms of the same faith. Baltic and Slavic pagans have also been made slightly less aggressive.
Requirements:
HIP Frosty3 (EMF required)
Download:
Direct (22-07-20)