So, if I coup the Soviet Union, do I get to make any citizen I want its HoG? What with my slowish internet and "corrupt" game? 
Well getting high speed would be only half the problem. I don't know all the rules for mp, but I hear usuing the pause is out. Since my favorite country is usa, I think without the pause I would be quickly overwhelmed. This would also bring up multiple mp questions. Should I start a new thread to ask those?Lord Ederon said:What are u waiting for then? Go and get it!![]()
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Rules are usualy dealt per game. That means you'll know them beforehand and you can always ask ingame (during the session). This game will have only limited number of rules (as for regular MP part - live phase), so no need to worry about that.son of liberty said:Well getting high speed would be only half the problem. I don't know all the rules for mp, but I hear usuing the pause is out. Since my favorite country is usa, I think without the pause I would be quickly overwhelmed.
Yup, would be probably the best. If you start one in MP subforum, I'm sure you'll get answers you need.This would also bring up multiple mp questions. Should I start a new thread to ask those?
They can be randomly generated, assigned by GM or chose by player himself. This will happend at the beginning of game. And yes, they are secret. Only citizen himself shall know them (and GM). I'll cover information disclosure later on.Rotten Venetic said:Who sets those values? If it's every citizen in turn, can he/she do it now? Are they secret?
Definitely. List of actions is not completed. Do you have any ideas?Petrarca said:Interesting, but surely there can be some other avenue for citizen participation short of coups besides raising dissent?
Perhaps giving citizens a less negative role would make things more interesting, such as assigning them the ability to change, dissent-free, ministers in a certain area, or selecting specific techs within a certain area (e.g., CAS amongst aircraft).Lord Ederon said:Definitely. List of actions is not completed. Do you have any ideas?
Thanks for insight. It seems DAIM might be worth it without causing "live" players much trouble with its deployment.Petrarca said:DAIM is just making the AI more robust without any other changes to setup. AI Germany/USSR/UK/USA can be expected to churn out infantry until it hurts, though.
I thought of following concepts to let citizens participate:Perhaps giving citizens a less negative role would make things more interesting, such as assigning them the ability to change, dissent-free, ministers in a certain area, or selecting specific techs within a certain area (e.g., CAS amongst aircraft).