Stellaris - Stellaris - v.2.8.1 (dfce) - BUG: sector border miscalculated (because of Rubricator?)

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Pip Was Here

Private
22 Badges
Nov 4, 2017
13
0
  • Stellaris: Apocalypse
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Cities: Skylines
  • Warlock: Master of the Arcane
  • Sword of the Stars
  • Stellaris: Synthetic Dawn
  • Cities: Skylines Deluxe Edition
Description
Stellaris - v.2.8.1 (dfce) - BUG: sector border miscalculated (because of Rubricator?)

Game Version
2.8.1

What version do you use?
Steam

What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations

Do you have mods enabled?
Yes

Please explain your issue is in as much detail as possible.
I have a game I saved prior to the latest (dfce) update. I do not know what that was, but I keep it updated automatically. In this game there are some routes to a system (Alphard) which are greater than four jumps, but there is a single route that is only four jumps from the capital. The system was not included in the core sector. Attached a screenshot (with jumps numbers added) and, I think, the saved game. (I am not sure since it is a Steam cloud save, but it's the only file I could find on my local drive that matches.) The only mod I had loaded changes the background to a dark galaxy (something you should have already have as an option) and should have had zero impact on gameplay, but I tried loading with the mod disabled and saw no differences. The game was created while playing on my iMac and I noticed the bug when I loaded it to play on my iMac. When I loaded the same game on my PC, it was still not including that system in the core sector. The system south (Chibbar—which I forgot to include on the screenshot) has similar multiple routes, only one of which is five jumps vice four, but it was included in the core sector. One difference I noticed between the two, though, is "The Rubricator" had added a system (Zatar) between the capital and the excluded system, a newly created five-jump route. I have not noticed this bug before this, but I might not have been not paying attention. I have had the Rubricator pop up between systems before, but this time I had been explicitly colonizing planets within four jumps of the capital. I noticed the discrepancy when I was checking colonies and saw that colony had no governor.

Steps to reproduce the issue.
None. I am reporting a bug specific to this saved game, and simply loading it reveals the bug.

Upload Attachment
File(s) attached
 

Attachments

  • Sector Reach Bug.jpg
    Sector Reach Bug.jpg
    165,4 KB · Views: 0
  • ironman.sav
    2 MB · Views: 0
Upvote 0

FrancescoT

Field Marshal
Moderator
65 Badges
Aug 8, 2009
8.009
842
44
  • Hearts of Iron III
  • Crusader Kings II
  • Semper Fi
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Stellaris: Leviathans Story Pack
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • PDXCON 2018 "The Baron"
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Pillars of Eternity
  • Hearts of Iron IV: No Step Back
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Tyranny: Gold Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
Thanks, issue already reported (distance in # of jumps calculated considering faster (transit time) instead of shorter (# jumps) route :cool: .