Peter34

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Three suggestions for improving the content of specific Wiki pages.

1.
https://stellaris.paradoxwikis.com/Empire#Empire_sprawl
The list of possible bonuses is incomplete.

You can get a further +10% Administrative Capacity from Bureaucrat POP Jobs if you have a Governor with the Bureaucrat Trait, as specified on this page:
https://stellaris.paradoxwikis.com/Leader
Given how important bonuses to Admin Capacity are, I think that it's valuable to have a complete list.

2.
https://stellaris.paradoxwikis.com/Empire
On this page, Prosperous Unification says that you get "+2 Districts".

I think this should be clarified to say "+2 Districts built". When I just started playing 2.6, I assumed it meant my starting planet would have room for 2 more Districts, i.e. 2 more District slots, so I sat there, deeply puzzled, and counted and added up District numbers vs planet size, several times. I'm likely not the only one to make that assumption.

3.
https://stellaris.paradoxwikis.com/Jobs
This page talks about 3 different tiers or Strata of Jobs, Ruler, Specialist and Worker, but there are in fact two sub-tiers of Specialist.

There are Specialist Jobs that are Complex and which Droids cannot do, and Specialist Jobs that are not Complex; Droids can do those. Having it specified in the Wiki which Jobs are which type would be helpful. One example I know of is that Droids cannot hold Researcher Jobs, but there are others. Unlike my previous two suggestions, this one requires research, to find out exactly which Jobs are Complex. I think you can find it in the data files or something.
 

SolSys

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Three suggestions for improving the content of specific Wiki pages.
Since you already noted the missing content and got an idea on how they should be incorporated please take the time to add them in.
If you are unsure of the end result then create a sandbox with the changes under your username for others to review.
 

subnormalized

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3.
https://stellaris.paradoxwikis.com/Jobs
This page talks about 3 different tiers or Strata of Jobs, Ruler, Specialist and Worker, but there are in fact two sub-tiers of Specialist.

There are Specialist Jobs that are Complex and which Droids cannot do, and Specialist Jobs that are not Complex; Droids can do those. Having it specified in the Wiki which Jobs are which type would be helpful. One example I know of is that Droids cannot hold Researcher Jobs, but there are others. Unlike my previous two suggestions, this one requires research, to find out exactly which Jobs are Complex. I think you can find it in the data files or something.

I went delving in the files for this- the current (Verne v2.6.2) Complex Specialists are: Colonist, Priest, Researcher, Culture_Worker, and Bureaucrat.

The real problem is formatting, and the other weird sub-tiers. I'm not sure how to fit this information into the wiki- it becomes relevant upon Droids, which is a common, high-powered strategy, but if we want to be consistent, do we cover the other weird Specialist Job exceptions? Besides the above jobs, which check for Complex_Specialist, there's also
  1. Enforcer & Duelist - these check for BattleThralls
  2. Entertainer- this checks for Entertainers, because of domestic servitude policies or species rights, I think
  3. BlueLotus_Technician- this checks for Workers, and honestly, I don't know why. The job slot only comes up after a successful event chain, AFAIK, so it's not like any potential bugs are common, but still... ????
So already, we have not 1, but 4 extra sub-categories of specialists, but only 1 which is consistently relevant in "optimal" play. So there is a decision on how important it is, and how to display it. It would clutter it, done wrong, so... footnotes? Expandables?


In any case, there are also 2 sub-tiers of Workers- the normal workers, and the "complex worker jobs", the ones bog-standard Robots cannot do. These are Technician, Clerk, and Preacher.

There don't seem to be sub-tiers of Rulers, though, so at least that isn't full of weird exceptions. ;)


Jonathan Fisher
EDIT: typo - "only t which" to "only 1 which"
 
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SolSys

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So already, we have not 1, but 4 extra sub-categories of specialists, but only 1 which is consistently relevant in "optimal" play. So there is a decision on how important it is, and how to display it. It would clutter it, done wrong, so... footnotes? Expandables?
Not too familiar with the differences, but won't a note refereeing to the gestalt consciousness section on that page would sum it up easily enough?
Something along the lines of "robots/droids jobs are the similar to their equivalent on this section" -- but better phrased.

@Kami-sama .
 

Pale Blue

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Could the tables that list things get borders, differently colored lines or have more space in-between? On nearly every page I am wondering if something is part of the line I am looking at or the the previous/following line.

Edit: I provided a screenshot as an example. Without knowing the civics I would have to guess what is part of the fanatic purifier and what is part of barbaric despoilers.
 

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SolSys

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Could the tables that list things get borders, differently colored lines or have more space in-between? On nearly every page I am wondering if something is part of the line I am looking at or the the previous/following line.

Edit: I provided a screenshot as an example. Without knowing the civics I would have to guess what is part of the fanatic purifier and what is part of barbaric despoilers.
The wikis don't work well on mobile at this time (being worked on). If you will switch to desktop view it will look better formatted.
 
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Vikus83

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Hello.

I was looking for more information about the generation, habitability, and interactivity of Panthalassic worlds. I've only seen them appear in orbit of the supermassive black hole in the galaxy center and they piqued my interest. Unfortunately, there is no information listed about these worlds on the https://stellaris.paradoxwikis.com/index.php?title=Celestial_body page of the wiki.

I am also curious if it's possible, perhaps just extremely rare, for habitable worlds to spawn around black holes.

Thanks to anyone who's better at code-diving than me to figure out the answer to these questions.

EDIT: I did some digging and decided to check out the planet types and planet modifiers text files in common. Didn't find any information there.

EDIT2: I've also browsed the solar system initializers and couldn't find any information.
 
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SolSys

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Hello.

I was looking for more information about the generation, habitability, and interactivity of Panthalassic worlds. I've only seen them appear in orbit of the supermassive black hole in the galaxy center and they piqued my interest. Unfortunately, there is no information listed about these worlds on the https://stellaris.paradoxwikis.com/index.php?title=Celestial_body page of the wiki.
By "panthalassic" do you perhaps mean ocean worlds? -- (google suggestion)

If not, then as far as I'm aware there are no planets at the center of the galaxy (though I haven't played in some time).
Are you running a modded game by any chance?
 

ghostbirdofprey

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Three suggestions for improving the content of specific Wiki pages.
3.
https://stellaris.paradoxwikis.com/Jobs
This page talks about 3 different tiers or Strata of Jobs, Ruler, Specialist and Worker, but there are in fact two sub-tiers of Specialist.

There are Specialist Jobs that are Complex and which Droids cannot do, and Specialist Jobs that are not Complex; Droids can do those. Having it specified in the Wiki which Jobs are which type would be helpful. One example I know of is that Droids cannot hold Researcher Jobs, but there are others. Unlike my previous two suggestions, this one requires research, to find out exactly which Jobs are Complex. I think you can find it in the data files or something.
It's a small list: Researchers, Bureaucrats and Culture workers, but if mention of that is put in aybe also mention that robots can't be clerks
 

Vikus83

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By "panthalassic" do you perhaps mean ocean worlds? -- (google suggestion)

If not, then as far as I'm aware there are no planets at the center of the galaxy (though I haven't played in some time).
Are you running a modded game by any chance?

Much to my dismay, I've learned that this event is in fact part of a mod that my buddy asked me to install that I'd forgotten about, Gigastructural Engineering & More.
 

subnormalized

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It's a small list: Researchers, Bureaucrats and Culture workers, but if mention of that is put in aybe also mention that robots can't be clerks
Colonists, too. It screws you up a little if you colonize with Droids, because without filling the Colonists, there are not enough amenities, happiness is lower, productivity takes a hit. 33% for the one time I tried it, IIRC. Better to toss in a couple wet/dry/regular meatbags, as appropriate, if you can. ;)

Here's my first draft of what I'm trying to make this Job list better- https://stellaris.paradoxwikis.com/User:Subnormalized/sandbox - should I commit it as-is, and fit the BattleThrall and Domestic Servitude Entertainer exceptions in later?


Jonathan Fisher
 
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ghostbirdofprey

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Colonists, too. It screws you up a little if you colonize with Droids, because without filling the Colonists, there are not enough amenities, happiness is lower, productivity takes a hit. 33% for the one time I tried it, IIRC. Better to toss in a couple wet/dry/regular meatbags, as appropriate, if you can. ;)

Here's my first draft of what I'm trying to make this Job list better- https://stellaris.paradoxwikis.com/User:Subnormalized/sandbox - should I commit it as-is, and fit the BattleThrall and Domestic Servitude Entertainer exceptions in later?


Jonathan Fisher
Huh, I didn't even realize that.
I don't ever colonize with robotic pops simply because they only grow with the roboticist job which requires you to have 5 pop to unlock a building unless you've taken that ascendency path to get those jobs on the capital, but by that point you have sentient synthetics. So you might as well colonize with regular meatbags whether you're going to resettle pops onto the planet or not.
 

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wiki.PNG

The official Stellaris wiki is meant to be a source of various information regarding the game.
Before release, this will consist of info such as dev diaries and features mentioned in previews and similar.

The features page may be of particular interest; it's an attempt to sum up all the info released so far.

If you'd like to help improve the wiki, there are some suggestions available here.

Visit the wiki here.
wiki is really good! Love it!
 

Firegolem

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The wiki functions and tools themselves are somewhat rudimentary and outdated and need to be updated (in the view of an editor).
 

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Huh, I didn't even realize that.
I don't ever colonize with robotic pops simply because they only grow with the roboticist job which requires you to have 5 pop to unlock a building unless you've taken that ascendency path to get those jobs on the capital, but by that point you have sentient synthetics. So you might as well colonize with regular meatbags whether you're going to resettle pops onto the planet or not.
Resettlement.
 

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Hi! I tried to update the Conditions page with a new condition. The edit banned me and my IP address for "Vandalism in all caps" when my edit included the usual "THIS ROOT PREV ..." contents of the target column.

The edit was appending this:
Code:
|-
| has_origin
| Checks if the current country has the specified origin
| <pre>has_origin = origin_shattered_ring</pre>
| country
| THIS ROOT PREV FROM OWNER CONTROLLER CAPITAL SOLAR_SYSTEM LEADER RANDOM FROMFROM PREVPREV PREVPREVPREV PREVPREVPREVPREV

The error message was this:
Error: This action has been automatically identified as harmful, and you have been prevented from executing it. In addition, to protect Stellaris Wiki, your user account and all associated IP addresses have been blocked from editing. If this has occurred in error, please contact an administrator. A brief description of the abuse rule which your action matched is: Vandalism in all caps #2

I was unable to find a way to contact the administrator for the wiki specifically, so I'm posting here. I'd like to be unbanned from edits if possible... I was just trying to add something helpful.

Edit: fixed code
 
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SolSys

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Hi! I tried to update the Conditions page with a new condition. The edit banned me and my IP address for "Vandalism in all caps" when my edit included the usual "THIS ROOT PREV ..." contents of the target column.

The edit was appending this:
Code:
|-
| has_origin
| Checks if the current country has the specified origin
| <pre>has_origin = origin_shattered_ring</pre>
| country
| THIS ROOT PREV FROM OWNER CONTROLLER CAPITAL SOLAR_SYSTEM LEADER RANDOM FROMFROM PREVPREV PREVPREVPREV PREVPREVPREVPREV

The error message was this:


I was unable to find a way to contact the administrator for the wiki specifically, so I'm posting here. I'd like to be unbanned from edits if possible... I was just trying to add something helpful.

Edit: fixed code
Currently at work. Will handle later in the day