Stellaris - Necroids XL Turret is bugged and not working

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Ajey

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Description
Necroids XL Turret is bugged and not working

Game Version
2.8.0

What version do you use?
Steam

What expansions do you have installed?
i own and activated every expansion available on the steam store

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
The Necroids XL Turret is not working => if you equip XL weapons on Juggernauts f.e. and try to use them in a system then it won't shoot/fire and the error log is showing this message:

necroid_01_turret_xl_entity has no attach point named turret_muzzle_01

Steps to reproduce the issue.
=> if you equip XL weapons on Juggernauts f.e. and try to use them in a system then it won't shoot/fire and the error log is showing this message:

necroid_01_turret_xl_entity has no attach point named turret_muzzle_01

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(DID NOT ANSWER QUESTION)
 
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Ajey

Corporal
66 Badges
Dec 18, 2018
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It's sad indeed because i wrote this bug report in late october 2020 and now it's february 2021 and it's still not fixed even though it's most likely very easy to fix it.

I even wrote a negative review for necroids DLC which got 1627 reactions and was the number one review on steam for necroids DLC for a very long time soon after launch (my first negative review for a paradox title). I don't understand why this bug is still being ignored by devs. I am modder and i provided a bugfix mod on the steam workshop where i had to replace the XL turrets with larger L turrets in order to fix it.

It's also really so easy to verify that this bug still exists because you just have to build a juggernaut and test it during battle (or use console command "attackallfleets") and you will see yourself that the XL turrets f.e. beams don't shoot/fire from the ship but from the star in the system indicating that a locator is not working properly and the error log does show the same:
[07:16:25][pdx_entity.cpp:1252]: necroid_01_turret_xl_entity has no attach point named turret_muzzle_01
 
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