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Samar3n

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Jul 6, 2019
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Description
"TOO MUCH MODS" BUG

Game Version
2.8.0(ce2a)

What version do you use?
Steam

What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations

Do you have mods enabled?
Yes

Please explain your issue is in as much detail as possible.
Stellaris doesn't launch with more then 25 mods. It doesn't matter which mods, doesn't matter what load order do I use, game launching freezes at 11% or 30%. I waited for 15-20 min to no effect, it freezes after multiple attempts. Vanilla game works fine( but it's so boring and empty that I'm not going to play it anymore without mods). This issue started only in 2.8.0 version which means that YOU, devs, broke the game. Again. Solve it. SOLVE IT NOW. AND CHECK YOUR PATCHES NEXT TIME! You are horrible at your job. Oh, and yes, I know it's not my problem(my mods or my PC or whatever you will try to pull off), it is YOUR problem, because I talked to other players and it's a massive problem in community. Talk to your community once in a time, Shmaradox. Peace.

Steps to reproduce the issue.
Try to launch the game with more than 25 mods(In previous version I used 80 of them and it worked completely fine all the time).

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Enfield_PDX

QA Lead Stellaris
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Paradox Staff
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Jan 9, 2018
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Hello there and thankyou for the report. We are aware of the issue and have just released an update to the 2.8.1 beta patch that should resolve the issue. Please give it a try and report back if the issue persists.
 
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Samar3n

Recruit
On Probation
11 Badges
Jul 6, 2019
2
0
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Federations
Hello there and thankyou for the report. We are aware of the issue and have just released an update to the 2.8.1 beta patch that should resolve the issue. Please give it a try and report back if the issue persists.
Thanks for the info. I tried it, it works now, but some of features of the mods are partially disabled, probably because it is beta. I guess that still is better than nothing. Would be nice if you implement that in your next big patch so things can revert back to normal, like it was before and I don't have to play in 2.8.1 beta. Thanks again!