Something I found really bad when I first started playing Stellaris was the implementation of strategic resources, where strategic resources could be located in a different place from the starbases using them, meaning if you lost the strategic resource due to conquest that you also lost the paired strategic resource.
One thing I found good about a previous update to Stellaris was that it removed this, and instead made the effects of strategic resources global. The developers justified this discussion with reasoning I agreed with.
Now in 2.2, strategic resources and planetary buildings are married up in such a way that they aren't likely to be local to one another, and once again, when another player/AI conquers your strategic resource production, you need to go into other areas of your empire to sort out the mess it has left your economy in. This is due to the maintenance cost of strategic resources on these buildings.
Further, the decision to make some decisions upfront costs rather than upkeep costs was justified as being in line with human psychology.
I am therefore confused as to why the developers have flip-flopped on this. I would prefer for the economy to require no upkeep cost and a larger upfront cost of strategic resources for each advanced building.
One thing I found good about a previous update to Stellaris was that it removed this, and instead made the effects of strategic resources global. The developers justified this discussion with reasoning I agreed with.
Now in 2.2, strategic resources and planetary buildings are married up in such a way that they aren't likely to be local to one another, and once again, when another player/AI conquers your strategic resource production, you need to go into other areas of your empire to sort out the mess it has left your economy in. This is due to the maintenance cost of strategic resources on these buildings.
Further, the decision to make some decisions upfront costs rather than upkeep costs was justified as being in line with human psychology.
I am therefore confused as to why the developers have flip-flopped on this. I would prefer for the economy to require no upkeep cost and a larger upfront cost of strategic resources for each advanced building.