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nightraven1901

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Dec 15, 2018
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Description
Pop migration fails after a time.

Game Version
Canis Minor v3.7.4 (fc72)

What version do you use?
Steam

What expansions do you have installed?


Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
Beyond a certain point, the game stops recognizing that you can grow pops without an example being present on the planet- as in, it stops recognizing that migration is a thing even if that species is set to "no migration controls" and thus should be growable anywhere in the empire. The tipping point seems to be about fifteen-to-thirty different species, but I haven't isolated it for certain, that's just around the point it breaks. Most of those are three-to-six pops each and unupgraded, barely worth noting; but they still wreck the mechanics fairly well...

Note that I've set all pops to migration controls enables, with intent to disable those controls on pops I do want spreading, to see if that fixes the issue. It's an ironman game; I can't just fix it with console commands.

Further note: Helps if I attach the right dang game save... lol...

Steps to reproduce the issue.
Acquire twenty different pop types, it seems...

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  • autosave_2233.01.01.sav
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