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Cruxador

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Cookie clicker was only fun because it had achievements.
No, that's not how it works. This also has achievements, after all; the "goals". There are two differences. First of all, Cookie Clicker allows you to change how the game works through your actions, increasing the rate at which you progress, and doesn't just rely on infinite mouse clicks. Secondly, the relation the goals have to your actions is so small as to not generally by noticeable.
 
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Audoucet

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They could add emails nagging you to come back to the game, saying things like "your crew needs you".

"Hey,

Thanks for joining the effort to unlock exclusive Stellaris rewards! Your crew haven't seen you around for a while and still need your help. Get back into the game at http://pdxint.at/stellaris_mission and get ready for the release of Stellaris on May 9th 2016. "

Lol, I hadn't open my mail yet.
 

Enriador

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I really think they should have looked at the Mandate for inspiration for advertising mini games.
The character back story mini game and the text adventure where awesome.

That would have been a much better option! Text-adventures are great in teasing about a universe in a simple yet effective way.
 
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Limith

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It seems there's a maximum refresh rate because I'm tapping it at 4 taps/second and it only goes up 2 (tapping is much easier than clicking, basically just shiver your finger). It's also ridiculously laggy, crashes, and/or doesn't load. Whoever programmed this clearly didn't do proper testing.
 
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Vahouth

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So far I've noticed:
1) Doesn't count properly. Last time I was 30,000 clicks short.
2) You're supposed to click and speed up, not happening. Even with a maxed out click gauge, still not happening.
3) Of the various bonuses only 2x works. Auto clicker works only on high speeds for a few seconds, and I'm not sure how.
 

Nyrael

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I understand that I can get a DLC by clicking in this game, but I'll rather just spend money on it. Not worth getting annoyed and destroying my mouse and hand in the process.
 
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twiedrich

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OK we all know the mini "game" sucks. It works with IE and Edge on Windows 10 Crashes with Chrome on both Win10 and OS X El Capitain. Crash landing page in windows says they are working on getting it to work better with Chrome. Why bother? I like Chrome better than Safari and IE, both of which work fine if you can call a worthless bit of code fine. "Played" it on all platforms today 60k+ clicks 80ish blueprints.
What I'd like to see is them focused on Stellaris not this, but if they must then why not let me shoot those worthless pieces of floating space junk? The more clicks the more junk I get to blow up, I could get behind that.
 

noobeless

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This mini game gets this weird bug when i got past 175K. It crashed shortly after this screenshot was taken
Stellars%20Minigame.PNG
 

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n00bypl4y3r

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Early in this thread, someone figured out by looking at source code that "auto clicker" caps your click speed or something like that, so that's why you can't get over a certain speed. It's slowing you down because it's ridiculously easy to trigger.
 

Haldan

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Ok, so we've reached the second goal. Where are the profiles pictures?
 

Haldan

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