• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

p55carroll

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Oct 17, 2018
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Just want to say I've been playing AoW, off and on, since the first version came out in 1999. I've played a little of each version recently, and IMO they all stand the test of time. Each new version of AoW has been better than the last, and yet each version is unique--with features not present in the others.

I just bought AoW3 about six weeks ago, so I'll be spending a lot of time learning and enjoying it. But I'd also be very happy to play AoW1 or AoW2 (with or without Shadow Magic).
 
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rocky700

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Jan 23, 2019
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The game is really good and it feels like you have been to your childhood while playing the same game which we used to play at that time.
Republishing it is a very well idea and this has to be done with many other games as well.
 
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SlinGnBulletS

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Aug 27, 2019
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Age of Wonders 2: Shadow Magic is generally considered the best of the series. While 3 is decent in it's own right it lacks the content and versatility that Shadow Magic offers.

2/Shadow Magic has more factions you can play as, more units you can field, Magic is more versatile and powerful, and there are no class choices to dictate your playstyle. Instead you play however you want. (oh and 2/Shadow Magic has a much better soundtrack)

Only real complaint about 2/shadow magic is the visuals which do show their age as it's 2D/3D sprites and how difficult it is to learn the game in comparison. (for example the game doesn't teach you how to properly use ranged units which have a lot of factors going in to landing ranged attacks as in distance, obstacles, height and the level of marksmenship)
 

vota dc

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Sep 15, 2006
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AOW 1 made interesting the small cities: they don't develop so you use them anyway. Can be useful for immersion. For example why capturing Minas Tirith if in 50 days you will have 20 Minas Tirith?
Problems were superpower heroes (even more than Aow 2) and very high upkeep for lower tiers.
Also unlike of AOW 3 lack of proper modding. For example you can edit the units but not the ability, archery will always have 4 attack 2 damage and will attack 2 times.
 
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Patriarch of Bub

Lauc hum et Folgoratrix
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Sep 11, 2017
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I've played AoW1 so much when I was younger. I still think it is one of the best campaigns in any game I've played - it was a blast experiencing all the plotlines unfold. I also recall it was very well-written. :)
The campaign in aow1 was awesome! Particularly when rescuing the dwarves of Deepmir. That scenario had an amazingly interesting underground to explore. I dragged it out until i explored everywhere and rebuilt all the ruins.

No single scenario had such fun and extensive underground.