and force them to use human rules.
Last game with 2.0.1 that happens in my game
... like ignoring ZOC from forts. AI armies passing left and right through them. I wasn't allowed to do that, what is good, maybe make it even more hard.
... AI didn't pay proper for their armies. Before war he had +20gp per month 100 000 reserves and 1000gp ,
I had +180gp / 300 000 men / 40000 gp reserves ,,, when war started, we bought all Mercs around us ....
AI (Rome) also, was losing near each battle ...
after 30 years I had nothing left from the surplus, but rome still was coming with the same armies again and again
STOP THAT, I am sure that code was still from that first dev team, which was unable af ...
so please remove that ...
or maybe the penalties to going into minus is too small or not working at all ????
I also had supported the rebels against rome all the time, NOTHING HAPPENS in that 30 years
PLEASE have a look
SPECIAL at that fort issue, shouldn't be that AI could move around them ...
THX
Last game with 2.0.1 that happens in my game
... like ignoring ZOC from forts. AI armies passing left and right through them. I wasn't allowed to do that, what is good, maybe make it even more hard.
... AI didn't pay proper for their armies. Before war he had +20gp per month 100 000 reserves and 1000gp ,
I had +180gp / 300 000 men / 40000 gp reserves ,,, when war started, we bought all Mercs around us ....
AI (Rome) also, was losing near each battle ...
after 30 years I had nothing left from the surplus, but rome still was coming with the same armies again and again
STOP THAT, I am sure that code was still from that first dev team, which was unable af ...
so please remove that ...
or maybe the penalties to going into minus is too small or not working at all ????
I also had supported the rebels against rome all the time, NOTHING HAPPENS in that 30 years
PLEASE have a look
SPECIAL at that fort issue, shouldn't be that AI could move around them ...
THX
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