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unmerged(12730)

Sprite Archiver
Dec 14, 2002
2.298
1
www.stonyroad.de
A STONY ROAD TO WAR - multi-mod
GRAND 1936 CAMPAIGN ver1.03b *final*

Featuring:

Stony Road Mod Files *final* (german 1936 campaign)
Rising Sun Mod Files *alpha* (japan 1936 campaign)

Stony Road Intro

Stony Road GUI:

- Startup&Loading theme
- In-game menu theme
- positional fixed minimap
- german flag&shield by subpar

Additional Mods:

- BOLTED events with permission from bolt !
- Finish Leadermod v1.0 by JAS Gripen
- unitnames.csv v02.17 maintained by guinessmonkey
- colourscale-mod by DiegoV
- denmark-update by Runje
- german flag&shield by skukkuk
- japanese authentic flag from unknown
- events by Red Flag
- missing leaderpic addon from unknown
- counter-colour-mod by desertat




Here some screenies:


Installer: options
build8_installer.jpg


Loading&Starting:
load_800.jpg


Two minimaps, first is standard:
minimap_03_fixed_positions.bmp

minimap_02.jpg


Game Interfaces, first one is standard:
menu_set_01.jpg

menu_set_02.jpg
 
I'm just loading this mod and I'd like to ask:
Is there some uninstall with it? I don't mean it's worse mod, but if it's too difficult...

"Just ASKING"
 
There is a bug in this mod. I played a hands-off game to see what the mod looks like (looks *very* hard for the Germans).

The "USA enters the war" event happened, but the USA remained neutral. A while later, huge stacks of American units ended up sitting in Axis countries, which of course was no problem, because the USA is neutral.

I believe the bug is in "events.txt". You have the line "type = war = which = GER".

This is probably supposed to be "type = war which = GER", but having not written a mod I may be wrong.

I would have emailed this, but email is off here. Where is this supposed to go instead?

Thank you,

bruce