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unmerged(457435)

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not sure if it's bug or wad, but most of my dukes die of... stress. I picked once the 'stressed' trait on 21 year of my life. I died stressed on 61. that's kinda annoying
 

Lord Samuel

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It is Working As Designed, but greatly annoying in my point if view as well.

I modded 'health events' to prevent the 'stressed' trait to appear so often: now, characters with the 'diligent' or 'brave' traits, and also those with 5+ Learning, are immune to it in my games.

I also modded the 'traits' file to make 'Stress' much less deadly.
 

Casiru

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Stress can be pretty serious we just think less of it because of all the people claiming to be stressed when they are a little down or life is just a little bit out of their comfort zone.
The in game version isn't a great killer, its fairly rare and usually needs something like ill or wounded to actually kill someone until they are OAP's. 61 is a grand old age for a medieval monarch. Are you expecting 90's or so?

The main cause of stress that I've seen is the fair event with a 50% chance otherwise it barely even pops up as a trait on the AI never mind the player.
 

ASPGolan

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not sure if it's bug or wad, but most of my dukes die of... stress. I picked once the 'stressed' trait on 21 year of my life. I died stressed on 61. that's kinda annoying

You got to 61 - its just like any other death. Its a respectable age to die for that period in history. More than respectable. When you started the thread I thought it might be some epidemic, everybody dying of stress mid 30s-40s.

Its ok. Let it go.

----

BTW, search the forum, look for other gameplay objectives from other people's stories (or make them up yourself). Doing stuff differently will make the AI do stuff you haven't seen before, it'll blow your mind away.
 

1zarathustra1

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If the majority of your Dukes die of stress then you might be consistently playing over the demesne limit which seems to cause the stressed trait a lot.
 

Zireael

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It is Working As Designed, but greatly annoying in my point if view as well.

I modded 'health events' to prevent the 'stressed' trait to appear so often: now, characters with the 'diligent' or 'brave' traits, and also those with 5+ Learning, are immune to it in my games.

Nice tweak.
 

Rado

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Too bad they didn't have anxiety meds in the middle ages, huh?

Try to get some courtiers with the Content trait, or try to have your ruler get the content trait (though I think this is purely a random event so that may be tricky). That's the only way I've found to get rid of Stressed.
 

September

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I modded 'health events' to prevent the 'stressed' trait to appear so often: now, characters with the 'diligent' or 'brave' traits, and also those with 5+ Learning, are immune to it in my games.
That's a strange choice. Shouldn't those with 'diligent' be more susceptible to stress while those with 'slothful' should be immune?
 

Alerias

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That's a strange choice. Shouldn't those with 'diligent' be more susceptible to stress while those with 'slothful' should be immune?

Indeed and thats how it works in vanilla. Slothful people are much less likely to get stressed.

Truth to be told, I'm a pretty good example of diligent+stressed (though an ever improving situation), but there are also very slothful stressed people; inability to get anything done because you can't motivate yourself is a pretty good reason to be nervous if you ask me. I did know someone like that, but the problem largely derived from substance abuse.
 

unmerged(106498)

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I've also noticed tons of stress related deaths, but it doesn't bug me that much. It seems to happen more in stressful situations like noob courtier guy suddenly promoted to count in an off-culture off-religion province that generates no income and is full of troublesome angry peasants throwing rotten food at him and insulting him in a language he can't understand, which if you think about it would be very stressful.
 

Silent_Thunder

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I think the last time we had this, it was shown that simply dying a natural death, while posessing the stressed trait, causes it to be labeled death by stress, similar to being inbred or a cripple.
 

Lord Samuel

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That's a strange choice. Shouldn't those with 'diligent' be more susceptible to stress while those with 'slothful' should be immune?

I don't know, I guess I was just looking for 'realistic' stress immunizers. As Alerias pointed out, 'diligent' is actually causing stress in vanilla.

I also thought of 'drunkard', and 'wroth'. Because someone who's constantly drunk can't really feel the effects of stress, can he?
And wroth might be a manner of verbalizing (i.e conjuring) stress, and getting rid of it.