Stellaris - Missing notification on "construction complete" for shipyards and planets

NMA

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Description
Missing notification on "construction complete" for shipyards and planets

Game Version
Verne v2.6.0

What version do you use?

Steam

What expansions do you have installed?
Synthetic Dawn,
Utopia,
Leviathans Story Pack,
Apocalypse,
Megacorp,
Distant Stars,
Ancient Relics,
Lithoids

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
After Verne update, the notifications for finishing construction on shipyards and planets are gone.
I checked the game settings to look for any new option about notifications; there is none.
I have checked the patch notes for 2.6.0 and there is no mention of those notifications being removed, so I guess (and hope) this is a bug.

Steps to reproduce the issue.
Always reproduces.

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FrancescoT

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Thanks, issue already reported :cool: .
 

FrancescoT

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Sorry, I only checked the first page to see if it was already reported. My bad. :(

Not your fault, it's not already reported here :) .
 

OxfordNik

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Still having the same issue in 2.6.1 (open beta), so assume it's not (yet) fixed. Or is WAD?

I can see that sometimes people might not want to have the notifications, but for us min-maxers it's quite frustrating.

And while notifications are being looked at, could I please PLEASE repeat the request to have a notification when there's unemployment on a planet?

Thanks to the devs for an awesome update btw, really enjoyed figuring out which Origins my previous empires would best suit (and starting up a new game with one of them, for that matter)!
 

FrancescoT

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FrancescoT

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Is this a problem everyone is having or am I among the minority that has this issue.

No notificatons for the above cases for everyone.
 

FrancescoT

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Thanks for your speedy reply. This is the only bug report or complaint I've seen of this.

Not a game breaking issue worth many complains :D.

I am not completely familiar with Paradox's MO. What's the rough estimation I can expect this issue to be fixed?

Sorry, no idea. Depends on severity/priority I don't know about.
 

Harain

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still happening in 2.6.2 and slowly driving me crazy

It's hard to understand why such a simple issue takes so long to fix, considering it's a QOL bug you created with 2.6.0, you might wanna fix it faster
 

awesome_scorpion

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Can confirm this issue. I've done some testing and the affected things appear to be: Ship construction (either manual or fleet reinforcement), buildings, clears, and districts (so any planetary construction) . Included are 5 scenarios (constructing a building, constructing a district, clearing a blocker, constructing a ship manually, reinforcing a fleet) with for each scenario 4 savegames, namely before ordering the construction, after ordering the construction the same day, right before the construction finishes, and after the construction finishes without notification. I hope these 20 savegames are helpful in tracking down the issue.

Megastructures, mining, research, and observation stations, colonization, outpost construction, starbase upgrades, buildings, and modules, and fleet upgrades appear to be fine. I did notice these notifications. Something about ship construction and planetary construction is wrong.
 

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  • Notification_bug_ClearBlocker_after_construction.sav
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  • Notification_bug_ClearBlocker_after_finish.sav
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  • Notification_bug_ClearBlocker_before_construction.sav
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  • Notification_bug_ClearBlocker_before_finish.sav
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  • Notification_bug_District_after_construction.sav
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  • Notification_bug_FleetReinforce_after_construction.sav
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  • Notification_bug_FleetReinforce_before_finish.sav
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  • Notification_bug_SciShip_after_construction.sav
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  • Notification_bug_SciShip_before_construction.sav
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  • Notification_bug_SciShip_before_finish.sav
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OxfordNik

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Can confirm this issue. I've done some testing and the affected things appear to be: Ship construction (either manual or fleet reinforcement), buildings, clears, and districts (so any planetary construction) . <...>
Megastructures, mining, research, and observation stations, colonization, outpost construction, starbase upgrades, buildings, and modules, and fleet upgrades appear to be fine. I did notice these notifications. Something about ship construction and planetary construction is wrong.

Just finished a Mega Shipyard construction site and 99% certain that I didn't get any kind of notification - the only reason I knew about it was an idle construction ship in the outliner. Not had the alloys to upgrade it yet so not sure if the next stages will have a notification or not (I'm on 2.6.2, incidentally).

Gets pretty frustrating managing a large-ish empire with no fleet/planet "construction finished" notifications, got to say. Not "unplayable" for me, but comes pretty close - hope this gets fixed sooner rather than later... Suppose since it's not in the 2.6.3 beta, it's unlikely to make it into that patch - but hopefully that patch isn't the same as the big update coming next month, so we can hope for this to be fixed then?
 

Oasis1701

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When i googled, there are lots of players complaining about "construction notification spam", I guess they're happy now.
I hope i'm wrong, I feel like they disabled it for good, because all the complaints. but if they did there has to be a patch note about it.
Honestly they should add a notification settings in the game.