I want to discuss a strategy on how to use counter-revolution CB. It is nerfed in 1.2.
But I think Revolution / counter revolution CB is still powerful if it is properly used.
You are monarchy and have a republic neighbor.
Case 1 : If the republic is so small (like 1,2 province minor), dow with the CB and conquer it straight with 75% ae. Or go to Case 2.
Case 2 : If it has more than 3 provinces and you can diplovasalize it after removing -1000 from republic,
implement monarchy type government with the CB, then you can have one more vassal 0 ae.
Case 3 : If the republic nation is quite large so you cannot diplovassal it, dow with counter revolution CB.
Hit them hard, erase all army and navy and make it spend all manpower and money. Implement a monarch and RM with it.
The new monarch starts with no heir (as far as I have seen so far).
Because the target nation is in bad situation from the war against you, neighbors of the target will dow to take a bite from it.
When it goes into war, claim throne. Help the nations in war against target via sending gift or war subsides.
AI is likely to make the ruler as a general and to field out him. If the ruler dies, you will get a PU with the target 0 ae.
Even if the heir comes out before the ruler dies, it is okay. The target becomes smaller from consecutive wars. You can dipo vassalize it later and feed it with return cores and annex.
On the test run, I, as Austria, made a pu with Venice in 1490s. I tried for the case 3. Hit them hard and installed a monarch in 1480s
Hungary, Milan, and Tuscany dowed on Venice and helped me getting the crown. It spares me quite a lot of ae which would come from a direct conquest.
Making a PU depends on luck quite a lot. But the probability is not that small I think.
Venice and Italian republics are the early targets. AI is likely to become a bureaucratic despotism (republic) if Scheming Bureaucracy event fires. Those nations are the next targets in mid-late games.
But I think Revolution / counter revolution CB is still powerful if it is properly used.
You are monarchy and have a republic neighbor.
Case 1 : If the republic is so small (like 1,2 province minor), dow with the CB and conquer it straight with 75% ae. Or go to Case 2.
Case 2 : If it has more than 3 provinces and you can diplovasalize it after removing -1000 from republic,
implement monarchy type government with the CB, then you can have one more vassal 0 ae.
Case 3 : If the republic nation is quite large so you cannot diplovassal it, dow with counter revolution CB.
Hit them hard, erase all army and navy and make it spend all manpower and money. Implement a monarch and RM with it.
The new monarch starts with no heir (as far as I have seen so far).
Because the target nation is in bad situation from the war against you, neighbors of the target will dow to take a bite from it.
When it goes into war, claim throne. Help the nations in war against target via sending gift or war subsides.
AI is likely to make the ruler as a general and to field out him. If the ruler dies, you will get a PU with the target 0 ae.
Even if the heir comes out before the ruler dies, it is okay. The target becomes smaller from consecutive wars. You can dipo vassalize it later and feed it with return cores and annex.
On the test run, I, as Austria, made a pu with Venice in 1490s. I tried for the case 3. Hit them hard and installed a monarch in 1480s
Hungary, Milan, and Tuscany dowed on Venice and helped me getting the crown. It spares me quite a lot of ae which would come from a direct conquest.
Making a PU depends on luck quite a lot. But the probability is not that small I think.
Venice and Italian republics are the early targets. AI is likely to become a bureaucratic despotism (republic) if Scheming Bureaucracy event fires. Those nations are the next targets in mid-late games.