• Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.

    Real Strategy Requires Cunning


Second Lieutenant
49 Badges
Dec 17, 2015
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Crusader Kings II
  • Semper Fi
  • Majesty 2 Collection
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Age of Wonders III
  • Stellaris: Necroids
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Tyranny - Bastards Wound
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Warlock: Master of the Arcane
  • Age of Wonders II
At the moment the initial Interregnum Scenario is basically rigged in favour of Hammerfell taking over Tamariel. This is because at the beginning Sentinel possesses the High Kingdom OF Hammerfell which is a large area. Having the kingdom title to somewhere pretty much guarantees that we we see it gain control of the area eventually if nothing particularly bad happens to it, which it will not. Sentinel is a good position to expand and faces no invincible threats in it's current area.

You could justify this situation if Hammerfell did take over Tamariel but pretty much it is largely of little consequence to the history of that era. The Reachmen instead rise to power, which is pretty much never going to happen if Hammerfell dominates the north-west and it pretty much always does the way things are set up.

The solution was not hard to implement. I simply removed the Kingdom of Hammerfell and replaced it with the Titular Kingdom of Sentinel. I then made a few changes to fix the balance of power so that Hegethe does not just take everywhere over effortlessly. They are.

Magnificance of Rhenano is now a vassal of the Kingdom of Sentinel. (used to be independent)
Kingdom of Sentinel takes Magnificance of Tigonus outright from Rhenano to strengthen it in the early game.
Tribe of Ayasofya now a vassal of (minor) Kingdom of Antiphyllos.
Magnificance of Lainlyn becomes (minor) Kingdom of Lainlyn.

This should ensure hopefully that the Redguard remain properly divided into squabbling petty kingdoms for centuries, like everyone else. :)

To install unzip the file contents into your Elder Kings folder in your mod directory (not the other one!).


  • No Starting Hammerfell.rar
    2,8 KB · Views: 0
Last edited:
  • 4Like