essucht said:If I am playing friendly with Castille I usually just get MA and use their colony in the Canary islands. If I am not so friendly I take the Canary islands before they can make them a city.![]()
I use MA too.
essucht said:If I am playing friendly with Castille I usually just get MA and use their colony in the Canary islands. If I am not so friendly I take the Canary islands before they can make them a city.![]()
ws2_32 said:You do not block the landconnection with respect to manpower and tax purposes. You only block troop movement across the strait.
ws2_32 said:Yes, lots of sub-city colonies (about 16 or so) makes it difficult to establish new colonies.
George LeS said:(I'm currently in 1606, AGCEEP/MyMap, & making over 4000/year in trade -- which is not exceptional).
Finally, once Manuel is on the throne, just ignore inflation. You have a window from the 1490s to about 1520, when you've really got to move. So don't worry about the (usually sound) advice about not minting to support armies over your limit. You have to hit hard & fast then, & your troops, for once, ARE an economic asset.
essucht said:Hmm, are there particular AGCEEP events or such that trigger while Manuel is on the throne?
I was playing a MyMap vanilla game where I was friendly with Castille a little while ago, and while having a good monarch is helpful, your tech advantage over the eastern hindu/muslims and the pagans all over the place only grows over time...
EmperorGilmour said:Taking land from Castile as Portugal is silly.
George LeS said:1. You still get several useful events, giving you Mombasa, Goa, Malacca, & a permanent CB against Ormuz/Oman. Plus a bunch of troops, on the spot.
EmperorGilmour said:Taking land from Castile as Portugal is silly.
essucht said:You only get the CB on Oman in vanilla. It makes taking Malacca alot more difficult. And even using your CB to take Zanzibar is of questionable value. I find you normally get a COT no one else can see in the Reunion area if you don't own Zanzibar.
OTOH...Benin can be a nice addition to the Empire - though it will make you have to wait a bit more to get a COT in Brazil.![]()
George LeS said:I don't understand what makes taking Malacca more difficult.
essucht said:Since you don't get a CB on the country of Malacca or a shield on the province of Malacca in vanilla, if you want that COT you have to:
DOW Malacca with no CB: 4 BB
Take two of their three provinces: 4 BB
DOW Malacca again with no CB: 4 BB
Annex them: 5 BB (?)
You can sometimes get around the DOW with no CB if you get lucky with alliance wars in the area, or even get provinces for 1 BB apiece. Southeast Asia just isn't dynamic enough politically to count on this though like you could in say Europe.
Of course in MyMap it is more difficult...Malacca has something like 7 provinces to start with.
It's not only saying it's silly. You should explain your point.EmperorGilmour said:Taking land from Castile as Portugal is silly.
Yes, taking the CoT in Malacca is a lot of badboy, more trouble, or some good fortune. You can reduce the no CB badboy by having good relations of +100 or more (2 BB). You could get an ally to take two of the three provinces. Annexing is 3 BB for Portugal. I would rather take Ganges.essucht said:DOW Malacca with no CB: 4 BB
Take two of their three provinces: 4 BB
DOW Malacca again with no CB: 4 BB
Annex them: 5 BB (?)
ws2_32 said:Yes, taking the CoT in Malacca is a lot of badboy, more trouble, or some good fortune. You can reduce the no CB badboy by having good relations of +100 or more (2 BB). You could get an ally to take two of the three provinces. Annexing is 3 BB for Portugal. I would rather take Ganges.
DOW Malacca with no CB and good relations: 2 BB
Ally takes two of their three provinces in separate peace: 0 BB
Annex them: 3 BB
George LeS said:Note that both these address Portugal's biggest weaknesses: manpower limits, & the behemoth next door.
...
Finally, once Manuel is on the throne, just ignore inflation. You have a window from the 1490s to about 1520, when you've really got to move. So don't worry about the (usually sound) advice about not minting to support armies over your limit. You have to hit hard & fast then, & your troops, for once, ARE an economic asset.