You do not seem to understand. The strat bombers will destroy ALL OF THE AIR BASES
No they won't. Enough fighters disrupt 95% of the damage the bomber do. Add on top of it 80% damage reduction from AA and dispersed industry, and the fact that you have fighters based in 5 different airzones.
If the enemy split up their bombers to go after 5 different airzones you shoot down even more of them...
I am pretty convinced that the lack of any supply upkeep is the main reason why unit numbers tend to end up inflated to silly numbers as the game goes on. We'd probably need some sort of basic attrition (around 2-5% a month) to fix that.
Air losses are also pretty low ( both from accidents and actual combat ) allowing for silly accumulation of 10k planes . Several MP mods boost them by x2 or x3.
And this is multiplayer You can not pause when ur airbases get bombed we play speed 4 till war, and speed 3 till the end. No pausing. 1min of bad micro over an 8hr game vrs strats? and you will lose to many airbases, to ever be able to recover. Like i said, WE KNOW HOW IT WORKS. Why would you argue? If you think different, like i said, come on out and show me how wrong i am.
In my Multiplayer groups we always play speed 1 after Barbarossa and in some of them even with pauses. So that might be one reason why our experience differ so greatly.