So, i'm involved in a war, a solid 2 versus 2.
This sure does look bad, i'm losing very very hard.
But this is not the case in practice, i'm deep into enemy territory and have sufferd no casualties at all, occupying systems, invading planets and smashing fleets left right and centre. Why is the warscore so bad then? Because of my Ally that got gobsmacked. It left me wondering, why should I surrender? Unlike my ally who absolutly should be able to peace out, i'm winning!
And thats when i realized Stellaris realy should look at how EU4 does wars. Why can't my enemies seperate peace my ally thats only in this bacause of a defensive pact? Why can't i seperate peace the Ekwynian Citizen Compact who is only there because he got invited? This "Everyone peaces out or no one does" doesn't make any sense!
edit: please if you're going to disagree, state why so we can have a discussion about it, pretty please?

This sure does look bad, i'm losing very very hard.
But this is not the case in practice, i'm deep into enemy territory and have sufferd no casualties at all, occupying systems, invading planets and smashing fleets left right and centre. Why is the warscore so bad then? Because of my Ally that got gobsmacked. It left me wondering, why should I surrender? Unlike my ally who absolutly should be able to peace out, i'm winning!
And thats when i realized Stellaris realy should look at how EU4 does wars. Why can't my enemies seperate peace my ally thats only in this bacause of a defensive pact? Why can't i seperate peace the Ekwynian Citizen Compact who is only there because he got invited? This "Everyone peaces out or no one does" doesn't make any sense!
edit: please if you're going to disagree, state why so we can have a discussion about it, pretty please?
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