Strategies for Scotland - historically plausible options?

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Roguedemon

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I haven't played EU4 in a while, but with art of war I decided to give it another go, and have largely been enjoying it. After a quick game as Castille to remind myself of the mechanics, I figured I'd have a go as Scotland. Unfortunately, it seems that Scotland's situation hasn't really changed from EU3. Its still too poor to build and support even a modest army, still has a pitiful force limit, and still relies heavily on 'the highlanders are coming' event. This means that Scotland has, effectively, one choice - conquer England ASAP. I'm guessing it might be slightly harder in EU4 with the scaling truce length giving England time to completely rebuild while your economy is still non existant, but I stopped playing after my first war with England when I realised I was just doing the old EU3 strategy.

See the problem I have with playing Scotland in that way is that, frankly put, its boring. What you end up with is a GB game where GB takes slightly longer to form and has a different set of ideas. Which is maybe fun once, or would be if the 'highlanders' event wasn't cheesy enough that it drains the satisfaction of doing so. But once you've made Britain with Scotland once (albeit in EU3 for me) there is really no point in ever doing it again - its effectively a standard GB game, only for the first several decades you are locked into one single strategy with little room for maneuvre. However, with the possible exception of one of those strategies where you relocate your kingdom to the new world or somewhere else, I honestly can't see any method to survive as Scotland which doesn't involve killing England as soon as possible.

To me this is annoying. I play these games primarily because I like history. Obviously I don't play them because I want to see history happen exactly as it did, but I enjoy playing as a nation and taking into account its historical goals to try and guide it to some success. But playing as Scotland you don't have anything representing the difficulties England had conquering it, but instead have a rather absurd event that pops up and gives you a ton of troops overnight. So rather than Scotland being a stubborn thorn in England's side - a minor threat, but a persistent one - it is instead a glass cannon, which at times presents an existential threat to England, but can't defend itself at all.

Now, I play these games largely because I like history and alt-history. But for the same reason that historical determinism gets bring, ahistorical determinism is boring too. I'd like to play a Scotland game to try and play as a minor northern European power, not to conquer England, but I don't know if it's possible. Admittadely, I'm not great at EU - I'm more a CK2 player - so its fully possible that there is some sort of trick I'm missing which would make surviving easier in some manner that doesn't require following the above strategy. So is there any way to stop England from attacking you which doesn't involve conquering them? Is there a way to survive in a Scotland game without gaining complete dominance of Britain? Is it possible to play as a somewhat historically beleivable Scotland and have a game with some minor expansion or is it kill or be killed?
 

balmung60

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Well, if you could PU England, you could just hold onto it as a junior forever.

Or you could try to milk an alliance with France to deter England.

Or you could aim for (rough) equality with England. Kick out every releasable nation you can, annex Ireland, and take Aristocratic Ideas to deter English aggression. No need to actually conquer them if you don't want to.
 

Yorkie-GBR

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Whilst I agree in most aspect regarding Scotland, it does as you rightly point out turn in to an alternative GB game. But that is really down to the geography and to an extent the mechanics of the game. The only way Scotland can survive as intended via [historical aspects] is if the the French [whether AI or player] can abuse the Scottish and not get hit with peace penalties.

As for people wanting to play a Scotland game rather than an alternative GB game.. Do you really want to suggest that taking over the British Isles should be harder for all nations contained within?
 

Oryxslayer

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Something to remember now is that AI france will call its allies into the HYW. If you can secure an early french allience, conquering the two northmost provinces of england and dublin should be easy since the english armies are in france. Those extra provinces should deter an angry england, especially after ireland is under your thumb. From there, you can simply ignore england and play the colonial expansion game.
 

Yorkie-GBR

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Something to remember now is that AI france will call its allies into the HYW. If you can secure an early french allience, conquering the two northmost provinces of england and dublin should be easy since the english armies are in france. Those extra provinces should deter an angry england, especially after ireland is under your thumb. From there, you can simply ignore england and play the colonial expansion game.

But you get, as the OP says and alternative GB game.

It is not about seeking advice on how to survive, it is about how to portray an Independant Scotland without playing an alternative GB game... Which is impossible without house rules.
 

Roguedemon

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If there's two countries alone on an island together, it seems unavoidable that playing both will be very similar.

My problem isn't that a Scotland -> GB game is similar to an England -> GB game, its that I can't see any way of playing a Scotland game that doesn't involve effectively becoming GB. With England you can go the HYW route, or rush forming GB, or blob all over the place or even just sit back and relax and go at a more historical pace. Rush forming GB might be the most optimal strategy for England but you do have other options. Scotland on the other hand doesn't seem to have any other method of playing the game except rush forming GB. You basically seem to be forced into a strategy which is not just ahistorical, but outwith Scotlands historical capabilities by a long way, while simultaneously a more historical route is, or at least to me, seems impossible.

Well, if you could PU England, you could just hold onto it as a junior forever.

Or you could try to milk an alliance with France to deter England.

Or you could aim for (rough) equality with England. Kick out every releasable nation you can, annex Ireland, and take Aristocratic Ideas to deter English aggression. No need to actually conquer them if you don't want to.

Something to remember now is that AI france will call its allies into the HYW. If you can secure an early french allience, conquering the two northmost provinces of england and dublin should be easy since the english armies are in france. Those extra provinces should deter an angry england, especially after ireland is under your thumb. From there, you can simply ignore england and play the colonial expansion game.

The problem is, that the extra provinces don't deter England, because Scotlands economy, and forcelimits are so utterly pathetic that you have to disband the highlanders inbetween wars. Also, England will lose most of its its continental holdings, rapidly, meaning you are their only real route of expansion (barring Ireland, although that will largely be divided between you and England anyway), and England gets a few missions to take land from Scotland, and you are holding their cores. Basically the AI sees that they have a ton of CBs on you, bad relations with you, and that you have no army, and then invades, all of a sudden the highlanders event fires, you do have an army, and you win. England seems to be rather reluctant to even allow you a white peace, but you cannot allow a white peace - all the wars cause so much damage to your treasury that you absolutely have to gain something from it. The high threshold before England will even grant you a minor peace deal effectively means that the optimal strategy is to 100% them (or as close as you can if they have continental holdings which you cannot reach given the presence of the royal navy) and take whatever cripples England the most - usually land or releasing nations - as if you do not, despite nominally winning (or drawing) the war, you will lose the peace. England is rich and powerful enough that it can afford to lose wars, while Scotland is so poor it can barely afford to win them. So naturally, the obvious solution is to ensure England takes more damage than you do. The only problem is that right up till the point that England is basically reduced to London, they will still be richer than you, and they will still be able to keep a larger army around than you, so will attack again in a cycle that continues until you'd be aswell to form GB anyway, because for all intents and purposes you already are GB.

The Aristocratic Ideas I'm curious about though. I'm guessing its for the +coring cost? Does that actually deter the AI from attacking? Or is it something else in the ideas?

Whilst I agree in most aspect regarding Scotland, it does as you rightly point out turn in to an alternative GB game. But that is really down to the geography and to an extent the mechanics of the game. The only way Scotland can survive as intended via [historical aspects] is if the the French [whether AI or player] can abuse the Scottish and not get hit with peace penalties.

Historically, the Auld Alliance was necessary for securing Scotland's independence on precisely one occasion - in the aftermath of the complete defeat of the Scottish army by England in the battle of Pinkie Cleugh in 1547 when French forces arrived in Scotland to assist in the ongoing war. There are a few other occasions, such as after the battle of Flodden field where it could be argued that if England wasn't tied up fighting France it would have better been able to take advantage of the situation, but at the same time, these situations wouldn't have arose in the first place were it not for the Auld Alliance requiring by treaty that Scotland invade England - to say that English wars with France were Scotland's saving grace in these situations is to ignore that English wars with France were the cause of these situations in the first place.

In game you have the odd situation where, instead of Scotland being able to largely weather the storm of English invasions, but clearly being the weaker of the two nations, it is fully capable of launching all out invasions against England, but absolutely incapable of surviving against England for any length of time.

As for people wanting to play a Scotland game rather than an alternative GB game.. Do you really want to suggest that taking over the British Isles should be harder for all nations contained within?

I'd actually be fairly happy with that. IMO it should be some work for England to conquer Scotland, and near impossible for Scotland to conquer England. If the AI was for some reason not forming GB enough you could always throw in a union of the crowns event in 1600 or so if it was seen as a necessity - I mean, Castille gets Aragon through the Iberian wedding, letting it focus on other things in the early game, so it would be nice for a England to have a similar possibility.

Also, another big advantage of making Scotland capable of supporting an army large enough to defend itself is that you could get rid of the highlander event. Whether that event was introduced in an attempt to stall AI England from forming GB, or whether it was simply to make it easier for a player to play as Scotland, I don't know, but it really shouldn't be there. If Scotland isn't able to field the armies that it requires to survive, why not just change it so that it can do so rather than giving it a unique event representing god only knows what? In the end, if a player playing as England wants to rush form GB, it wouldn't be significantly harder to do so, but the AI likely wouldn't do it as often, and a player playing as Scotland would both have a harder time forming GB (as they actually need to buy and maintain their armies rather than summoning them via event) but an easier time staying alive (as they actually are capable of buying and maintaining a powerful enough army to do so).
 

Freudia

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What's the point of playing a 'historically plausible Scotland that doesn't become de facto Great Britain' in this game? Putting aside whether or not it's even possible; would such a game even be fun to play in this?
 

Roguedemon

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Because it would be a different game from, what amounts to essentially a standard GB game that takes longer to set up. IMO it would be fun to have a colonial game which has more scaled back ambitions as compared to the complete domination you might go for in a GB game. You aren't just safe on your island because there is someone else there, but at the same time can mostly ignore Europe and focus on modest colonisation efforts. Maybe not for everyone, but I sometimes like to play a more limited game.
 

oblio-

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Why follow that route then? Fight England in 1-2 wars, make them smaller than you. Conquer Ireland.
Then, with this power base, leave England alone and follow a continental policy.

Taking Wales and 3-4 English provinces + Ireland should make you big enough to ignore England.
 

ChildeR

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I started a Scotland game with 1.8 but encountered all sorts of bugs before the hotfixes. I'll have to see if it's salvageable.

I went with taking just Ireland, allying France to deal with England, then colonizing. You need a lot of foreign lands to compensate for worse base tax and trade node, but it's doable.
 

Roguedemon

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I started a Scotland game with 1.8 but encountered all sorts of bugs before the hotfixes. I'll have to see if it's salvageable.

I went with taking just Ireland, allying France to deal with England, then colonizing. You need a lot of foreign lands to compensate for worse base tax and trade node, but it's doable.

Why follow that route then? Fight England in 1-2 wars, make them smaller than you. Conquer Ireland.
Then, with this power base, leave England alone and follow a continental policy.

Taking Wales and 3-4 English provinces + Ireland should make you big enough to ignore England.

Is the AI less suicidally aggressive than it was back in EU3 then? Largely I started the thread as I was following the EU3 strategy, as the rest of the situation seemed to be mostly similar, and back in EU3 England would still attack when they had a smaller army (even before taking the highlanders event into account) and were down to their last 4 provinces. The constant aggression made anything short of complete conquest unviable (at least in the short term, nothing stopping you keeping a vassal England and releasing it later, although that somewhat defeats the purpose of not conquering England) due to Scotlands poor economy becoming even worse with every war at least until you could properly integrate English provinces which meant even a half dead England with next to no armies would suffer less from a war than you did, unless you used it as an excuse to take land from them. If the AI is more conservative about declaring war, or at least, takes more factors into account than it did in EU3, then that probably makes it far more viable to just play a Scotland game without going down the GB route.