Stellaris - Overlord Knight Jobs not benifitting from Quest bonuses [3.5.3] (c1ba)

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Pyr3

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Description
Overlord Knight Jobs not benifitting from Quest bonuses [3.5.3] (c1ba)

Game Version
3.5.3

What version do you use?
Steam

What expansions do you have installed?


Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
The Overlord Knight job generated by the Order's Commandery Holding appears to be a completely different job than the normal Knight job. The Overlord Knight job does not currently benefit from any of the research or unity bonuses selected during the Toxic God quest, and also does not benefit from Squires.

As base Knight's do not get bonuses from Empire modifiers, Governor traits/level, or planetary modifiers, this seems like it may be an intended interaction. However the Wiki and game files both seem to support that Overlord Knights should be getting modified with these quest base bonuses-


From 08_overlord_jobs.txt-

overlord_resources = {
category = knights_independent_category
produces = {
unity = 3
mult = value:knights_unity_output_modifier
}
produces = {
physics_research = 2
engineering_research = 2
society_research = 2
mult = value:knights_research_output_modifier
}

This appears to affect both 3.5.3 and 3.6 Beta.

Steps to reproduce the issue.
I've built the holding building across multiple different vassal types with different species, but the output for the job stays at the base of 4.0 research.

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