[Submod] Norse Heritage Overhaul - and other tweaks for HIP (Updated: 22 July 2020)

[Submod] Norse Heritage Overhaul - and other tweaks for HIP (Updated: 22 July 2020)

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Erilaz

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Will it have bad effects if I play in 867?
No, it's absolutely fine. It's just not very "historical". It might be fun though.
 
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Wroom

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Some of the Norse 'shields' are pure black as well as being in the Christian style.

How important are the recommended game settings?
 

Erilaz

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Some of the Norse 'shields' are pure black as well as being in the Christian style.

How important are the recommended game settings?
Try clearing your gfx folder here: "...\Documents\Paradox Interactive\Crusader Kings II\HIP\gfx"
 
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Erilaz

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Here's a small fix:

CHANGELOG
04-08-20
No Early Bascinets or Great Helms

- Fixed bug: Kings wearing "crusader crown" great helms would wear hounskull bascinets before 1200, fixed that (possibly just temporarily) by again allowing those equipable crusader crown helmets to be displayed before 1200.


No Early Bascinets or Great Helms

Features:

No longer will you see Harald Hardrada wearing a 13th century great helm. Disables bascinets before 1300, great helms before 1225 (for Crusaders 1200), enclosed helmets before 1175, flat top and kettle hats before 1125. The distribution of high martial gear based on martial skill etc. has also been tweaked slightly to accommodate the more fractured emergence of the helmet types - and for a nice transition between them.

Requirements:
HIP Frosty3 (CPRplus required)

Download:
Direct (04-08-20) NOTE: Not included in the compilation.