So the slight buff in 2.2.2 for more alloys from metallurgists helped, but i still find myself about half as strong as even the MIDGAME crisis despite going full on alloy production (moment i see 40+ mineral production, more alloy foundries pop up, im trading a LOT for alloys, and i have multiple tributaries).
Three games. All 3 games by the time the midgame crisis happens around 2300 i have ~150 fleet capacity filled, or ~20k-25k fleet power.
Its pretty obvious that the devs just swapped the required resource from Minerals to Alloys, and didnt pay attention that you are going to be producing significantly less alloys. Even with this full force alloy production mentality i never once broke +100 alloys a month. I remember having +300-500 minerals in the older patches by this time in the game when i played this way.
Alloys need to either be buffed again and by quite a bit, or the costs of things needs to go down. I dont even know how you are supposed to get 20k alloys for megastructures...
Three games. All 3 games by the time the midgame crisis happens around 2300 i have ~150 fleet capacity filled, or ~20k-25k fleet power.
Its pretty obvious that the devs just swapped the required resource from Minerals to Alloys, and didnt pay attention that you are going to be producing significantly less alloys. Even with this full force alloy production mentality i never once broke +100 alloys a month. I remember having +300-500 minerals in the older patches by this time in the game when i played this way.
Alloys need to either be buffed again and by quite a bit, or the costs of things needs to go down. I dont even know how you are supposed to get 20k alloys for megastructures...