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LukeWinter

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Oct 1, 2014
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Dear community. I bought CK2 about 3 months ago. Since then, I have stutters every time a day passes by. If I pause the game, everything runs fine. I really hope you can help me. What files do you want me to post, so you can help me? Here are my specs:
GTX 980
I7 4770k@4.5ghz
8gigs of ram
 

Attachments

  • DxDiagreport.txt
    29,3 KB · Views: 2
  • settings.txt
    1,2 KB · Views: 2
Last edited:

AndrewT

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Please post a dxdiag.txt (you can delete everything after the end of the "Sound devices" section for brevity) and your Documents/CK2/settings.txt. From your Documents/Paradox/CK2/logs/ directory, post system.log . What version # and checksum do you see a/ in the launcher and b/ in the main game menu?
 

AndrewT

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Just rename it to system.txt, or simply paste the text from it in a post here between [noparse]
Code:
[/noparse] tags.
 

LukeWinter

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[systemsettings.cpp:202]: System memory: 0MB
[systemsettings.cpp:209]: Number of processors: 8
[systemsettings.cpp:220]: CPU type: x86
[systemsettings.cpp:252]: OS: Unknown Service Pack 1 Build: 7601
[gfx_settings.cpp:22]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:50]: Graphic Adapters:
[gfx_settings.cpp:55]: 0: NVIDIA GeForce GTX 980
[gfx_settings.cpp:69]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:80]: 2 samples supported.
[gfx_settings.cpp:80]: 4 samples supported.
[gfx_settings.cpp:80]: 8 samples supported.
[gfx_settings.cpp:95]: Using Adapter [0]:
[gfx_settings.cpp:101]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:145]: Graphics device: NVIDIA GeForce GTX 980
[gfx_settings.cpp:146]: Graphics driver: nvd3dum.dll
[gfx_settings.cpp:147]: Driver version: 4709
[gfx_settings.cpp:162]:


Dumping all gfx info:
DeviceIdentifier: {D7B71E3E-5080-11CF-8D65-64161CC2C435}
VendorId: 4318
DeviceId: 5056
SubSysId: 912856152
Revision: 161
DriverVersion.HighPart: 589842
DriverVersion.LowPart: 856677


[gfx_settings.cpp:182]: Instancing supported.
[gfx_settings.cpp:197]: Video memory amount: 3597MB
[gfx_settings.cpp:198]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:199]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:200]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:201]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:202]: MaxTextureBlendStages: 8
[gfx_settings.cpp:203]: Support for Anisotropic filtering found.
[gfx_settings.cpp:206]: Max Anisotropic filtering: 16
[gfx_settings.cpp:207]: Anisotropic filtering set to: 0
[gfx_settings.cpp:211]: Vertex Shader version: 3.0
[gfx_settings.cpp:216]: Pixel Shader version: 3.0
[gfx_settings.cpp:22]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:50]: Graphic Adapters:
[gfx_settings.cpp:55]: 0: NVIDIA GeForce GTX 980
[gfx_settings.cpp:69]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:80]: 2 samples supported.
[gfx_settings.cpp:80]: 4 samples supported.
[gfx_settings.cpp:80]: 8 samples supported.
[gfx_settings.cpp:95]: Using Adapter [0]:
[gfx_settings.cpp:101]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:145]: Graphics device: NVIDIA GeForce GTX 980
[gfx_settings.cpp:146]: Graphics driver: nvd3dum.dll
[gfx_settings.cpp:147]: Driver version: 4709
[gfx_settings.cpp:162]:


Dumping all gfx info:
DeviceIdentifier: {D7B71E3E-5080-11CF-8D65-64161CC2C435}
VendorId: 4318
DeviceId: 5056
SubSysId: 912856152
Revision: 161
DriverVersion.HighPart: 589842
DriverVersion.LowPart: 856677


[gfx_settings.cpp:182]: Instancing supported.
[gfx_settings.cpp:197]: Video memory amount: 3597MB
[gfx_settings.cpp:198]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:199]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:200]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:201]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:202]: MaxTextureBlendStages: 8
[gfx_settings.cpp:203]: Support for Anisotropic filtering found.
[gfx_settings.cpp:206]: Max Anisotropic filtering: 16
[gfx_settings.cpp:207]: Anisotropic filtering set to: 0
[gfx_settings.cpp:211]: Vertex Shader version: 3.0
[gfx_settings.cpp:216]: Pixel Shader version: 3.0
[graphicssettings.cpp:444]: Not using multisampling.
[graphics.cpp:172]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=no
Resolution=1000x600
[graphicssettings.cpp:409]: Usable res: 1024 768 60
[graphicssettings.cpp:409]: Usable res: 1024 768 24
[graphicssettings.cpp:409]: Usable res: 1152 864 60
[graphicssettings.cpp:409]: Usable res: 1152 864 24
[graphicssettings.cpp:409]: Usable res: 1280 720 60
[graphicssettings.cpp:409]: Usable res: 1280 720 24
[graphicssettings.cpp:409]: Usable res: 1280 768 60
[graphicssettings.cpp:409]: Usable res: 1280 768 24
[graphicssettings.cpp:409]: Usable res: 1280 800 60
[graphicssettings.cpp:409]: Usable res: 1280 800 24
[graphicssettings.cpp:409]: Usable res: 1280 960 60
[graphicssettings.cpp:409]: Usable res: 1280 960 24
[graphicssettings.cpp:409]: Usable res: 1280 1024 60
[graphicssettings.cpp:409]: Usable res: 1280 1024 24
[graphicssettings.cpp:409]: Usable res: 1360 768 60
[graphicssettings.cpp:409]: Usable res: 1360 768 24
[graphicssettings.cpp:409]: Usable res: 1366 768 60
[graphicssettings.cpp:409]: Usable res: 1366 768 24
[graphicssettings.cpp:409]: Usable res: 1600 900 60
[graphicssettings.cpp:409]: Usable res: 1600 900 24
[graphicssettings.cpp:409]: Usable res: 1600 1024 60
[graphicssettings.cpp:409]: Usable res: 1600 1024 24
[graphicssettings.cpp:409]: Usable res: 1600 1200 60
[graphicssettings.cpp:409]: Usable res: 1600 1200 24
[graphicssettings.cpp:409]: Usable res: 1680 1050 60
[graphicssettings.cpp:409]: Usable res: 1680 1050 24
[graphicssettings.cpp:409]: Usable res: 1920 1080 60
[graphicssettings.cpp:409]: Usable res: 1920 1080 24
[graphicssettings.cpp:409]: Usable res: 1920 1200 60
[graphicssettings.cpp:409]: Usable res: 1920 1200 24
[graphicssettings.cpp:409]: Usable res: 1920 1440 60
[graphicssettings.cpp:409]: Usable res: 1920 1440 24
[graphicssettings.cpp:409]: Usable res: 2048 1536 60
[graphicssettings.cpp:409]: Usable res: 2048 1536 24
[graphicssettings.cpp:409]: Usable res: 2560 1440 60
[graphicssettings.cpp:409]: Usable res: 2560 1440 24
[graphicssettings.cpp:409]: Usable res: 2560 1600 60
[graphicssettings.cpp:409]: Usable res: 2560 1600 24
[graphicssettings.cpp:409]: Usable res: 3840 2160 60
[graphicssettings.cpp:409]: Usable res: 3840 2160 24
[graphics.cpp:213]: Done creating device.
[main.cpp:612]: CK2 Version Dec 16 2014 : 10:28:27
[main.cpp:613]: Commandline:
[internationalizedtext.cpp:1234]: Create table
[internationalizedtext.cpp:1236]: Create text database
[main.cpp:640]: Text database created
[main.cpp:658]: Creating application...
[main.cpp:691]: Initializing application...
[ck_application.cpp:380]: Initializing application...
[ck_application.cpp:387]: Done initializing application
[ck_application.cpp:392]: Loading cursor...
[ck_application.cpp:435]: Done loading cursor
[ck_application.cpp:438]: Initializing sound...
[ck_application.cpp:472]: Done initializing sound
[ck_application.cpp:474]: Initializing graphics...
[graphicssettings.cpp:434]: Using multisampling: 8
[graphics.cpp:172]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=no
Resolution=1920x1080
[graphicssettings.cpp:409]: Usable res: 1024 768 60
[graphicssettings.cpp:409]: Usable res: 1024 768 24
[graphicssettings.cpp:409]: Usable res: 1152 864 60
[graphicssettings.cpp:409]: Usable res: 1152 864 24
[graphicssettings.cpp:409]: Usable res: 1280 720 60
[graphicssettings.cpp:409]: Usable res: 1280 720 24
[graphicssettings.cpp:409]: Usable res: 1280 768 60
[graphicssettings.cpp:409]: Usable res: 1280 768 24
[graphicssettings.cpp:409]: Usable res: 1280 800 60
[graphicssettings.cpp:409]: Usable res: 1280 800 24
[graphicssettings.cpp:409]: Usable res: 1280 960 60
[graphicssettings.cpp:409]: Usable res: 1280 960 24
[graphicssettings.cpp:409]: Usable res: 1280 1024 60
[graphicssettings.cpp:409]: Usable res: 1280 1024 24
[graphicssettings.cpp:409]: Usable res: 1360 768 60
[graphicssettings.cpp:409]: Usable res: 1360 768 24
[graphicssettings.cpp:409]: Usable res: 1366 768 60
[graphicssettings.cpp:409]: Usable res: 1366 768 24
[graphicssettings.cpp:409]: Usable res: 1600 900 60
[graphicssettings.cpp:409]: Usable res: 1600 900 24
[graphicssettings.cpp:409]: Usable res: 1600 1024 60
[graphicssettings.cpp:409]: Usable res: 1600 1024 24
[graphicssettings.cpp:409]: Usable res: 1600 1200 60
[graphicssettings.cpp:409]: Usable res: 1600 1200 24
[graphicssettings.cpp:409]: Usable res: 1680 1050 60
[graphicssettings.cpp:409]: Usable res: 1680 1050 24
[graphicssettings.cpp:409]: Usable res: 1920 1080 60
[graphicssettings.cpp:409]: Usable res: 1920 1080 24
[graphicssettings.cpp:409]: Usable res: 1920 1200 60
[graphicssettings.cpp:409]: Usable res: 1920 1200 24
[graphicssettings.cpp:409]: Usable res: 1920 1440 60
[graphicssettings.cpp:409]: Usable res: 1920 1440 24
[graphicssettings.cpp:409]: Usable res: 2048 1536 60
[graphicssettings.cpp:409]: Usable res: 2048 1536 24
[graphicssettings.cpp:409]: Usable res: 2560 1440 60
[graphicssettings.cpp:409]: Usable res: 2560 1440 24
[graphicssettings.cpp:409]: Usable res: 2560 1600 60
[graphicssettings.cpp:409]: Usable res: 2560 1600 24
[graphicssettings.cpp:409]: Usable res: 3840 2160 60
[graphicssettings.cpp:409]: Usable res: 3840 2160 24
[graphics.cpp:213]: Done creating device.
[ck_application.cpp:513]: Done initializing graphics
[main.cpp:694]: Running application...
Like that :D?
 

AndrewT

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Did I do something wrong?
Only you and your spiritual counsellor can know that.

Does the version and checksum visible in the main game menu match the one in the Launcher?

Is the stuttering related to sound at all, or purely visual? If sound, try switching your output from the USB headset to the Realtek audio, and unplug that headset - any different? We've had issues with USB sound before ...


In settings.txt change multi_sampling=0 - any better?

In the game alt-tab out and run the Task Master. In there click on ck2game.exe and set Priority to High, and Affinity to two CPUs only (any two) - any better?

If you roll back to, say, version 2.1.6 in the Steam beta tab - does the same thing happen?

If none of the above helps, can you describe the stuttering please? Is it when panning across the map, or zooming in and out, or moving troops ... ?
 

LukeWinter

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Nothing helped. It happens when I unpause. If I dont scroll its ok. I dont see any stuttering because the picture isnt moving. But if I scroll or zoom it stutters every time a day passes.
 

AndrewT

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You're saying the same thing happens with 2.1.6 ?

How about with 2.0.4 then?

What about EU4, or at least its demo?

I see you're in Borderless mode, does playing in fullScreen help at all?

The above aside, I really can't see what might be causing this for you. You might try playing around with the video and graphics settings in the nVidia Control Panel, like Vsync.