In Hearts of Iron 2 aircrafts will be assigned to a base and from there they can be assigned missions like air superiority, strategic bombing or logistical strike, as well as a target area to attack. The units will automatically perform their missions until the province is occupied or the units have been eliminated.
Quivis said:Maybe you'll have to assigne few "strategic bombers" to bomb ex: Northen Germany and without all this micromanagment provinces in this region will have lower IC.I agree I don't like strategic bombing in HOI1 you can destory all "factories" in Berlin in one day and after less than a month it'll be like a new one :wacko:
jacob-Lundgren said:i hope you can focus either on IC or infrastructure or balanced. sometimes you need to cut off reinforcements or slow an advance etc sometimes you want to pummel the factories.
It won't be in "Strategic bombing in HoI2 will be abstracted and not allow you to terror bomb civilians specifically"bizkit said:totaly agreed..
there should be another option under strategic bombing like
4-atack civils (too cruel?) (maybe this should give some dissent both countries...)
MuckyPup said:what exactly does 'air superiority' entail?
sup J.J.E.![]()
metto said:This thing about strategic bombing should not go too far. Strategic bombardments by allies were not the decisive factor in Germany's lose. I recently saw a document somewhere, which had studied the effects of strategic bombing. It said, that the industrial damage by bombings wasn't very destructive and factories usually recovered in a day or two. And the continuos air raids only strengthened german will to fight(revenge). Though I quess the bombings of Germany had some positive effect on british civilians spirit... Most devastaing air raids are against convoys and land supply, but they belong to "tactical bombardment".
Landa said:And that Germany had to put a considerable amount of resources into the air defense of the Reich.
IIRC, during 44 the AA artillery in germany used allmost half of the ammo produced in that year.
This is not modeled in HOI apart from the fact that building AA defenses temporarily reduces the amount of IP in the province.
Once you build them, they don't cost you a thing anymore. Maybe they should use supplies?
javiermcabo said:Yes, they should.
And also, they should be a little mobile also (don't know how or at what price, but they should)
PBI said:No, they shouldn't be mobile. The types of AA we're building in the provinces are the big, fixed guns. Now, if we could build AA units, sure, let them move, slowly.
javiermcabo said:I don't see why a group of guns can't be removed from one province and be taken to another. Even if it takes time and ressources.
o