Description
[3.6.0] [0028]
Game Version
3.6.0
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
The Seismic Disturbances event (encountering the subterranean civilization) can trigger on the two Shattered Ring segments replacing your guaranteed habitable worlds.
Before 3.6 this couldn't happen because the only habitable shattered ring segment was also your homeworld.
From a lore perspective the event happening doesn't seem entirely unreasonable, but the event text doesn't really the ringworld theme.
Steps to reproduce the issue.
As you can see, the trigger only excludes pc_ringworld_habitable, not pc_shattered_ring_habitable.
### Seismic Disturbances
planet_event = {
id = colony.50
title = "colony.50.name"
desc = {
trigger = {
NOT = {
owner = { has_origin = origin_subterranean }
}
}
text = "colony.50.desc"
}
desc = {
trigger = {
owner = { has_origin = origin_subterranean }
}
text = "colony.50.desc.subterranean"
}
picture = GFX_evt_in_the_dark
show_sound = event_air_raid_siren
location = ROOT
trackable = yes
pre_triggers = {
is_ai = no
has_owner = yes
is_homeworld = no
original_owner = yes
has_ground_combat = no
is_capital = no
is_occupied_flag = no
}
trigger = {
#owner = { NOT = { has_ethic = ethic_gestalt_consciousness } }
num_pops > 0
NOR = {
has_global_flag = seismic_disturbance_global
has_planet_flag = colony_event
is_planet_class = pc_nuked
is_planet_class = pc_ringworld_habitable
is_planet_class = pc_habitat
is_planet_class = pc_city
is_planet_class = pc_relic
}
}
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[3.6.0] [0028]
Game Version
3.6.0
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
The Seismic Disturbances event (encountering the subterranean civilization) can trigger on the two Shattered Ring segments replacing your guaranteed habitable worlds.
Before 3.6 this couldn't happen because the only habitable shattered ring segment was also your homeworld.
From a lore perspective the event happening doesn't seem entirely unreasonable, but the event text doesn't really the ringworld theme.
Steps to reproduce the issue.
As you can see, the trigger only excludes pc_ringworld_habitable, not pc_shattered_ring_habitable.
### Seismic Disturbances
planet_event = {
id = colony.50
title = "colony.50.name"
desc = {
trigger = {
NOT = {
owner = { has_origin = origin_subterranean }
}
}
text = "colony.50.desc"
}
desc = {
trigger = {
owner = { has_origin = origin_subterranean }
}
text = "colony.50.desc.subterranean"
}
picture = GFX_evt_in_the_dark
show_sound = event_air_raid_siren
location = ROOT
trackable = yes
pre_triggers = {
is_ai = no
has_owner = yes
is_homeworld = no
original_owner = yes
has_ground_combat = no
is_capital = no
is_occupied_flag = no
}
trigger = {
#owner = { NOT = { has_ethic = ethic_gestalt_consciousness } }
num_pops > 0
NOR = {
has_global_flag = seismic_disturbance_global
has_planet_flag = colony_event
is_planet_class = pc_nuked
is_planet_class = pc_ringworld_habitable
is_planet_class = pc_habitat
is_planet_class = pc_city
is_planet_class = pc_relic
}
}
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File(s) attached
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