Hi all! So my city has progressively slowed down over the last month and I wasn't sure why. I thought that perhaps it was a function of the "More PathUnits" and "MoreCitizenUnits" mods as with an increased citizen unit limit and path unit limit, it would be expected that some slow down would occur. However, it was so slow that I honestly thought my city was not salvageable, until I went and used the "Remove Stuck Citizens and Vehicles" option as part of the TMPE mod. I actually forgot this was part of the mod altogether, to be honest! Anyway, lo and behold, after clicking this, my city resumed its original speed, which was really refreshing.
Anyway, I'm super happy that this option exists as part of TMPE buuuuut what exactly causes citizens/vehicles to get stuck in the first place? I know that some path errors (usually pedestrian paths, I think, but sometimes also bugged roads) can do this but I actually went and did a look for trafficky areas as that usually helps and couldn't find any. Any thoughts?
Anyway, I'm super happy that this option exists as part of TMPE buuuuut what exactly causes citizens/vehicles to get stuck in the first place? I know that some path errors (usually pedestrian paths, I think, but sometimes also bugged roads) can do this but I actually went and did a look for trafficky areas as that usually helps and couldn't find any. Any thoughts?
Last edited: