Stellaris - v2.6.2 [e132] Lost Colony origin overwrite "no advanced AI starts" rule

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Konung82

Private
97 Badges
Sep 17, 2011
13
4
  • Stellaris: Synthetic Dawn
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Warlock 2: Wrath of the Nagas
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Magicka 2
  • Victoria 2: A House Divided
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Divine Wind
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • King Arthur II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Europa Universalis III Complete
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Nemesis
  • 500k Club
  • Warlock 2: The Exiled
  • Victoria 2
  • Europa Universalis III Complete
Description
v2.6.2 [e132] Lost Colony origin overwrite "no advanced AI starts" rule

Game Version
v2.6.2

What version do you use?
Paradox Launcher

What expansions do you have installed?
All of the above

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
It's small conflict bug. game just doesn't know that when u select "advanced AI starts - off" , it shouldn't generate Lost Colony origins at all ;)

Steps to reproduce the issue.


Upload Attachment
 
Upvote 0