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Lord Boreal

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Yikes, most ive ever seen was about 45, and that was Burgundy :wacko:
 

unmerged(64211)

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I once jumped in a pickup mp-game as mameluks which had been controlled by the ai before me and I was quite surprised to find a fleet of ~80 ships in the Mediterranean and another 30 in the Red Sea. What to do with all those ships when one is a land power?
 

Manziel

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be happy that their fleet is one big stack instead of 150++ 1-ship-fleets. it is not funny if you dont know how much ships your enemy has before attacking them
 

unmerged(19870)

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If I could work out how to post screenshots I would... but my biggest naval battle so far was in Korea Bay, where my Portuguese lost 27 ships (out of 51, mostly galleons) and sank 152 Manchu/Ming ships (mostly galleys).

If someone would kindly explain, in terms suitable for an aged technophobe, how to post a screenshot I'll do so!
 

Snake IV

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Duke made a nice intruction in the first post. Follow the instruktions, and post the direkt link to the image within
in your post.
 

GAGA Extrem

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My bug report included a 148 one-ship fleet stack from france...
...not as much, but still quite annoying
 

Snake IV

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Move your curson over the following link and click. Link. Click browse, choose your screenshot. Click host. When the image is uploaded (you will notice when) copy the link the the lowest box, where it says direct link to image. Make a post link the adress like this
 

th3freakie

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Glory to Portugal!

...what are you doing there btw? Trade or conquest?
 

unmerged(19870)

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th3freakie said:
Glory to Portugal!

...what are you doing there btw? Trade or conquest?

Definitely conquest. I decided at the start of the game to conquer China - took me until 1592 to get into position. Then it took a ten-year war, and 30,000 mercenaries shipped from Europe after I ran out of manpower, to make the Ming give up Macao. After that, it was fairly straightforward and I took a couple of provinces every 10 years or so - all the goodies in China (spices, chinaware, tea) are in the south so the Ming wealth rapidly diminished. I left them the grain provinces.

They never had time to build another fleet as big as that one, I'm glad to say. In the 18th century my three-decker fleets were swatting the Chinese galleasses like flies.
 

th3freakie

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John GL said:
Definitely conquest. I decided at the start of the game to conquer China - took me until 1592 to get into position. Then it took a ten-year war, and 30,000 mercenaries shipped from Europe after I ran out of manpower, to make the Ming give up Macao. After that, it was fairly straightforward and I took a couple of provinces every 10 years or so - all the goodies in China (spices, chinaware, tea) are in the south so the Ming wealth rapidly diminished. I left them the grain provinces.

They never had time to build another fleet as big as that one, I'm glad to say. In the 18th century my three-decker fleets were swatting the Chinese galleasses like flies.

...and to think getting Macau IRL was so much easier :eek:

Good job anyways - but doesn't that hurt your stab/tech costs? (I never player eu3)

as for the post above my own:
What are the rebels national ideas then? Guessing it ain't quest for the new world... ;)
 

MagisterMundi

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knaak250 said:
so that's where they have been hiding the whole time!!!! :rofl:


Alright, you have the rare opportunity to play as the Rebels - you should ABSOLUTELY do so, and join the two others that have managed to do so so far.
 

unmerged(19870)

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th3freakie said:
...and to think getting Macau IRL was so much easier :eek:

Good job anyways - but doesn't that hurt your stab/tech costs? (I never player eu3)

Yes, in EU2 , as IRL, Macao was just given to the Portuguese as soon as they discovered China. I can't remember what happened in the original EU, and I seem to have lost my copy - shame.

I had the Deus Vult national idea so I could declare war on the Ming whenever I liked without losing stability, and the Church Attendance Duty idea to help regain stability when I did lose it. I took mostly rich provinces so the tech and stability costs were offset by the whopping production income (income at the end of the game was 991 ducats per month). Spying to fabricate claims in advance of each war helped, and I let my reputation go back to zero BB before declaring war each time.

My aim in that game was to get very rich, have maximum prestige and slap the Ming about - mission accomplished.