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Grundius

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Strategy guides are always a fun read imho. It get's even better when you get to a point where you played the game so many time that you can say: well, I would not play it that way, because...

And perhaps Paradox will need less balancing updates with EU3 than with 2, because of past experience and the like. That means the guide will have a greater lifetime.
 

unmerged(6777)

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Erispoe said:
Will we find a chapter "How to conquer the world with X" ? :D
After yesterday, I'm looking forward to reading the chapter on "How not to get conquered by X" :p
 

thorpemark

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Will there be a "Cliff's Notes" version of this guide? The verbiage seems a bit verbose... which is fine for the historical background.. but we need bullet points and checklists and things like that.

- bullet points
- check lists

Why have to parse through a paragraph just to come up with your own bullet point?
 

devoncop

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Hi all

Well as a newcomer to these (very active) forums and an occasional dabbler in EU2 without being able to get my head around COT or colonisation particularly, can I throw in my vote for the Strategy guide.As a very keen player of strategy games form the populist (Total War type) to the more hardcore (AGW stuff or Matrix War in the Pacific type), strategy guides will, if well written throw atmosphere by the ton into the game as well as helping newcomers to the series in a big way.
I know you lot (serious forum contributors ) may look down at me for this but I have ordered the Collectors edition largely because of the strategy guide.
The game looks immense and if paradox can broaden its appeal to increase revenue for more games, all good luck to them.

I will shut up now as someone is probably chomping at the bit to give the Devs hell for showing a sprite with an historically inaccurate boot :rolleyes:

Best wishes to all.
Roll on January...................
Ian
 

unmerged(59737)

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The trouble I find with guides is that they inevitably are written on the basis of Beta information, which is out of date even before it comes off the press. Certainly after a patch or two, little in it is likely to be accurate.

Would it be possible to have an internet version (which you subscribe to or something) that would be updated to include up to date information?
 

EUnderhill

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thorpemark said:
Will there be a "Cliff's Notes" version of this guide? The verbiage seems a bit verbose... which is fine for the historical background.. but we need bullet points and checklists and things like that.

- bullet points
- check lists

Why have to parse through a paragraph just to come up with your own bullet point?

Another brain rotted by PowerPoint ;) - perhaps the game's intricacies will be subtle enough to resist such distillation.
 

unmerged(35598)

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Rare poster here.

Well considering I never was good at EU2, though to be honest I didn't try that hard since I had Civlization and Crusader Kings to fall back on, I would welcome a strategy guide. I just hope it doesn't go obsolote before it's usefulness ends.

Sum of us ain'ts so smarts ya knowz?

Instead of searching thru the forums I will ask.....can you import your CK game into EUIII?
 
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Jinnai said:
Well...not when they have full color maps and detailed statistics, like RPG strategy guides.

Looking at an ASCII rendered text file and a full colored image just isn't the same.
That depends entirely on what you want out of a strategy guide. Do you buy it for the quality print and the full coloured images? Or do you buy it for the text that's in there?

This is not a rhetorical question, either.


But if Paradox sees the demand for a printed strategy guide to be there, I say more power to them. I hope the revenues justify the cost, though personally I haven't experienced the desire to buy a strategy guide since Super Mario Bros. III.
 

Chengar Qordath

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Tambourmajor said:
That depends entirely on what you want out of a strategy guide. Do you buy it for the quality print and the full coloured images? Or do you buy it for the text that's in there?

This is not a rhetorical question, either.

But if Paradox sees the demand for a printed strategy guide to be there, I say more power to them. I hope the revenues justify the cost, though personally I haven't experienced the desire to buy a strategy guide since Super Mario Bros. III.

The only time I tend to bother with strategy guides is for the type of game where half of content is hidden and can only be found with one. I suspect that the only reason some developers require the player to do so many bizzare and obscure things is to force them to buy the guide if they want to gain full enjoyment from the game.

For a game like EUIII, the guide will probably be useful for understanding all of the exact mechanics of things, but even if I don't understand the exact efficiency ratios of everything I usually understand how the game works well enough after playing it a few times. That seems more fun to me in any case.