Not sure if it was mentioned, but I think the one thing that is pushing low tier units in regards to T3 and T4 is the production overflow.
Otherwise:
Also most flyers that we have seen so far are T2 so they can nicely do what BBB wrote here:
Just one thing though @Tombles : Capping total unit count like in starcraft will actually increase T3/4 spam me thinks
because every unit spot gets more valuable you can see that in sc2 where players just send low tier units over the map in lategame when they are maxed out to make space for higher tier units...
Also:
Otherwise:
Yes! But I really don't think that is thanks to the decreased stack size... I pretty much agree with:If anything t4 spam was much worse in the older 8 stack games and AoW3 was the first in the series to truly address the problem.
Having said that with everything we heard from Tombles like:6 unit stack is very strict limit to decide which units are useful or not.
It seems to me that they are moving in the right direction there! Especially making the T3 and T4 units slower is really good imho since speed is one of the biggest problems in this hypothetical manticore vs pikemen calculations that keep being thrown around.T3 and T4 units also have cosmite upkeep
[...] I'm not against putting in some kind of cap on units counts. Perhaps a limit on the number of T4s, or perhaps on total unit count (i.e. like how supply works in star craft) but I'm hoping that energy and cosmite upkeep will mean that's not needed.
5) Hopefully, most units have flaws that encourage mixed armies. Right now, the biggest flaw of most T3 and T4 units is that they have slow move speed. An Army of T1/T2 units moves 33% faster on the world map than one which contains a tank.[...]
Also most flyers that we have seen so far are T2 so they can nicely do what BBB wrote here:
without being hard to effectively counter as manticores are.Now arguably that's the entire point of a flying unit, to be able to make surgical strikes and run rings around land bound units
Just one thing though @Tombles : Capping total unit count like in starcraft will actually increase T3/4 spam me thinks
Also:
+1I do think you guys would benefit HUGELY from having a tactical battles only mode, which could be a quick and easy to use tool to run various battles for yourself, to get a sense of what is good and not.
PLUS it'd make an awesome game mode in it's own right, adding 'legs' to the game.