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ltccone

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In my recent game as Germany, I defeated the USSR in a bit less than 6 weeks. I had 30 panzer divisions with medium tanks. Of those 12 attacked into eastern Poland, 12 from what used to be Romania, and 6 from Turkey.

I made a huge pocket in Ukraine/White Russia, and then another in the Baltic States when I cut off Lenningrad. The panzers attacking from Turkey captured Batum and then drove east and pocketed everyone there.

There were just about no Soviet troops left. There was no reserve in Moscow, or anywhere else that I could see. There was nothing left to do but drive east, swatting away Red Army units that had SR'd from other fronts, until they capitulated.

That's it, man. Game over, man. Game over! - PVT Hudson.

No matter what country I'm playing I ALWAYS have a strategic reserve. I never seen the AI have one. Is this something that is even programmed? Or are all of their units always on a front or garrisoning somewhere?
 
Last edited:

Dalwin

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This is one of the key reasons why the MP experience is special. I know there are many reasons why people do not wish to play MP, but if you can get a few friends to play a friendly slow-paced game, there is nothing else quite like it. The experience of going through Barbarossa against a live opponent is HOI4 at its best, IMO.
 

ltccone

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This is one of the key reasons why the MP experience is special. I know there are many reasons why people do not wish to play MP, but if you can get a few friends to play a friendly slow-paced game, there is nothing else quite like it. The experience of going through Barbarossa against a live opponent is HOI4 at its best, IMO.
I would love to play a MP game, but I doubt I could enough contiguous time. And I think I would drvie everyone crazy as much as I pause the game. :)
 

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I would love to play a MP game, but I doubt I could enough contiguous time. And I think I would drvie everyone crazy as much as I pause the game. :)
There are groups that play once a week on a preset schedule, often with sessions that go 4-5 hours per week. Some of those groups allow limited pausing.

I remember when I first made the transition from SP only to mostly playing MP. I thought, "how can I possibly get by without the many pauses." You'd be surprised how easy it is to actually forego most of them. The complexity gained is well worth the cost, IMO.

The hardest part is finding a group with a schedule that works for you. I do not recommend the public random-pickup games that try to get through an entire game in a single session. It is those that have given HOI MP its somewhat tarnished reputation. It says so much that a vocal minority in that community thinks that an ELO type rating system would improve the game experience.
 

ltccone

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There are groups that play once a week on a preset schedule, often with sessions that go 4-5 hours per week. Some of those groups allow limited pausing.

I remember when I first made the transition from SP only to mostly playing MP. I thought, "how can I possibly get by without the many pauses." You'd be surprised how easy it is to actually forego most of them. The complexity gained is well worth the cost, IMO.

The hardest part is finding a group with a schedule that works for you. I do not recommend the public random-pickup games that try to get through an entire game in a single session. It is those that have given HOI MP its somewhat tarnished reputation. It says so much that a vocal minority in that community thinks that an ELO type rating system would improve the game experience.
I have some friends that play SP, so I will try to set one up. :)