The 1.4 removal of "cancel annexation" has made playing vassals or junior partners in a personal union much more difficult than it had been. Any vassal with a port, for example, could simply go out, colonize and declare independence from a safe haven, but this became more unrealistic now. Some of them have been worked out/researched by our fellow masochists on this forum, and I'd like to collect some of them here, since finding your way around the forum with the search function isn't exactly the easiest thing to do.
The scope of this internal link collection is vassals and the junior partners in a personal union. This does not include colonial nations and protectorates, who do not face the imminent annexation from the overlord.
Please leave the links to the strategy guides in the comment below, and if you have some yourself, post here and I'll add a link on this page. For the purpose of eccentricity, I'll sort them by their TAG codes and I'll ignore Sweden.
Junnior Partners:
Junior partners can hope for a natural dissolution due to their overlord falling to a negative prestige, but it is luck-based. Unless it is shown to happen consistently, it will not be regarded as a reliable strategy. However, strategies that rely on a counter resetting after a failed independence war has a place here.
* SUK: Sukhothai (#1#2) by Karavinka
Vassals:
The only hope for vassals is to win their independence through wars. The overlord may be forced to release your vassalage if defeated in a major war, but the chance is slim and unreliable as a strategy.
* KHA: Mongol Khanate by TheMeInTeam
* TAU: Taungu by TheMeInTeam
(I have my things for Armagnac, Khmer and Sukhothai, but I haven't gotten around playing them in 1.4. I will contribute them later if they're viable)
The scope of this internal link collection is vassals and the junior partners in a personal union. This does not include colonial nations and protectorates, who do not face the imminent annexation from the overlord.
Please leave the links to the strategy guides in the comment below, and if you have some yourself, post here and I'll add a link on this page. For the purpose of eccentricity, I'll sort them by their TAG codes and I'll ignore Sweden.
Junnior Partners:
Junior partners can hope for a natural dissolution due to their overlord falling to a negative prestige, but it is luck-based. Unless it is shown to happen consistently, it will not be regarded as a reliable strategy. However, strategies that rely on a counter resetting after a failed independence war has a place here.
* SUK: Sukhothai (#1#2) by Karavinka
Vassals:
The only hope for vassals is to win their independence through wars. The overlord may be forced to release your vassalage if defeated in a major war, but the chance is slim and unreliable as a strategy.
* KHA: Mongol Khanate by TheMeInTeam
* TAU: Taungu by TheMeInTeam
(I have my things for Armagnac, Khmer and Sukhothai, but I haven't gotten around playing them in 1.4. I will contribute them later if they're viable)
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