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The subject says it all.
Is now 2. No idea since when.You haven't played genoa have you. It gets a bunch of missions to conquer a few important trade provinces that give (or at least used to, don't know if they've changed) 10 (yes 10) mercantilism upon success.
Is now 2. No idea since when.
That said 2 is still better than any other so get Genoa, be a true catholic so you can spend all those papal influence points in mercantilism, colonize so you hopefully get the mercantilism events from your CNs and pray to whatever gods you believe in...?
Did they patch out the recurring England Calais decision?
NOT = { 87 = { has_province_modifier = the_staple_port } }
You haven't played genoa have you. It gets a bunch of missions to conquer a few important trade provinces that give (or at least used to, don't know if they've changed) 10 (yes 10) mercantilism upon success.
Is now 2. No idea since when.
That said 2 is still better than any other so get Genoa, be a true catholic so you can spend all those papal influence points in mercantilism, colonize so you hopefully get the mercantilism events from your CNs and pray to whatever gods you believe in...?
The wiki is wrong on that in the achievement requirements section.
(I had researched this via the wiki before posting and already started a game - when I ask a question, I typically know all the boring, stable non-answers already)
Either way, the math does not work for protected market for Genoa or any other country
Is now 2. No idea since when.
That said 2 is still better than any other so get Genoa, be a true catholic so you can spend all those papal influence points in mercantilism, colonize so you hopefully get the mercantilism events from your CNs and pray to whatever gods you believe in...?
I'm sorry my answer was a 'boring stable non-answer'.
That's ok. It's very typical that people have stock answers in the game wherein the DLCs have changed things. The wiki is covered with this from end to end and thus when I read the wiki and then looked to see what the real numbers were, I fully expected the answer that it's 10 when now it's only 2. It's only boring in so far as I know the answer is probably that there isn't a good answer. Trying to redo the same missions a zillion times is the sort of gamey thing I just won't do because, for me anyway, it kind of turns the game and the achievement into a pointless grind. I never use any of these. Another example was when you could send an ambassador to improve relations, call him back and immediately send him again and get twice the relations or when the missions came back immediately and you could do stuff like get "save money" by buying a zillion things, lick the goal, unbuy them, get the buff, buy a billion things, and so forth. I actually enjoy watching youtubes where someone does this because it's kind of funny, but for me personally, that kind of thing ruins the game because it goes from being a strategy game to having tricks up one about the current versions implementation to bypass the strategy aspects entirely and do some random thing that Paradox will no doubt patch out at some point. For me that's boring, not so much for other folks though, so don't take it personally.
I kind of figured it researching this that 1.8 screwed this achievement as well. I wrote before 1.8 about how they were probably making a lot of achievements impossible. In fact, I specifically did Luck of the Irish in 1.7 because given the rebel system they envisioned for 1.8 it seemed likely that this would be practically undoable without trickiness as well.
On the other hand, some achievements look much more doable than before (Queen of Mercury comes to mind as well as Trail of Tears). So it's a mixed bag.
Thanks to all for the thoughts. I'll be happy with hitting the form Italy button and maybe the Trade Hegemony one as well with my current Genoa game (it would be too easy to do the latter with the Ottos).
Is now 2. No idea since when.
That said 2 is still better than any other so get Genoa, be a true catholic so you can spend all those papal influence points in mercantilism, colonize so you hopefully get the mercantilism events from your CNs and pray to whatever gods you believe in...?
Of course is more doable, more BT for you, and easier way to westernize. In pre 1.8 when europeans arrived all provinces were gone in like 2 years... now it takes much more so you can expand more freely
Trying for this as Venice at the minute by 1600 I have 50% merchantilism so it's not going well. Do things like completed trade ideas, or any other ideas increase the number and frequency of events?
Also going for Venetian sea too which short of migrating a CN into Europe seems almost impossible with the amount of downstream transfers.
Both trade ideas and plutocracy have at least one event, but you don't need to complete them for a chance.