In a RTS game, like Starcraft 2, made by Blizzard, there is a mini-map so that you can jump to any needed portion of the map, at will, because time is of the essence. You should be able to get to the screen in just a click, and then from the screen do whatever is needed. There is also the added feature of command groups, with numbers.... where you can select these numbered groups anywhere with just one number hit. To form, you have the group selected, right click on the number, that's it. And, furthermore, there's the possibility of giving commands without looking at the screen!
Conversely, In a Turn based strategy game, there's no need for a mini-map, as the game is paused, then resumed, for each turn. When you need to find where something is, you have plenty of time to find it. In the game Civilization, made by Sid Meier, there are tricks, like use of the c button, i think, to immediately take you where the action is, centralized on that screenshot. If you want to explore anything further on your own or change something, that is up to you to find. There's always plenty of time to explore and familiarize. The map is often HUGE, as the planet earth, so exploring the tiles, improvements, cities checking up on them, can be daunting.
In Stellaris, I get the strange feeling, it's a weird hybrid.... where zooming in and out with the camera and switching camera angles is the goal, for the masterpiece art. Yes, art is a good goal. Everyone loves it! - and the game should be a beauty to play! But, is it time efficient like RTS? But, is there a command to jump where the action is, once paused, and then resume, like Civ? Also, in diplomacy, is there music and pause predominantly..... while, in map mode, there's RTS predominantly? That would appear to be the goal. If not diplomacy messages, then pop-up messages with story-lines, tips, advice, etc.... Stellaris is more complex than meets the eye!
I think Stellaris wants the best of all worlds, and art. But, with less focus on each....
IMO: I think learning the game should be more Turn based, pop-ups, etc..... This game does have a steep learning curve and could take months, notably. Also, I, ideally, would like to see a constant free flow game, especially in Multiplayer, not to be messed with, regardless of the agreed upon reconvening times (for it's extended duration).
Thoughts?
Conversely, In a Turn based strategy game, there's no need for a mini-map, as the game is paused, then resumed, for each turn. When you need to find where something is, you have plenty of time to find it. In the game Civilization, made by Sid Meier, there are tricks, like use of the c button, i think, to immediately take you where the action is, centralized on that screenshot. If you want to explore anything further on your own or change something, that is up to you to find. There's always plenty of time to explore and familiarize. The map is often HUGE, as the planet earth, so exploring the tiles, improvements, cities checking up on them, can be daunting.
In Stellaris, I get the strange feeling, it's a weird hybrid.... where zooming in and out with the camera and switching camera angles is the goal, for the masterpiece art. Yes, art is a good goal. Everyone loves it! - and the game should be a beauty to play! But, is it time efficient like RTS? But, is there a command to jump where the action is, once paused, and then resume, like Civ? Also, in diplomacy, is there music and pause predominantly..... while, in map mode, there's RTS predominantly? That would appear to be the goal. If not diplomacy messages, then pop-up messages with story-lines, tips, advice, etc.... Stellaris is more complex than meets the eye!
I think Stellaris wants the best of all worlds, and art. But, with less focus on each....
IMO: I think learning the game should be more Turn based, pop-ups, etc..... This game does have a steep learning curve and could take months, notably. Also, I, ideally, would like to see a constant free flow game, especially in Multiplayer, not to be messed with, regardless of the agreed upon reconvening times (for it's extended duration).
Thoughts?
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