Description
Reconquering planets with orbital rings deletes and makes them unrebuildable
Game Version
3.4.4 (227f)
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis, Aquatics
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
First time posting, hope it goes well!
I started the game on patch 3.4.3 (9d15) with an ironman run, claimed a system with 3 total habitable worlds, one of the with a primitive civilization. I've decided to colonize the other two worlds, and after a bit of development, build orbital rings around both of them. Fast forward about 200 years and with the game migrating smoothly to the new 3.4.4 (227f) patch, I decided to Technologically Enlighten the species, with the intention of eventually integrating them. Enlighten happens, I forget to allow integration on the vassal contract. I then wait to renegotiate and do so.
Then, after a few months, what I assume is a rebellion overtakes the newly enlightened empire, which puts me at war with the rebels. They are quickly crushed and since I still have claims on the system from back when it was my system, the tiny vassal disappears and I get the system. I go in to check the status of the planets, and I notice the two orbital rings have disappeared. Not even replaced by a ruined orbital ring, just gone. They are not on the outliner, they are not available though their respective planet menus, they're not visible on the map. I take a construction ship to try and rebuild them, but it refuses, claiming there is a structure already present. The formerly primitive civ world, which did not have an orbital ring, did not share the same issue.
Mods used: Tiny Outliner v2, Quadrant Fixed, Tech Tiers, Light Borders + Swapped Colors + Star Pins, disabling mods did not help.
Steps to reproduce the issue.
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Reconquering planets with orbital rings deletes and makes them unrebuildable
Game Version
3.4.4 (227f)
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis, Aquatics
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
First time posting, hope it goes well!
I started the game on patch 3.4.3 (9d15) with an ironman run, claimed a system with 3 total habitable worlds, one of the with a primitive civilization. I've decided to colonize the other two worlds, and after a bit of development, build orbital rings around both of them. Fast forward about 200 years and with the game migrating smoothly to the new 3.4.4 (227f) patch, I decided to Technologically Enlighten the species, with the intention of eventually integrating them. Enlighten happens, I forget to allow integration on the vassal contract. I then wait to renegotiate and do so.
Then, after a few months, what I assume is a rebellion overtakes the newly enlightened empire, which puts me at war with the rebels. They are quickly crushed and since I still have claims on the system from back when it was my system, the tiny vassal disappears and I get the system. I go in to check the status of the planets, and I notice the two orbital rings have disappeared. Not even replaced by a ruined orbital ring, just gone. They are not on the outliner, they are not available though their respective planet menus, they're not visible on the map. I take a construction ship to try and rebuild them, but it refuses, claiming there is a structure already present. The formerly primitive civ world, which did not have an orbital ring, did not share the same issue.
Mods used: Tiny Outliner v2, Quadrant Fixed, Tech Tiers, Light Borders + Swapped Colors + Star Pins, disabling mods did not help.
Steps to reproduce the issue.
Upload Attachment
File(s) attached
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