There needs to be a limit on how much stress you can gain from family deaths under a certain amount of time, Im playing with a custom religion with 4 wives and a dynasty with fertile members and now and then entire brances of the family (10+ people) all die from stress because a couple of them died from something casuing a stress chain reaction.
Anyone know of a way to fix this until PDX does something about it?
Anyone know of a way to fix this until PDX does something about it?
- 7
- 5
- 2